added health and portal_cooldown
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c6973d35f6
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+49
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@@ -60,7 +60,10 @@ public abstract class ServerChunkManager_tickMixin
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private boolean skipChunkTicking(ServerWorld serverWorld)
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{
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boolean debug = serverWorld.isDebugWorld();
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if (!TickSpeed.process_entities) {
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if (!TickSpeed.process_entities)
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{
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// simplified chunk tick iteration assuming world is frozen otherwise as suggested by Hadron67
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// to be kept in sync with the original injection source
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if (!debug){
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List<ChunkHolder> holders = Lists.newArrayList(((ThreadedAnvilChunkStorageInterface)threadedAnvilChunkStorage).getChunks());
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Collections.shuffle(holders);
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@@ -10,6 +10,8 @@ Current supported actions
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- current selected paths for all living entities
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- movement speeds per block and coordinate
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- item pickup range
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- portal cooldown timers
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- health
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- buddy villager detection for villagers
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- hostile detection for villagers
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- iron golem spawning for villagers
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@@ -45,6 +47,8 @@ velocity() -> __toggle('velocity', null);
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villager_breeding() -> __toggle('villager_breeding', null);
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villager_buddy_detection() -> __toggle('villager_buddy_detection', null);
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item_pickup() -> __toggle('item_pickup', null);
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portal_cooldown() -> __toggle('portal_cooldown', null);
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health() -> __toggle('health', null);
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toggle_boxes() ->
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@@ -272,9 +276,12 @@ global_functions = {
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ppos = global_entity_positions:id;
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dpos = ppos-cpos;
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dpos = dpos*20/global_interval;
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labels += ['xvel', 'x speed:', str('%.3f',dpos:0)];
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labels += ['yvel', 'y speed:', str('%.3f',dpos:1)];
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labels += ['zvel', 'z speed:', str('%.3f',dpos:2)];
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if (dpos != [0, 0, 0],
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labels += ['speed', 'speed: ', str('%.3f',sqrt(reduce(dpos, _a+_*_, 0)))];
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labels += ['xvel', 'x speed:', str('%.3f',dpos:0)];
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labels += ['yvel', 'y speed:', str('%.3f',dpos:1)];
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labels += ['zvel', 'z speed:', str('%.3f',dpos:2)];
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)
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);
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global_entity_positions:id = pos(e);
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path = e ~ 'path';
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@@ -287,6 +294,31 @@ global_functions = {
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]
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},
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'portal_cooldown' -> {
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'*' -> [
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_(arg) -> _(e) -> (
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portal_timer = e~'portal_timer';
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if (portal_timer,
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[[], [], [['portal', 'portal cooldown:', portal_timer]]]
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,
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[[], [], []]
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)
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),
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,
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null
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]
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},
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'health' -> {
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'*' -> [
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_(arg) -> _(e) -> (
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[[], [], [['health', 'health:', e~'health']]]
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),
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,
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null
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]
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},
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'pathfinding' -> {
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'*' -> [
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_(arg) -> _(e) -> (
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@@ -464,14 +496,21 @@ __handle_entity(e) ->
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if (labels_to_add,
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base_pos = [0.5, e~'height'+0.4, 0.5];
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base_height = 0;
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snap = if(e~'type'=='player', 'xyz', 'dxydz');
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for (labels_to_add,
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if (length(_) == 2,
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[label, text] = _;
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shapes_to_display += ['label', global_duration, 'text', label, 'value', text, 'pos', base_pos, 'follow', e, 'height', base_height, 'snap', 'dxydz'];
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shapes_to_display += [
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'label', global_duration, 'text', label, 'value', text,
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'pos', base_pos, 'follow', e, 'height', base_height, 'snap', snap];
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,
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[label, annot, value] = _;
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shapes_to_display += ['label', global_duration, 'text', format('gi '+annot), 'pos', base_pos, 'follow', e, 'height', base_height, 'align', 'right', 'indent', -0.2, 'snap', 'dxydz'];
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shapes_to_display += ['label', global_duration, 'text', label,'value', value, 'pos', base_pos, 'follow', e, 'height', base_height, 'align', 'left', 'snap', 'dxydz'];
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shapes_to_display += [
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'label', global_duration, 'text', format('gi '+annot), 'pos', base_pos,
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'follow', e, 'height', base_height, 'align', 'right', 'indent', -0.2, 'snap', snap];
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shapes_to_display += [
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'label', global_duration, 'text', label,'value', value,
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'pos', base_pos, 'follow', e, 'height', base_height, 'align', 'left', 'snap', snap];
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);
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base_height += 1;
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);
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