Commit Graph
320 Commits
Author SHA1 Message Date
gnembon cd1e9d7264 Merge branch 'master' into 1.16 2020-05-27 00:53:49 -03:00
gnembon a1200d4c37 fixed so modify(..,'effect',...) does what docs say. 2020-05-27 00:53:21 -03:00
gnembon cf817c2e39 mappings 2020-05-21 14:23:04 -03:00
gnembon bec5259216 20w21a ohboi 2020-05-21 02:59:17 -03:00
gnembon abd5f178be Merge branch 'master' into 1.16 2020-05-20 02:13:37 -03:00
gnembon ab86fc9292 added 'portal_cooldown' and 'portal_timer' to entity API (query and modify) 2020-05-20 02:09:57 -03:00
gnembon a4750f7238 fixed entity 'home' arguments 2020-05-12 23:28:34 -03:00
gnembon e5aea149cf Merge branch 'master' into 1.16 2020-05-12 23:04:04 -03:00
gnembon 9512eb7af5 Merge branch 'master' into 1.16 2020-05-11 01:02:12 -03:00
gnembon b631f7b62e fixed notation of ranges 2020-05-10 18:44:49 -03:00
gnembon ae0975d626 mappings 2020-05-10 01:42:19 -03:00
gnembon ad713f0220 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/helpers/FeatureGenerator.java
2020-05-04 15:49:28 -03:00
gnembon ad43784ad6 unify structure info. 2020-05-04 15:48:45 -03:00
gnembon 95a7420e7d Merge branch 'master' into 1.16 2020-04-29 11:41:10 -03:00
gnembon 1e9a8726be tweaks to entity API code 2020-04-29 11:32:42 -03:00
gnembon 1aa237379e Merge pull request #241 from Ghoulboy78/modfy
added gamemode and jumping modifications
2020-04-29 10:36:48 -03:00
gnembon e64f6c87d4 Merge branch 'master' into 1.16 2020-04-29 00:48:26 -03:00
gnembon 7577c475f6 format, fixes #254 2020-04-29 00:48:02 -03:00
Nameless-123 049e44887f removed unused import 2020-04-27 09:50:51 +02:00
Nameless-123 332c04dd93 added silent, gravity, fire and age
cos i was bored, and I also checked it off for u
2020-04-27 09:46:17 +02:00
Nameless-123 a19e759039 added jump method to MobAi.java
My justification: https://github.com/gnembon/fabric-carpet/pull/241#discussion_r415576459
2020-04-27 09:30:31 +02:00
Nameless-123 e1c8712656 best way I could think of doing this 2020-04-27 09:07:44 +02:00
Nameless-123 aba2d605c8 removing unnecessary stuff
cos Idea told me to
2020-04-26 12:25:49 +02:00
Nameless-123 2873494f5c Most convoluted way of doing things 2020-04-26 12:03:14 +02:00
Nameless-123 cdfce6f005 not throwing exception 2020-04-26 11:34:49 +02:00
Nameless-123 63a49f0386 no need for that 2020-04-26 11:34:12 +02:00
Nameless-123 c255e6f330 changed to return null
instead of throwing exception
2020-04-26 11:25:22 +02:00
gnembon 86d40b13fb Merge branch 'master' into 1.16 2020-04-25 17:34:04 -03:00
gnembon 4f6ebb4927 Update src/main/java/carpet/script/value/EntityValue.java
Added locale
2020-04-25 16:23:59 -04:00
Nameless-123 64f760564d added string
not case-sensitive
2020-04-24 13:12:48 +02:00
Nameless-123 182d34936a rename to jumpingcm 2020-04-24 12:26:39 +02:00
Nameless-123 367e584e43 Now it just continues to jump 2020-04-24 12:17:07 +02:00
Nameless-123 e8946fe9d5 changed to switch statement
much shorter and less messier
2020-04-24 12:10:49 +02:00
Nameless-123 e6b4f496de took out testing stuff 2020-04-24 12:08:03 +02:00
Nameless-123 3790889b6d made it lowercase
more inkeeping with rest of scarpet
Ill remove if u want
2020-04-24 12:02:57 +02:00
Nameless-123 e5317a6f29 Very useful indeed 2020-04-24 11:52:18 +02:00
Nameless-123 7740f9dc7f removed unused import 2020-04-22 12:48:27 +02:00
Nameless-123 6ca0759738 made integer reading better 2020-04-22 12:45:28 +02:00
gnembon 1e04eafdc2 1.16 fixes 2020-04-22 01:49:36 -03:00
gnembon c0d8f1e5a1 Merge branch 'master' into 1.16 2020-04-22 01:46:31 -03:00
Nameless-123 786ce3116a added different gamemode ids
cos i copypastad code and forgot to do that
2020-04-21 11:10:26 +02:00
Nameless-123 db48a5c061 wait, I hadn't amde it to gamemode_id!
oops
2020-04-21 11:08:40 +02:00
Nameless-123 2b6a1bf1c5 added gamemode_id and jump modifications 2020-04-21 11:07:00 +02:00
gnembon f5316a1e2d fixes #228 2020-04-21 01:38:48 -03:00
gnembon d56706b133 fixes #234 2020-04-21 03:03:28 -03:00
gnembon 531d1356a6 merge fixes 2020-04-16 21:11:12 -03:00
gnembon a6477d3919 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/script/value/BlockValue.java
2020-04-16 21:02:16 -03:00
gnembon fb1a03b3f7 refactor argument parsers 2020-04-16 17:47:06 -03:00
gnembon bcbb197f13 Merge branch 'master' into 1.16
# Conflicts:
#	docs/scarpet/Full.md
#	docs/scarpet/api/BlocksAndWorldAccess.md
2020-04-16 00:55:09 -03:00
gnembon 022addf4e1 fixed #225 yet again, added display_name, command_name and team option for entities. 2020-04-16 00:24:02 -03:00