tuning of shapes
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5285eb33d6
commit
bd29eef3e8
1 file changed
+4
-2
@@ -63,8 +63,8 @@ public class ShapesRenderer
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RenderSystem.disableCull();
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RenderSystem.disableLighting();
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RenderSystem.depthMask(false);
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RenderSystem.polygonOffset(-3f, -3f);
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RenderSystem.enablePolygonOffset();
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//RenderSystem.polygonOffset(-3f, -3f);
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//RenderSystem.enablePolygonOffset();
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//Entity entity = this.client.gameRenderer.getCamera().getFocusedEntity();
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Tessellator tessellator = Tessellator.getInstance();
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BufferBuilder bufferBuilder = tessellator.getBuffer();
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@@ -83,6 +83,8 @@ public class ShapesRenderer
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s -> s.render(tessellator, bufferBuilder, (float) cameraX, (float) cameraY, (float) cameraZ)
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);
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}
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RenderSystem.enableCull();
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RenderSystem.depthMask(true);
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RenderSystem.lineWidth(1.0F);
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RenderSystem.enableBlend();
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RenderSystem.defaultBlendFunc();
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