From bd29eef3e85e4233e1029e4cb201d61a31094368 Mon Sep 17 00:00:00 2001 From: gnembon Date: Wed, 3 Jun 2020 23:03:11 -0300 Subject: [PATCH] tuning of shapes --- src/main/java/carpet/script/utils/ShapesRenderer.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/main/java/carpet/script/utils/ShapesRenderer.java b/src/main/java/carpet/script/utils/ShapesRenderer.java index 2070567c..a9e610f3 100644 --- a/src/main/java/carpet/script/utils/ShapesRenderer.java +++ b/src/main/java/carpet/script/utils/ShapesRenderer.java @@ -63,8 +63,8 @@ public class ShapesRenderer RenderSystem.disableCull(); RenderSystem.disableLighting(); RenderSystem.depthMask(false); - RenderSystem.polygonOffset(-3f, -3f); - RenderSystem.enablePolygonOffset(); + //RenderSystem.polygonOffset(-3f, -3f); + //RenderSystem.enablePolygonOffset(); //Entity entity = this.client.gameRenderer.getCamera().getFocusedEntity(); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); @@ -83,6 +83,8 @@ public class ShapesRenderer s -> s.render(tessellator, bufferBuilder, (float) cameraX, (float) cameraY, (float) cameraZ) ); } + RenderSystem.enableCull(); + RenderSystem.depthMask(true); RenderSystem.lineWidth(1.0F); RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc();