mapping fixes

This commit is contained in:
gnembon committed 2020-04-29 11:49:27 -03:00
1 parent 95a7420e7d
commit 98f514ffce
1 file changed
+2 -2
+2 -2
View File
@@ -105,8 +105,8 @@ public class MobAI
*/
public static void genericJump(Entity e)
{
if (!e.onGround && !e.isInFluid(FluidTags.WATER) && !e.isInLava()) return;
float m = e.world.getBlockState(new BlockPos(e)).getBlock().getJumpVelocityMultiplier();
if (!e.isOnGround() && !e.isInsideWaterOrBubbleColumn() && !e.isInLava()) return;
float m = e.world.getBlockState(e.getBlockPos()).getBlock().getJumpVelocityMultiplier();
float g = e.world.getBlockState(new BlockPos(e.getX(), e.getBoundingBox().y1 - 0.5000001D, e.getZ())).getBlock().getJumpVelocityMultiplier();
float jumpVelocityMultiplier = (double) m == 1.0D ? g : m;
float jumpStrength = (0.42F * jumpVelocityMultiplier);