make the nether portal delays better, fixes #139
Fabric Carpet
Cause all carpets are made of fabric?
How? Hwat?
Follow instructions for all other fabric mods in https://fabricmc.net/use/ and dump carpet...jar in mods folder along
with other compatible mods.
Carpet Mod Settings
antiCheatDisabled
Prevents players from rubberbanding when moving too fast
... or being kicked out for 'flying'
Puts more trust in clients positioning
Increases player allowed mining distance to 32 blocks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,SURVIVAL
carpets
Placing carpets may issue carpet commands for non-op players
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL
combineXPOrbs
XP orbs combine with other into bigger orbs
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
commandCameramode
Enables /c and /s commands to quickly switch between camera and survival modes
/c and /s commands are available to all players regardless of their permission levels
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandDistance
Enables /distance command to measure in game distance between points
Also enables brown carpet placement action if 'carpets' rule is turned on as well
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandDraw
Enables /draw commands
... allows for drawing simple shapes
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandInfo
Enables /info command for blocks
Also enables gray carpet placement action
if 'carpets' rule is turned on as well
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandLog
Enables /log command to monitor events via chat and overlays
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandPerimeterInfo
Enables /perimeterinfo command
... that scans the area around the block for potential spawnable spots
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandPlayer
Enables /player command to control/spawn players
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandScript
Enables /script command
An in-game scripting API for Scarpet programming language
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
commandSpawn
Enables /spawn command for spawn tracking
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandTick
Enables /tick command to control game clocks
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
commandTrackAI
Allows to track mobs AI via /track command
- Type:
String - Default value:
true - Suggested options:
true,false - Categories:
COMMAND - Additional notes:
- It has an accompanying command
- Can be limited to 'ops' only, or a custom permission level
ctrlQCraftingFix
Dropping entire stacks works also from on the crafting UI result slot
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX,SURVIVAL
customMOTD
Sets a different motd message on client trying to connect to the server
use '_' to use the startup setting from server.properties
- Type:
String - Default value:
_ - Suggested options:
_ - Categories:
CREATIVE
defaultLoggers
sets these loggers in their default configurations for all new players
use csv, like 'tps,mobcaps' for multiple loggers, none for nothing
- Type:
String - Default value:
none - Suggested options:
none,tps,mobcaps,tps - Categories:
CREATIVE,SURVIVAL
desertShrubs
Saplings turn into dead shrubs in hot climates and no water access
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
disableSpawnChunks
Allows spawn chunks to unload
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
explosionNoBlockDamage
Explosions won't destroy blocks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,TNT
extremeBehaviours
Edge cases are as frequent as common cases, for testing only!!
Dispensers and Droppers will use extreme random velocity values
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
fastRedstoneDust
Lag optimizations for redstone dust
by Theosib
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,OPTIMIZATION
fillLimit
Customizable fill/clone volume limit
- Type:
int - Default value:
32768 - Suggested options:
32768,250000,1000000 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 20M
fillUpdates
fill/clone/setblock and structure blocks cause block updates
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
CREATIVE
flatWorldStructureSpawning
Allows structure mobs to spawn in flat worlds
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,CREATIVE
flippinCactus
Players can flip and rotate blocks when holding cactus
Doesn't cause block updates when rotated/flipped
Applies to pistons, observers, droppers, repeaters, stairs, glazed terracotta etc...
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,SURVIVAL,FEATURE
hardcodeTNTangle
Sets the horizontal random angle on TNT for debugging of TNT contraptions
Set to -1 for default behavior
- Type:
double - Default value:
0.0 - Suggested options:
-1 - Categories:
TNT - Additional notes:
- Must be between 0 and 2pi, or -1
hopperCounters
hoppers pointing to wool will count items passing through them
Enables /counter command, and actions while placing red and green carpets on wool blocks
Use /counter <color?> reset to reset the counter, and /counter <color?> to query
In survival, place green carpet on same color wool to query, red to reset the counters
Counters are global and shared between players, 16 channels available
Items counted are destroyed, count up to one stack per tick per hopper
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
COMMAND,CREATIVE,FEATURE - Additional notes:
- It has an accompanying command
huskSpawningInTemples
Only husks spawn in desert temples
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
lagFreeSpawning
Spawning requires much less CPU and Memory
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
OPTIMIZATION
leadFix
Fixes leads breaking/becoming invisible in unloaded chunks
You may still get visibly broken leash links on the client side, but server side the link is still there.
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX
maxEntityCollisions
Customizable maximal entity collision limits, 0 for no limits
- Type:
int - Default value:
0 - Suggested options:
0,1,20 - Categories:
OPTIMIZATION - Additional notes:
- Must be a positive number
mergeTNT
Merges stationary primed TNT entities
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
TNT
missingTools
Pistons, Glass and Sponge can be broken faster with their appropriate tools
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL
movableBlockEntities
Pistons can push block entities, like hoppers, chests etc.
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,FEATURE
onePlayerSleeping
One player is required on the server to cause night to pass
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL
optimizedTNT
TNT causes less lag when exploding in the same spot and in liquids
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
TNT
persistentParrots
Parrots don't get of your shoulders until you receive proper damage
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL,FEATURE
placementRotationFix
fixes block placement rotation issue when player rotates quickly while placing blocks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX
portalCreativeDelay
Portals won't let a creative player go through instantly
Holding obsidian in either hand won't let you through at all
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
portalSuffocationFix
Nether portals correctly place entities going through
Entities shouldn't suffocate in obsidian
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
BUGFIX
pushLimit
Customizable piston push limit
- Type:
int - Default value:
12 - Suggested options:
10,12,14,100 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 1024
quasiConnectivity
Pistons, droppers and dispensers react if block above them is powered
- Type:
boolean - Default value:
true - Required options:
true,false - Categories:
CREATIVE
railPowerLimit
Customizable powered rail power range
- Type:
int - Default value:
9 - Suggested options:
9,15,30 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 1 to 1024
renewableCoral
Coral structures will grow with bonemeal from coral plants
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
renewableSponges
Guardians turn into Elder Guardian when struck by lightning
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
rotatorBlock
Cactus in dispensers rotates blocks.
Rotates block anti-clockwise if possible
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE,DISPENSER
scriptsAutoload
Scarpet script from world files will autoload on server/world start
if /script is enabled
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
shulkerSpawningInEndCities
Shulkers will respawn in end cities
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
silverFishDropGravel
Silverfish drop a gravel item when breaking out of a block
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
FEATURE
smoothClientAnimations
smooth client animations with low tps settings
works only in SP, and will slow down players
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
stackableShulkerBoxes
Empty shulker boxes can stack to 64 when dropped on the ground
To move them around between inventories, use shift click to move entire stacks
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
SURVIVAL,FEATURE
summonNaturalLightning
summoning a lightning bolt has all the side effects of natural lightning
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE
superSecretSetting
Gbhs sgnf sadsgras fhskdpri!
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL
tntDoNotUpdate
TNT doesn't update when placed against a power source
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,TNT
tntPrimerMomentumRemoved
Removes random TNT momentum when primed
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE,TNT
tntRandomRange
Sets the tnt random explosion range to a fixed value
Set to -1 for default behavior
- Type:
double - Default value:
-1.0 - Suggested options:
-1 - Categories:
TNT - Additional notes:
- optimizedTNT must be enabled
- Cannot be negative, except for -1
unloadedEntityFix
Entities pushed or moved into unloaded chunks no longer disappear
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
EXPERIMENTAL,BUGFIX
viewDistance
Changes the view distance of the server.
Set to 0 to not override the value in server settings.
- Type:
int - Default value:
0 - Suggested options:
0,12,16,32 - Categories:
CREATIVE - Additional notes:
- You must choose a value from 0 (use server settings) to 32
xpNoCooldown
Players absorb XP instantly, without delay
- Type:
boolean - Default value:
false - Required options:
true,false - Categories:
CREATIVE