diff --git a/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java b/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java index 0a60dc72..b9366e8b 100644 --- a/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java +++ b/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java @@ -36,7 +36,7 @@ public class LevelRenderer_scarpetRenderMixin CarpetClient.shapes = new ShapesRenderer(minecraft); } - @Inject(method = "addParticlesPass", at = @At("RETURN")) + @Inject(method = "addMainPass", at = @At("RETURN")) private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, GpuBufferSlice fogParameters, CallbackInfo ci) { // in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.