23w07a
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@@ -4,10 +4,10 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# check these on https://fabricmc.net/use
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# or better: https://modmuss50.me/fabric.html
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minecraft_version=23w06a
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minecraft_version=23w07a
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loader_version=0.14.14
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jsr305_version=3.0.2
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fabric_version=0.73.5+1.19.4
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fabric_version=0.74.0+1.19.4
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# Mod Properties
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mod_version = 1.4.97
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@@ -82,7 +82,7 @@ public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableE
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// could possibly just inject that mspt selection at the beginning of the loop, but then adding all mspt's to
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// replace 50L will be a hassle
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@Inject(method = "runServer", at = @At(value = "INVOKE", shift = At.Shift.AFTER,
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target = "Lnet/minecraft/server/MinecraftServer;updateStatusIcon(Lnet/minecraft/network/protocol/status/ServerStatus;)V"))
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target = "Lnet/minecraft/server/MinecraftServer;buildServerStatus()Lnet/minecraft/network/protocol/status/ServerStatus;"))
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private void modifiedRunLoop(CallbackInfo ci)
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{
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while (this.running)
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@@ -11,7 +11,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(ServerStatus.class)
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public class ServerStatus_motdMixin
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{
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@Inject(method = "getDescription", at = @At("HEAD"), cancellable = true)
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@Inject(method = "description", at = @At("HEAD"), cancellable = true)
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private void getDescriptionAlternative(CallbackInfoReturnable<Component> cir)
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{
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if (!CarpetSettings.customMOTD.equals("_"))
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@@ -568,7 +568,7 @@ public class ShapesRenderer
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text_x = (float) (-textRenderer.width(shape.value.getString()));
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}
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MultiBufferSource.BufferSource immediate = MultiBufferSource.immediate(builder);
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textRenderer.drawInBatch(shape.value, text_x, 0.0F, shape.textcolor, false, matrices.last().pose(), immediate, false, shape.textbck, 15728880);
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textRenderer.drawInBatch(shape.value, text_x, 0.0F, shape.textcolor, false, matrices.last().pose(), immediate, Font.DisplayMode.NORMAL, shape.textbck, 15728880);
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immediate.endBatch();
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matrices.popPose();
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RenderSystem.enableCull();
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