From 6533716c93514ec11d2f3c3dfe3cd8ad308ed3d6 Mon Sep 17 00:00:00 2001 From: gnembon Date: Thu, 4 Sep 2025 02:00:50 +0200 Subject: [PATCH] fix item and be rendering in shapes --- .../java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java b/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java index 0a60dc72..b9366e8b 100644 --- a/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java +++ b/src/main/java/carpet/mixins/LevelRenderer_scarpetRenderMixin.java @@ -36,7 +36,7 @@ public class LevelRenderer_scarpetRenderMixin CarpetClient.shapes = new ShapesRenderer(minecraft); } - @Inject(method = "addParticlesPass", at = @At("RETURN")) + @Inject(method = "addMainPass", at = @At("RETURN")) private void renderScarpetThingsLate(FrameGraphBuilder frameGraphBuilder, Camera camera, float f, GpuBufferSlice fogParameters, CallbackInfo ci) { // in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.