Added onExplosion Scarpet Event (#620)
* Added onExplosion Scarpet Event * Reverted changes to Full.md * Grammar corrections by James103 Co-authored-by: James103 <37945304+James103@users.noreply.github.com> * Separated Explosion Mixins Applied Ghoulboy78 suggestion. WARNING: 'blocks' list is now empty if 'explosionNoBlockDamage' carpet rule is set to 'true' * List Value from Triple Suggested by Gnembon * Explosion Mixin priority Suggestion by Gnembon * Added affectedEntities parameter * Updated docs * Optimizing calls * Update src/main/java/carpet/helpers/OptimizedExplosion.java * Update docs/scarpet/api/Events.md Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com> * Update docs/scarpet/api/Events.md Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com> * Update src/main/java/carpet/mixins/Explosion_scarpetEventMixin.java Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com> Co-authored-by: James103 <37945304+James103@users.noreply.github.com> Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
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@@ -79,6 +79,11 @@ at the same time.
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Triggered right after a lightning strikes. Lightning entity as well as potential horseman trap would
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already be spawned at that point. `mode` is `true` if the lightning did cause a trap to spawn.
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### `__on_explosion(pos, power, source, create_fire, blocks, entities)`
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Triggered right before an explosion blows up and any changes to the blocks are done, but the decision to blow up is already made and entities are already affected.
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The parameter `blocks` contains the list of blocks that will blow up (empty if `explosionNoBlockDamage` is set to `true`).
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The parameter `entities` contains the list of entities that have been affected by the explosion.
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### `__on_carpet_rule_changes(rule, new_value)`
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Triggered when a carpet mod rule is changed. It includes extension rules, not using default `/carpet` command,
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which will then be namespaced as `namespace:rule`.
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@@ -107,7 +112,7 @@ Example events that may cause it to happen is releasing a bow. The event is trig
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the request, however the `item_tuple` is provided representing the item that the player started with. You can use that and
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compare with the currently held item for a delta.
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### `__on_player_finishes_using_item(player, item_tuple, hand))`
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### `__on_player_finishes_using_item(player, item_tuple, hand)`
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Player using of an item is done. This is controlled server side and is responsible for such events as finishing
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eating. The event is triggered after confirming that the action is valid, and sending the feedback back
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to the client, but before triggering it and its effects in game.
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@@ -42,4 +42,5 @@ __on_player_deals_damage(player, amount, entity) ->
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__on_player_dies(player) ->
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__on_player_respawns(player) ->
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__on_player_disconnects(player, reason) ->
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__on_player_connects(player) ->
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__on_player_connects(player) ->
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__on_explosion(pos, power, source, create_fire, blocks, entities) ->
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@@ -139,6 +139,7 @@
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__on_player_respawns
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__on_player_disconnects
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__on_player_connects
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__on_explosion
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</Keywords>
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<Keywords name="Keywords8">$</Keywords>
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<Keywords name="Delimiters">00' 01\ 02' 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
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@@ -48,6 +48,8 @@ import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import static carpet.script.CarpetEventServer.Event.EXPLOSION;
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public class OptimizedExplosion
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{
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private static List<Entity> entitylist;
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@@ -68,9 +70,14 @@ public class OptimizedExplosion
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private static ArrayList<Float> chances = new ArrayList<>();
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private static BlockPos blastChanceLocation;
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// Creating entity list for scarpet event
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private static List<Entity> entityList = new ArrayList<>();
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public static void doExplosionA(Explosion e, ExplosionLogHelper eLogger) {
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ExplosionAccessor eAccess = (ExplosionAccessor) e;
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entityList.clear();
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boolean eventNeeded = EXPLOSION.isNeeded();
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blastCalc(e);
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if (!CarpetSettings.explosionNoBlockDamage) {
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@@ -156,6 +163,11 @@ public class OptimizedExplosion
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densityCache.put(pair, density);
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}
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// If it is needed, it saves the entity
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if (eventNeeded) {
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entityList.add(entity);
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}
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double d10 = (1.0D - d12) * density;
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entity.damage(e.getDamageSource(),
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(float) ((int) ((d10 * d10 + d10) / 2.0D * 7.0D * (double) f3 + 1.0D)));
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@@ -195,6 +207,11 @@ public class OptimizedExplosion
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double posY = eAccess.getY();
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double posZ = eAccess.getZ();
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// If it is needed, calls scarpet event
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if (EXPLOSION.isNeeded()) {
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EXPLOSION.onExplosion((ServerWorld) world, eAccess.getX(), eAccess.getY(), eAccess.getZ(), eAccess.getPower(), e.getDamageSource(), eAccess.isCreateFire(), e.getAffectedBlocks(), entityList);
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}
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boolean damagesTerrain = eAccess.getDestructionType() != Explosion.DestructionType.NONE;
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// explosionSound incremented till disabling the explosion particles and sound
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@@ -598,4 +615,4 @@ public class OptimizedExplosion
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);
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}
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}
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}
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}
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@@ -0,0 +1,69 @@
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package carpet.mixins;
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import carpet.logging.LoggerRegistry;
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import carpet.logging.logHelpers.ExplosionLogHelper;
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import carpet.script.value.EntityValue;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.explosion.Explosion;
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import net.minecraft.world.explosion.ExplosionBehavior;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.Set;
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import static carpet.script.CarpetEventServer.Event.EXPLOSION;
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@Mixin(value = Explosion.class, priority = 990)
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public abstract class Explosion_scarpetEventMixin
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{
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@Shadow @Final private World world;
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@Shadow @Final private double x;
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@Shadow @Final private double y;
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@Shadow @Final private double z;
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@Shadow @Final private float power;
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@Shadow @Final private DamageSource damageSource;
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@Shadow @Final private boolean createFire;
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@Shadow @Final private List<BlockPos> affectedBlocks;
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private List<Entity> affectedEntities;
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@Inject(method = "<init>(Lnet/minecraft/world/World;Lnet/minecraft/entity/Entity;Lnet/minecraft/entity/damage/DamageSource;Lnet/minecraft/world/explosion/ExplosionBehavior;DDDFZLnet/minecraft/world/explosion/Explosion$DestructionType;)V",
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at = @At(value = "RETURN"))
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private void onExplosionCreated(World world, Entity entity, DamageSource damageSource, ExplosionBehavior explosionBehavior, double x, double y, double z, float power, boolean createFire, Explosion.DestructionType destructionType, CallbackInfo ci)
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{
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if (EXPLOSION.isNeeded())
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{
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affectedEntities = new ArrayList<>();
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}
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}
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@Inject(method = "collectBlocksAndDamageEntities", locals= LocalCapture.CAPTURE_FAILHARD, at=@At(value = "INVOKE", target = "Lnet/minecraft/entity/Entity;damage(Lnet/minecraft/entity/damage/DamageSource;F)Z"))
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private void onExplosion(CallbackInfo ci, Set<BlockPos> s1, float f1, int i1, int i2, int i3, int i4, int i5, int i6, List<Entity> l1, Vec3d v1, int i7, Entity entity)
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{
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if (affectedEntities != null)
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{
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affectedEntities.add(entity);
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}
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}
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@Inject(method = "affectWorld", at = @At("HEAD"))
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private void onExplosion(boolean spawnParticles, CallbackInfo ci)
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{
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if (EXPLOSION.isNeeded())
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{
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EXPLOSION.onExplosion((ServerWorld) world, x, y, z, power, damageSource, createFire, affectedBlocks, affectedEntities);
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}
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}
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}
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@@ -865,6 +865,25 @@ public class CarpetEventServer
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);
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}
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};
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public static final Event EXPLOSION = new Event("explosion", 6, true)
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{
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@Override
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public void onExplosion(ServerWorld world, double x, double y, double z, float power, DamageSource source, boolean createFire, List<BlockPos> affectedBlocks, List<Entity> affectedEntities)
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{
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handler.call(
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() -> Arrays.asList(
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ListValue.fromTriple(x, y, z),
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new NumericValue(power),
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source.getAttacker()==null?Value.NULL:new EntityValue(source.getAttacker()),
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createFire?Value.TRUE:Value.FALSE,
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new ListValue(affectedBlocks.stream().map(
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b -> new BlockValue(world.getBlockState(b),world,b)
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).collect(Collectors.toList())),
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new ListValue(affectedEntities.stream().map(EntityValue::new).collect(Collectors.toList()))
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), () -> CarpetServer.minecraft_server.getCommandSource().withWorld(world)
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);
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}
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};
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public static String getEntityLoadEventName(EntityType<? extends Entity> et)
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{
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@@ -985,6 +1004,7 @@ public class CarpetEventServer
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public void onSlotSwitch(ServerPlayerEntity player, int from, int to) {}
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public void onTrade(ServerPlayerEntity player, Merchant merchant, TradeOffer tradeOffer) {}
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public void onExplosion(ServerWorld world, double x, double y, double z, float power, DamageSource source, boolean createFire, List<BlockPos> affectedBlocks, List<Entity> affectedEntities) { }
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public void onWorldEvent(ServerWorld world, BlockPos pos) { }
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public void onWorldEventFlag(ServerWorld world, BlockPos pos, int flag) { }
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@@ -129,6 +129,7 @@
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"TntBlockMixin",
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"ExplosionMixin",
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"ExplosionAccessor",
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"Explosion_scarpetEventMixin",
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"TntEntityMixin",
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"ProjectileEntityMixin",
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