fixed position correction packets for superhot
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1 parent
291268c14f
commit
c6efb42195
1 file changed
+20
-3
@@ -31,6 +31,10 @@ public class ServerPlayNetworkHandler_tickMixin
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}
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}
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// to skip reposition adjustment check
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private static long lastMovedTick = 0L;
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private static double lastMoved = 0.0D;
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@Inject(method = "onPlayerMove", at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z",
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@@ -38,10 +42,23 @@ public class ServerPlayNetworkHandler_tickMixin
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))
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private void checkMove(PlayerMoveC2SPacket p, CallbackInfo ci)
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{
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if (Math.abs(p.getX(player.getX()) - lastTickX) > 0.0001D
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|| Math.abs(p.getY(player.getY()) - lastTickY) > 0.0001D
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|| Math.abs(p.getZ(player.getZ()) - lastTickZ) > 0.0001D)
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double movedBy = player.getPos().squaredDistanceTo(lastTickX, lastTickY, lastTickZ);
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if (movedBy == 0.0D) return;
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// corrective tick
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if (movedBy < 0.0009 && lastMoved > 0.0009 && Math.abs(player.getServer().getTicks()-lastMovedTick-20)<2)
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{
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//CarpetSettings.LOG.error("Corrective movement packet");
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return;
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}
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if (movedBy > 0.0D)
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{
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//CarpetSettings.LOG.error(String.format(
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// "moved by %.6f at %d",
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// player.getPos().squaredDistanceTo(lastTickX, lastTickY, lastTickZ),
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// player.getServer().getTicks()-lastMovedTick
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//));
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lastMoved = movedBy;
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lastMovedTick = player.getServer().getTicks();
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TickSpeed.reset_player_active_timeout();
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}
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}
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