fix: afk state isn't revoked after disconnection
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1 file changed
+33
-15
@@ -25,6 +25,16 @@ public class AFKModule extends ServerModule {
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public void onInitialize() {
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SFCallbacks.PLAYER_IDLE.register(this::onAFK);
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ServerPlayConnectionEvents.JOIN.register(this::onJoin);
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ServerPlayConnectionEvents.DISCONNECT.register(this::onDisconnect);
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}
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private void onDisconnect(ServerPlayNetworkHandler serverPlayNetworkHandler, MinecraftServer server) {
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if (team != null) {
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var name = serverPlayNetworkHandler.getPlayer().getName().getLiteralString();
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team.getPlayerList().remove(name);
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server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
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server.getPlayerManager().sendToAll(TeamS2CPacket.changePlayerTeam(team, name, TeamS2CPacket.Operation.REMOVE));
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}
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}
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@Override
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@@ -36,26 +46,34 @@ public class AFKModule extends ServerModule {
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}
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private void onAFK(ServerPlayerEntity player, boolean afk) {
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String playerName = player.getName().getLiteralString();
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Objects.requireNonNull(playerName);
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if (afk) {
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team.getPlayerList().add(playerName);
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
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player.server.getPlayerManager().broadcast(
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Text.literal(" * " + playerName + " 正在挂机.").withColor(Colors.LIGHT_GRAY),
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false
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);
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enAFK(player);
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} else {
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team.getPlayerList().remove(playerName);
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.changePlayerTeam(team, playerName, TeamS2CPacket.Operation.REMOVE));
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player.server.getPlayerManager().broadcast(
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Text.literal(" * " + playerName + " 回来了.").withColor(Colors.LIGHT_GRAY),
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false
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);
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deAFK(player);
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}
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}
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private void enAFK(ServerPlayerEntity player) {
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String playerName = player.getName().getLiteralString();
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team.getPlayerList().add(playerName);
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
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player.server.getPlayerManager().broadcast(
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Text.literal(" * " + playerName + " 正在挂机.").withColor(Colors.LIGHT_GRAY),
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false
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);
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}
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public void deAFK(ServerPlayerEntity player) {
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String playerName = player.getName().getLiteralString();
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team.getPlayerList().remove(playerName);
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.updateTeam(team, true));
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player.server.getPlayerManager().sendToAll(TeamS2CPacket.changePlayerTeam(team, playerName, TeamS2CPacket.Operation.REMOVE));
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player.server.getPlayerManager().broadcast(
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Text.literal(" * " + playerName + " 回来了.").withColor(Colors.LIGHT_GRAY),
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false
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);
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}
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private void onJoin(ServerPlayNetworkHandler serverPlayNetworkHandler, PacketSender packetSender, MinecraftServer minecraftServer) {
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if (team != null) {
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packetSender.sendPacket(TeamS2CPacket.updateTeam(team, true));
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