Commit Graph
369 Commits
Author SHA1 Message Date
gnembon f09744b04e Revert "removing stupid warning"
This reverts commit aea09c97
2020-06-20 23:42:42 -03:00
gnembon aea09c9718 removing stupid warning 2020-06-20 23:30:15 -03:00
gnembon be7d7ed46e moving loading of scripts to after worlds are loaded, fixes #331 2020-06-20 23:29:50 -03:00
gnembon b77268553e fixed tasks not executing when warping, fixes #223, fixes #190 2020-06-17 01:21:42 -03:00
gnembon d098087e05 added recipe_data() and crafting_remaining_item() - for convenient crafting scripts. 2020-06-14 01:17:36 -03:00
gnembon 690c85f3b0 added __on_player_chooses_recipe and __on_player_switches_slot events 2020-06-14 01:15:10 -03:00
gnembon fff3ccf3f6 backbone for client API commands with test 2020-06-12 22:46:41 -03:00
gnembon 2f102a7785 Switched to 64FNV-1a as shapes keying algorithm as collision resistant
Allow shapes to be sent in bulk as one / few packets
Optimized rendering of shapes that not render all faces
Moving shapes render now smoothly with higher framerates
2020-06-08 21:24:56 -03:00
gnembon 73cb9d6968 added hunger, saturation, and exhaustion entity API calls. 2020-06-07 18:53:17 -03:00
GhoulboyandGhoulboy78 d9ed35676f Added hunger, saturation and exhaustion modification and querying (#286)
* Added hunger querying and modification

* Cleaning up old code

* forgot semicolon

* Added saturation querying and modification and exhaustion modification

working on exhaustion querying

* added if statements

to avoid crash

* more if statements

* o ye boi!

Co-authored-by: Ghoulboy78 <53367549+Ghoulboy-78@users.noreply.github.com>
2020-06-07 17:57:04 -03:00
gnembon b3484fd012 fixed missing client side server references. fixes #311 2020-06-06 20:39:25 -03:00
X-Green 7bbae714ea Adding Explosion Logger (#299)
* Added Explosion Logger

* Added Explosion Logger's Hook On Explosion.java

* Update #2

* Add files via upload
2020-06-06 16:56:43 -03:00
gnembon 7dc1fa5f41 grindstones are movable in bedrock 2020-06-06 16:25:35 -03:00
gnembon e2e45bb20d added __on_player_connects and dis. fixes #294 2020-06-03 00:09:34 -03:00
gnembon 47452b5b12 added marker lines and boxes with client synchro fixes. 2020-05-31 01:57:04 -03:00
gnembon e540f9e238 carpet client synchronizations and protocols 2020-05-28 00:06:28 -03:00
DeadlyMC 2522884da3 Client-server syncing (#295)
* Sync carpet settings

* Sync tick rate
2020-05-27 16:23:52 -03:00
gnembon 2c777ea3ad fix client crash when accessing messenger 2020-05-26 14:44:06 -03:00
gnembon 6618afa5ed clean log when placing structures and features 2020-05-25 23:50:28 -03:00
gnembon ab86fc9292 added 'portal_cooldown' and 'portal_timer' to entity API (query and modify) 2020-05-20 02:09:57 -03:00
gnembon 0a7b231a63 added add_chunk_ticket 2020-05-18 22:14:07 -03:00
gnembon 9afd1f3211 validators to creative movement controls 2020-05-13 10:33:43 -03:00
gnembon d35769a365 specified conditions for creative fly controls 2020-05-10 00:50:02 -03:00
gnembon 0ad542236c untested - creativeFlySpeed, creativeFlyDrag 2020-05-07 19:16:04 -03:00
gnembon 771de74a03 noclip can place blocks intersecting with sefl 2020-05-04 22:07:22 -03:00
gnembon 440dc6e2f4 creative no clip 2020-05-04 19:46:28 -03:00
gnembon 2fe5ed615e fog off client command added 2020-04-30 00:44:46 -03:00
gnembon 1e9a8726be tweaks to entity API code 2020-04-29 11:32:42 -03:00
gnembon c6efb42195 fixed position correction packets for superhot 2020-04-27 19:55:01 -03:00
gnembon 30dd021703 incorrect monitoring of player movement 2020-04-27 16:10:34 -03:00
gnembon 24787e8e56 renaming getTicketManager to de-conflict with other mods 2020-04-22 01:26:06 -03:00
gnembon d56706b133 fixes #234 2020-04-21 03:03:28 -03:00
gnembon 3c25110b50 Merge pull request #213 from X-Green/master
More infomation in TNT logging
2020-04-14 09:31:55 -03:00
gnembon 3e76adbdaa added deep frozen state where chunk tickets will not be expiring as well, preventing chunks from unloading. Fixes #204 2020-04-14 01:28:00 -03:00
gnembon 2a1d5542f1 just to change from disabling spawn chunks to control over its size. Removes disableSpawnChunks, adds spawnChunksSize. Fixes #192 2020-04-13 00:59:55 -03:00
gnembon d6d6b69fcb added inhabited_time and player events revolving around damage, death and respawns. 2020-04-12 19:42:04 -03:00
X-Green ec0aecf6b5 More infomation in TNT logging #2 2020-04-12 10:56:06 +08:00
gnembon fe63334509 enabled some client side command interpretation. 2020-03-30 17:14:16 -03:00
gnembon 5d94e4a1ad added is_chunk_generated and docs on reset_chunk 2020-03-27 10:35:38 -03:00
gnembon 9806af6ff9 reset chunks allow to refresh chunk client side + report. 2020-03-27 01:39:59 -03:00
gnembon c66ed96a98 added handler for on_lightning 2020-03-26 03:18:49 -03:00
gnembon 7b21674f5b fixes drop duplication with movable block entities, as indicated by skyrising 2020-03-25 01:08:54 -03:00
gnembon 9da1f087fd added entity API pose and fixed #180 2020-03-22 23:33:19 -03:00
gnembon b041e05b47 removed inspector 2020-03-17 10:14:36 -03:00
gnembon c7603038da fixed on_damage for all and on_death for multiplayer players. Fixes #177 2020-03-15 23:04:14 -03:00
gnembon 493cea2c13 added commandScriptACE setting and custom permissions for scarpet. 2020-03-11 02:39:39 -03:00
gnembon e61549ae10 be more considerate to other modders 2020-03-11 00:17:42 -03:00
gnembon fd0976de56 retiring blockpos 2020-03-04 14:48:29 -04:00
gnembon 8e2d0a0469 priority 2020-03-04 05:26:05 -04:00
gnembon 49250c8ad4 WIP with explosions 2020-03-04 04:54:57 -04:00