Merge pull request #142 from ImUrX/betterNetherDelays

make the nether portal delays better, fixes #139
This commit is contained in:
gnembon authored and GitHub committed 2020-02-08 18:12:57 -04:00
commit 13a8fbb6f2
2 files changed
+40 -18

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@@ -50,11 +50,30 @@ public class CarpetSettings
public static boolean superSecretSetting = false;
@Rule(
desc = "Portals won't let a creative player go through instantly",
extra = "Holding obsidian in either hand won't let you through at all",
category = CREATIVE
desc = "Modify the amount of ticks for entering a Nether portal in creative",
options = {"1", "40", "80", "72000"},
category = CREATIVE,
strict = false,
validate = NetherPortalDelayLimit.class
)
public static boolean portalCreativeDelay = false;
public static int portalCreativeDelay = 1;
@Rule(
desc = "Modify the amount of ticks for entering a Nether portal in survival",
options = {"1", "40", "80", "72000"},
category = SURVIVAL,
strict = false,
validate = NetherPortalDelayLimit.class
)
public static int portalSurvivalDelay = 80;
private static class NetherPortalDelayLimit extends Validator<Integer> {
@Override public Integer validate(ServerCommandSource source, ParsedRule<Integer> currentRule, Integer newValue, String string) {
return (newValue > 0 && newValue <= 72000) ? newValue : null;
}
@Override
public String description() { return "You must choose a value from 1 to 72000";}
}
@Rule(desc = "Dropping entire stacks works also from on the crafting UI result slot", category = {BUGFIX, SURVIVAL})
public static boolean ctrlQCraftingFix = false;
@@ -1,23 +1,26 @@
package carpet.mixins;
import carpet.CarpetSettings;
import carpet.helpers.PortalHelper;
import net.minecraft.entity.player.PlayerAbilities;
import net.minecraft.entity.player.PlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.Constant;
import org.spongepowered.asm.mixin.injection.ModifyConstant;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.At;
@Mixin(PlayerEntity.class)
public abstract class PlayerEntityMixin
{
@ModifyConstant(method = "getMaxNetherPortalTime",
constant = @Constant(intValue = 1))
private int addFillUpdatesInt(int original) {
if (CarpetSettings.portalCreativeDelay)
if (PortalHelper.player_holds_obsidian((PlayerEntity) (Object)this))
return 72000;
else
return 80;
return original;
public abstract class PlayerEntityMixin {
@Shadow
public PlayerAbilities abilities;
@Inject(
method = "getMaxNetherPortalTime()I",
at = @At("HEAD"),
cancellable = true
)
public void onMaxNetherPortalTime(CallbackInfoReturnable<Integer> cir) {
if(CarpetSettings.portalCreativeDelay != 1 && this.abilities.invulnerable) cir.setReturnValue(CarpetSettings.portalCreativeDelay);
else if(CarpetSettings.portalSurvivalDelay != 80 && !this.abilities.invulnerable) cir.setReturnValue(CarpetSettings.portalSurvivalDelay);
}
}