fix item and be rendering in shapes

This commit is contained in:
gnembon committed 2025-09-04 02:00:50 +02:00
1 parent d2d6b7033c
commit 6533716c93
1 file changed
+1 -1
@@ -36,7 +36,7 @@ public class LevelRenderer_scarpetRenderMixin
CarpetClient.shapes = new ShapesRenderer(minecraft); CarpetClient.shapes = new ShapesRenderer(minecraft);
} }
@Inject(method = "addParticlesPass", at = @At("RETURN")) @Inject(method = "addMainPass", at = @At("RETURN"))
private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, GpuBufferSlice fogParameters, CallbackInfo ci) private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, GpuBufferSlice fogParameters, CallbackInfo ci)
{ {
// in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff. // in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.