Commit Graph
1070 Commits
Author SHA1 Message Date
gnembon 7577c475f6 format, fixes #254 2020-04-29 00:48:02 -03:00
gnembon 0b72f85474 messenger can parse style 2020-04-28 19:39:13 -03:00
gnembon 5bb5f372b6 scoreboard_remove(obj, key) will remove the key from the objective. Fixes #255 2020-04-28 18:38:56 -03:00
gnembon 714bf1ce19 refactor and fix new draw shapes 2020-04-28 02:55:26 -03:00
gnembon 5542a46b43 First, not second 2020-04-28 00:03:39 -03:00
gnembon d1ccfcfe18 Merge pull request #232 from Ghoulboy78/diamond-draw
Added wacky shapes to draw command
2020-04-27 22:54:26 -03:00
gnembon c6efb42195 fixed position correction packets for superhot 2020-04-27 19:55:01 -03:00
gnembon 291268c14f reset tick rate when changing worlds in SP 2020-04-27 18:05:08 -03:00
gnembon 30dd021703 incorrect monitoring of player movement 2020-04-27 16:10:34 -03:00
gnembon 30e33c9d65 Merge pull request #250 from Ghoulboy78/category
Allow to query mob category
2020-04-25 16:24:20 -04:00
gnembon 4f6ebb4927 Update src/main/java/carpet/script/value/EntityValue.java
Added locale
2020-04-25 16:23:59 -04:00
Nameless-123 c8f31a3f89 added to docs 2020-04-24 16:35:07 +02:00
Nameless-123 a1b6ef204a moved everything to switch statement
It all works now
2020-04-24 16:19:35 +02:00
Nameless-123 33f6b90839 I removed the ++i statement and like crashed the world! 2020-04-24 14:12:59 +02:00
Nameless-123 6146ff8ed8 Let's see if this works 2020-04-24 13:36:41 +02:00
Nameless-123 3790889b6d made it lowercase
more inkeeping with rest of scarpet
Ill remove if u want
2020-04-24 12:02:57 +02:00
Nameless-123 e5317a6f29 Very useful indeed 2020-04-24 11:52:18 +02:00
Nameless-123 c2e09d48e5 improved definitions
COs messing about
2020-04-24 11:12:26 +02:00
gnembon 1ab00ef957 1.3.20 2020-04-22 17:08:55 -03:00
Nameless-123 890617c8ba Added error messages
cos no throw statements available
2020-04-22 11:11:20 +02:00
Nameless-123 0ee96174b8 apparently you can't input 0
otherwise its fine
2020-04-22 10:56:14 +02:00
Nameless-123 0fd6f559ac undoingn egyptian braces
seriously gnemobn, what do you have against them?
2020-04-22 10:38:07 +02:00
Nameless-123 e8c8e68333 moved it all to ints
less intuitive but code syntax is much better!
2020-04-22 10:34:42 +02:00
Nameless-123 699d0abc52 broke into 2 lines 2020-04-22 09:54:49 +02:00
gnembon 24787e8e56 renaming getTicketManager to de-conflict with other mods 2020-04-22 01:26:06 -03:00
Ghoulboy 8d41bfa167 Undid egyptian bracing
cos gnembon hates egyptians
2020-04-21 11:15:55 +02:00
gnembon f5316a1e2d fixes #228 2020-04-21 01:38:48 -03:00
gnembon d56706b133 fixes #234 2020-04-21 03:03:28 -03:00
Nameless-123 fcf2a6775c Added square based pyramid
also edited command tree to make it more understandable. Cones are, after all, simply circular-based pyramids. I may or may not add octagons in the future.
2020-04-20 21:29:19 +02:00
Nameless-123 2f78068875 figured out why it wasnt showing proper affected blocks 2020-04-20 17:41:45 +02:00
Nameless-123 582f39b98d Renamed drawCone and added further steps toward pyramids 2020-04-20 17:41:21 +02:00
Nameless-123 36797a79e2 Made cone actually return affected blocks
I forgot for some reason
2020-04-20 17:22:56 +02:00
Nameless-123 94a0f55840 undid eqyptian braces
I hope you're happy now
https://github.com/gnembon/fabric-carpet/pull/232#discussion_r411022932
2020-04-20 17:20:15 +02:00
Nameless-123 e0828513fa Added pyramid literal
FIrst step towards adding other shape pyramids
2020-04-20 17:00:51 +02:00
Nameless-123 fe0ecccd4f Made drawCone WAY more fficient and code WAY less messy 2020-04-20 13:44:49 +02:00
Nameless-123 aa94ec0ebc forgot to remove testing stuff
I knew this would happen
2020-04-20 11:54:52 +02:00
Nameless-123 7783f60f64 This should be about 300% faster
I completely revamped it, only iterate over necessary blocks, and it returns correct value
2020-04-20 11:52:07 +02:00
Nameless-123 571e5722a8 added wiki definition to ingame definition
cos y not
2020-04-19 10:51:15 +02:00
Nameless-123 4a02bb1572 The stupid way
At least it works
2020-04-19 10:33:42 +02:00
Nameless-123 b16c0abc54 I tried this way
But it wont detect strings ofr some reason!?
2020-04-19 10:23:53 +02:00
Nameless-123 771fc8a437 added specific return statements
I dont even know why
2020-04-19 10:03:11 +02:00
Nameless-123 40dcd31bb0 added direction dtection
and command running based on that
2020-04-19 10:01:30 +02:00
Nameless-123 5aea313479 Added drawConex and drawConez methods
But they're not used yet
2020-04-19 09:36:15 +02:00
Nameless-123 25e8543a11 changing name to drawConey
So later I can add drawConex and draw Conez methods
2020-04-19 09:32:41 +02:00
Nameless-123 6d5c7ed3bd Ok, NOW it works! 2020-04-19 09:29:41 +02:00
Nameless-123 432c2a8394 Now it works
But if it is pointing up, it has a flat top
2020-04-19 09:23:47 +02:00
Nameless-123 776eec05b2 I think that fixed it
But now its conctantly crashing
2020-04-19 09:10:32 +02:00
Nameless-123 11f1ce61b7 Added cone
y not
2020-04-18 22:23:34 +02:00
Nameless-123 fe9ad4b297 I hope this works
I copy pasted above code and edited a bit to see if it works
(Btw, that is basically how I did #224)
2020-04-18 18:31:18 +02:00
Nameless-123 08e42523ba I thinks this helped? 2020-04-18 14:12:26 +02:00