gnembon
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cd1e9d7264
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Merge branch 'master' into 1.16
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2020-05-27 00:53:49 -03:00 |
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gnembon
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a1200d4c37
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fixed so modify(..,'effect',...) does what docs say.
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2020-05-27 00:53:21 -03:00 |
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gnembon
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cf817c2e39
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mappings
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2020-05-21 14:23:04 -03:00 |
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gnembon
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bec5259216
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20w21a ohboi
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2020-05-21 02:59:17 -03:00 |
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gnembon
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abd5f178be
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Merge branch 'master' into 1.16
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2020-05-20 02:13:37 -03:00 |
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gnembon
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ab86fc9292
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added 'portal_cooldown' and 'portal_timer' to entity API (query and modify)
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2020-05-20 02:09:57 -03:00 |
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gnembon
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a4750f7238
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fixed entity 'home' arguments
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2020-05-12 23:28:34 -03:00 |
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gnembon
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e5aea149cf
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Merge branch 'master' into 1.16
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2020-05-12 23:04:04 -03:00 |
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gnembon
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9512eb7af5
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Merge branch 'master' into 1.16
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2020-05-11 01:02:12 -03:00 |
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gnembon
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b631f7b62e
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fixed notation of ranges
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2020-05-10 18:44:49 -03:00 |
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gnembon
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ae0975d626
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mappings
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2020-05-10 01:42:19 -03:00 |
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gnembon
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ad713f0220
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Merge branch 'master' into 1.16
# Conflicts:
# src/main/java/carpet/helpers/FeatureGenerator.java
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2020-05-04 15:49:28 -03:00 |
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gnembon
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ad43784ad6
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unify structure info.
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2020-05-04 15:48:45 -03:00 |
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gnembon
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95a7420e7d
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Merge branch 'master' into 1.16
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2020-04-29 11:41:10 -03:00 |
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gnembon
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1e9a8726be
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tweaks to entity API code
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2020-04-29 11:32:42 -03:00 |
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gnembon
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1aa237379e
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Merge pull request #241 from Ghoulboy78/modfy
added gamemode and jumping modifications
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2020-04-29 10:36:48 -03:00 |
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gnembon
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e64f6c87d4
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Merge branch 'master' into 1.16
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2020-04-29 00:48:26 -03:00 |
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gnembon
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7577c475f6
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format, fixes #254
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2020-04-29 00:48:02 -03:00 |
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Nameless-123
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049e44887f
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removed unused import
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2020-04-27 09:50:51 +02:00 |
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Nameless-123
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332c04dd93
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added silent, gravity, fire and age
cos i was bored, and I also checked it off for u
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2020-04-27 09:46:17 +02:00 |
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Nameless-123
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a19e759039
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added jump method to MobAi.java
My justification: https://github.com/gnembon/fabric-carpet/pull/241#discussion_r415576459
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2020-04-27 09:30:31 +02:00 |
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Nameless-123
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e1c8712656
|
best way I could think of doing this
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2020-04-27 09:07:44 +02:00 |
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Nameless-123
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aba2d605c8
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removing unnecessary stuff
cos Idea told me to
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2020-04-26 12:25:49 +02:00 |
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Nameless-123
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2873494f5c
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Most convoluted way of doing things
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2020-04-26 12:03:14 +02:00 |
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Nameless-123
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cdfce6f005
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not throwing exception
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2020-04-26 11:34:49 +02:00 |
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Nameless-123
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63a49f0386
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no need for that
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2020-04-26 11:34:12 +02:00 |
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Nameless-123
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c255e6f330
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changed to return null
instead of throwing exception
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2020-04-26 11:25:22 +02:00 |
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gnembon
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86d40b13fb
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Merge branch 'master' into 1.16
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2020-04-25 17:34:04 -03:00 |
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gnembon
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4f6ebb4927
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Update src/main/java/carpet/script/value/EntityValue.java
Added locale
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2020-04-25 16:23:59 -04:00 |
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Nameless-123
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64f760564d
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added string
not case-sensitive
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2020-04-24 13:12:48 +02:00 |
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Nameless-123
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182d34936a
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rename to jumpingcm
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2020-04-24 12:26:39 +02:00 |
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Nameless-123
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367e584e43
|
Now it just continues to jump
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2020-04-24 12:17:07 +02:00 |
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Nameless-123
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e8946fe9d5
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changed to switch statement
much shorter and less messier
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2020-04-24 12:10:49 +02:00 |
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Nameless-123
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e6b4f496de
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took out testing stuff
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2020-04-24 12:08:03 +02:00 |
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Nameless-123
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3790889b6d
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made it lowercase
more inkeeping with rest of scarpet
Ill remove if u want
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2020-04-24 12:02:57 +02:00 |
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Nameless-123
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e5317a6f29
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Very useful indeed
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2020-04-24 11:52:18 +02:00 |
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Nameless-123
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7740f9dc7f
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removed unused import
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2020-04-22 12:48:27 +02:00 |
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Nameless-123
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6ca0759738
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made integer reading better
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2020-04-22 12:45:28 +02:00 |
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gnembon
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1e04eafdc2
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1.16 fixes
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2020-04-22 01:49:36 -03:00 |
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gnembon
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c0d8f1e5a1
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Merge branch 'master' into 1.16
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2020-04-22 01:46:31 -03:00 |
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Nameless-123
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786ce3116a
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added different gamemode ids
cos i copypastad code and forgot to do that
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2020-04-21 11:10:26 +02:00 |
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Nameless-123
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db48a5c061
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wait, I hadn't amde it to gamemode_id!
oops
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2020-04-21 11:08:40 +02:00 |
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Nameless-123
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2b6a1bf1c5
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added gamemode_id and jump modifications
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2020-04-21 11:07:00 +02:00 |
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gnembon
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f5316a1e2d
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fixes #228
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2020-04-21 01:38:48 -03:00 |
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gnembon
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d56706b133
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fixes #234
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2020-04-21 03:03:28 -03:00 |
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gnembon
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531d1356a6
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merge fixes
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2020-04-16 21:11:12 -03:00 |
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gnembon
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a6477d3919
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Merge branch 'master' into 1.16
# Conflicts:
# src/main/java/carpet/script/value/BlockValue.java
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2020-04-16 21:02:16 -03:00 |
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gnembon
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fb1a03b3f7
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refactor argument parsers
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2020-04-16 17:47:06 -03:00 |
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gnembon
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bcbb197f13
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Merge branch 'master' into 1.16
# Conflicts:
# docs/scarpet/Full.md
# docs/scarpet/api/BlocksAndWorldAccess.md
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2020-04-16 00:55:09 -03:00 |
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gnembon
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022addf4e1
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fixed #225 yet again, added display_name, command_name and team option for entities.
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2020-04-16 00:24:02 -03:00 |
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