Better javadoc for #deeplyFrozen()
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@@ -39,10 +39,11 @@ public class TickSpeed
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}
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/**
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* Whether or not the game is deeply frozen.
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* This can be used for things that you may not normally want
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* to freeze, but may need to in some situations.
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* This should be used with {@link #process_entities} to make sure the
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* current tick is actually frozen
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* This should be checked with {@link #process_entities} to make sure the
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* current tick is actually frozen, not only the game
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* @return Whether or not the game is deeply frozen.
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*/
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public static boolean deeplyFrozen() {
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