Files
fabric-carpet/src/main/java/carpet/mixins/MinecraftServer_tickspeedMixin.java
T
2023-02-15 20:10:24 +01:00

255 lines
9.7 KiB
Java

package carpet.mixins;
import carpet.helpers.TickSpeed;
import carpet.patches.CopyProfilerResult;
import carpet.utils.CarpetProfiler;
import net.minecraft.Util;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.TickTask;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.profiling.EmptyProfileResults;
import net.minecraft.util.profiling.ProfileResults;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.thread.ReentrantBlockableEventLoop;
import org.apache.commons.lang3.tuple.Pair;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.function.BooleanSupplier;
@Mixin(MinecraftServer.class)
public abstract class MinecraftServer_tickspeedMixin extends ReentrantBlockableEventLoop<TickTask>
{
@Shadow private volatile boolean running;
@Shadow private long nextTickTime;
@Shadow @Final private static Logger LOGGER;
@Shadow private ProfilerFiller profiler;
public MinecraftServer_tickspeedMixin(String name)
{
super(name);
}
@Shadow protected abstract void tickServer(BooleanSupplier booleanSupplier_1);
@Shadow protected abstract boolean haveTime();
@Shadow private long delayedTasksMaxNextTickTime;
@Shadow private volatile boolean isReady;
@Shadow private long lastOverloadWarning;
@Shadow private boolean mayHaveDelayedTasks;
@Shadow public abstract Iterable<ServerLevel> getAllLevels();
@Shadow private int tickCount;
@Shadow protected abstract void waitUntilNextTick();
@Shadow protected abstract void startMetricsRecordingTick();
@Shadow protected abstract void endMetricsRecordingTick();
@Shadow private boolean debugCommandProfilerDelayStart;
CarpetProfiler.ProfilerToken currentSection;
private float carpetMsptAccum = 0.0f;
/**
* To ensure compatibility with other mods we should allow milliseconds
*/
// Cancel a while statement
@Redirect(method = "runServer", at = @At(value = "FIELD", target = "Lnet/minecraft/server/MinecraftServer;running:Z"))
private boolean cancelRunLoop(MinecraftServer server)
{
return false;
} // target run()
// Replaced the above cancelled while statement with this one
// could possibly just inject that mspt selection at the beginning of the loop, but then adding all mspt's to
// replace 50L will be a hassle
@Inject(method = "runServer", at = @At(value = "INVOKE", shift = At.Shift.AFTER,
target = "Lnet/minecraft/server/MinecraftServer;buildServerStatus()Lnet/minecraft/network/protocol/status/ServerStatus;"))
private void modifiedRunLoop(CallbackInfo ci)
{
while (this.running)
{
//long long_1 = Util.getMeasuringTimeMs() - this.timeReference;
//CM deciding on tick speed
if (CarpetProfiler.tick_health_requested != 0L)
{
CarpetProfiler.start_tick_profiling();
}
long msThisTick = 0L;
long long_1 = 0L;
if (TickSpeed.time_warp_start_time != 0 && TickSpeed.continueWarp())
{
//making sure server won't flop after the warp or if the warp is interrupted
this.nextTickTime = this.lastOverloadWarning = Util.getMillis();
carpetMsptAccum = TickSpeed.mspt;
}
else
{
if (Math.abs(carpetMsptAccum - TickSpeed.mspt) > 1.0f)
{
// Tickrate changed. Ensure that we use the correct value.
carpetMsptAccum = TickSpeed.mspt;
}
msThisTick = (long)carpetMsptAccum; // regular tick
carpetMsptAccum += TickSpeed.mspt - msThisTick;
long_1 = Util.getMillis() - this.nextTickTime;
}
//end tick deciding
//smoothed out delay to include mcpt component. With 50L gives defaults.
if (long_1 > /*2000L*/1000L+20*TickSpeed.mspt && this.nextTickTime - this.lastOverloadWarning >= /*15000L*/10000L+100*TickSpeed.mspt)
{
long long_2 = (long)(long_1 / TickSpeed.mspt);//50L;
LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", long_1, long_2);
this.nextTickTime += (long)(long_2 * TickSpeed.mspt);//50L;
this.lastOverloadWarning = this.nextTickTime;
}
if (this.debugCommandProfilerDelayStart) {
this.debugCommandProfilerDelayStart = false;
this.profilerTimings = Pair.of(Util.getNanos(), tickCount);
//this.field_33978 = new MinecraftServer.class_6414(Util.getMeasuringTimeNano(), this.ticks);
}
this.nextTickTime += msThisTick;//50L;
//TickDurationMonitor tickDurationMonitor = TickDurationMonitor.create("Server");
//this.startMonitor(tickDurationMonitor);
this.startMetricsRecordingTick();
this.profiler.push("tick");
this.tickServer(TickSpeed.time_warp_start_time != 0 ? ()->true : this::haveTime);
this.profiler.popPush("nextTickWait");
if (TickSpeed.time_warp_start_time != 0) // clearing all hanging tasks no matter what when warping
{
while(this.runEveryTask()) {Thread.yield();}
}
this.mayHaveDelayedTasks = true;
this.delayedTasksMaxNextTickTime = Math.max(Util.getMillis() + /*50L*/ msThisTick, this.nextTickTime);
// run all tasks (this will not do a lot when warping), but that's fine since we already run them
this.waitUntilNextTick();
this.profiler.pop();
this.endMetricsRecordingTick();
this.isReady = true;
}
}
// just because profilerTimings class is public
Pair<Long,Integer> profilerTimings = null;
/// overworld around profiler timings
@Inject(method = "isTimeProfilerRunning", at = @At("HEAD"), cancellable = true)
public void isCMDebugRunning(CallbackInfoReturnable<Boolean> cir)
{
cir.setReturnValue(debugCommandProfilerDelayStart || profilerTimings != null);
}
@Inject(method = "stopTimeProfiler", at = @At("HEAD"), cancellable = true)
public void stopCMDebug(CallbackInfoReturnable<ProfileResults> cir)
{
if (this.profilerTimings == null) {
cir.setReturnValue(EmptyProfileResults.EMPTY);
} else {
ProfileResults profileResult = new CopyProfilerResult(
profilerTimings.getRight(), profilerTimings.getLeft(),
this.tickCount, Util.getNanos()
);
this.profilerTimings = null;
cir.setReturnValue(profileResult);
}
}
private boolean runEveryTask() {
if (super.pollTask()) {
return true;
} else {
if (true) { // unconditionally this time
for(ServerLevel serverlevel : getAllLevels()) {
if (serverlevel.getChunkSource().pollTask()) {
return true;
}
}
}
return false;
}
}
@Inject(method = "tickServer", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/MinecraftServer;saveEverything(ZZZ)Z", // save
shift = At.Shift.BEFORE
))
private void startAutosave(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(null, "Autosave", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickServer", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/MinecraftServer;saveEverything(ZZZ)Z",
shift = At.Shift.AFTER
))
private void finishAutosave(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
CarpetProfiler.end_current_section(currentSection);
}
@Inject(method = "tickChildren", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/MinecraftServer;getConnection()Lnet/minecraft/server/network/ServerConnectionListener;",
shift = At.Shift.BEFORE
))
private void startNetwork(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(null, "Network", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "tickChildren", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/players/PlayerList;tick()V",
shift = At.Shift.AFTER
))
private void finishNetwork(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
CarpetProfiler.end_current_section(currentSection);
}
@Inject(method = "waitUntilNextTick", at = @At("HEAD"))
private void startAsync(CallbackInfo ci)
{
currentSection = CarpetProfiler.start_section(null, "Async Tasks", CarpetProfiler.TYPE.GENERAL);
}
@Inject(method = "waitUntilNextTick", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/MinecraftServer;managedBlock(Ljava/util/function/BooleanSupplier;)V",
shift = At.Shift.BEFORE
))
private void stopAsync(CallbackInfo ci)
{
if (CarpetProfiler.tick_health_requested != 0L)
{
CarpetProfiler.end_current_section(currentSection);
CarpetProfiler.end_tick_profiling((MinecraftServer) (Object)this);
}
}
}