gnembon
4f7ebdd9ff
Merge branch 'master' into 1.17
2020-11-28 12:13:07 -04:00
gnembon
a099ed79e1
added player_escapes_sleep event. Fixes #579
2020-11-27 00:34:24 -04:00
gnembon
253604b34a
Merge branch 'master' into 1.17
2020-11-25 02:12:41 -04:00
gnembon
53aec581bb
simplify affected, not count set failures in draw
2020-11-25 01:50:32 -04:00
gnembon
2a403c36c8
added deprecation warnings, fixes #568
2020-11-25 01:49:56 -04:00
gnembon
4c6d449553
tweaks to distance beta app
2020-11-24 22:53:45 -04:00
gnembon
724b63df8a
using beta as a indicator
2020-11-24 19:43:21 -04:00
Ghoulboy and altrisi
aeb3e382a6
Replacing draw and distance with apps ( #553 )
...
* added draw.sc app
Now working on distance app
* Adding apps as carpet rules
* adding distance app
Co-authored-by: altrisi <altrisi.trillosierra@gmail.com >
2020-11-24 19:40:55 -04:00
gnembon
54d9c2a8ee
compacting
2020-11-21 06:33:35 -04:00
gnembon
23c730686c
added xpstack to 1.17
2020-11-18 16:28:13 -04:00
gnembon
f40e797e3e
customize jitter
2020-11-18 16:16:09 -04:00
gnembon
8c29db6c5d
no need to add that for now
2020-11-18 08:37:54 -04:00
gnembon
7046166561
moved overlay to the new command system, added spheres and boxes
2020-11-16 01:56:32 -04:00
gnembon
37391d2726
added temp xp stack feature
2020-11-16 00:10:38 -04:00
gnembon
6594b404bb
sleep close_call is too much - expression is sufficient since executes in the same context.
2020-10-24 22:35:58 -03:00
gnembon
1268af4131
Fixed threading and add shutdown control for threads via sleep
2020-10-24 22:18:02 -03:00
gnembon
5adc3ae3f9
entity_area now accepts tuple arguments, and ai_tracker shows correctly player item pickup area
2020-09-30 22:47:10 -03:00
gnembon
9ca7892859
added player_picks_up_item and better docs on events.
2020-09-23 03:26:39 -03:00
gnembon
776f798aec
fixes #472
2020-09-20 20:38:01 -03:00
gnembon
c0707fe544
added player_collides_with_entity event
2020-09-17 21:29:35 -03:00
gnembon
224ce8d671
portal renderer
2020-09-09 01:58:36 -03:00
gnembon
8c1c5de0d2
fixed apps messaging
2020-09-07 16:36:41 -03:00
gnembon
324d9549c8
fixed tracker when crossing dimensions.
2020-09-03 03:28:58 -03:00
Ghoulboy
a35d14ead4
Fixes #420 ( #431 )
2020-08-25 01:03:43 -03:00
gnembon
046d931770
cleanLogs rule
2020-08-25 01:01:51 -03:00
gnembon
bc9f3e89e0
added health and portal_cooldown
2020-08-20 23:24:16 -03:00
gnembon
267c3c0788
added ai_tracker built-in app
2020-08-15 02:33:03 -03:00
gnembon
16033dfa1a
Merge branch 'master' into 1.16
2020-07-28 00:09:22 -03:00
gnembon
7a1e05cfa1
tweaked line particle display and chunk display app
2020-07-27 22:10:13 -03:00
gnembon
359b89b46f
Merge branch 'master' into 1.16
2020-07-21 05:07:22 -03:00
gnembon
786e282889
player swaps hands event
2020-07-21 02:27:26 -03:00
gnembon
a0e0dc0f88
20w28a. Rewritten scarpet structure and plop API. Removed portalSuffocationFix, as its fixed.
2020-07-12 02:38:12 -03:00
gnembon
b8cf551df9
Merge branch 'master' into 1.16
2020-06-23 18:29:01 -03:00
gnembon
65cee37363
hmm
2020-06-23 18:23:57 -03:00
gnembon
df42370a00
Merge branch 'master' into 1.16
2020-06-18 02:05:10 -03:00
gnembon
9b59b000a4
raised a little
2020-06-18 02:03:58 -03:00
gnembon
f5a7455c19
Merge branch 'master' into 1.16
2020-06-18 01:57:42 -03:00
gnembon
cc8008a367
enables more transparency layers and toned down large boxes of overlays
2020-06-18 01:57:24 -03:00
gnembon
80ca80fe24
Merge branch 'master' into 1.16
...
# Conflicts:
# src/main/java/carpet/network/ServerNetworkHandler.java
# src/main/java/carpet/script/CarpetExpression.java
2020-06-14 01:25:58 -03:00
gnembon
690c85f3b0
added __on_player_chooses_recipe and __on_player_switches_slot events
2020-06-14 01:15:10 -03:00
gnembon
9aa580cfa5
Merge branch 'master' into 1.16
...
# Conflicts:
# src/main/java/carpet/script/CarpetExpression.java
# src/main/java/carpet/script/utils/ShapeDispatcher.java
# src/main/java/carpet/script/utils/ShapesRenderer.java
2020-06-10 01:36:11 -03:00
gnembon
58862fca11
added snap to shape
...
added bulk shape rendering
2020-06-10 01:25:51 -03:00
gnembon
d7e4b49d56
chunk display fixes
2020-06-09 02:58:44 -03:00
gnembon
2f102a7785
Switched to 64FNV-1a as shapes keying algorithm as collision resistant
...
Allow shapes to be sent in bulk as one / few packets
Optimized rendering of shapes that not render all faces
Moving shapes render now smoothly with higher framerates
2020-06-08 21:24:56 -03:00
gnembon
2739ef9d44
added sync-preferred option to camera path
2020-06-07 22:44:52 -03:00
gnembon
8fe3508fdd
Merge branch 'master' into 1.16
...
# Conflicts:
# src/main/java/carpet/script/utils/ShapeDispatcher.java
2020-06-04 02:35:05 -03:00
gnembon
5285eb33d6
tuning of shapes
2020-06-03 22:49:23 -03:00
gnembon
bf2d412a66
Merge branch 'master' into 1.16
2020-06-03 03:47:55 -03:00
gnembon
e2e45bb20d
added __on_player_connects and dis. fixes #294
2020-06-03 00:09:34 -03:00
gnembon
681d6ec9ee
fixed overlay
2020-06-02 11:58:33 -03:00