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fabric-carpet/src/main/resources/carpet.accesswidener
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2025-01-09 13:41:19 +01:00

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accessWidener v1 named
accessible class net/minecraft/server/level/ChunkMap$DistanceManager
accessible class net/minecraft/server/level/ThreadedLevelLightEngine$TaskType
accessible class net/minecraft/world/level/lighting/BlockLightSectionStorage$BlockDataLayerStorageMap
accessible class net/minecraft/world/level/border/WorldBorder$BorderExtent
accessible class net/minecraft/world/level/border/WorldBorder$StaticBorderExtent
accessible class net/minecraft/server/MinecraftServer$ReloadableResources
accessible class net/minecraft/world/level/biome/Biome$ClimateSettings
accessible class net/minecraft/world/level/block/entity/SculkSensorBlockEntity$VibrationUser
#TODO fields and methods should be fetched via interfaces unless there is a good reason not to
accessible method net/minecraft/world/level/border/WorldBorder getListeners ()Ljava/util/List;
accessible method net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator calculateTargetStrength (Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)I
#cause I don't want to deal with the interfaces until stuff is stable
accessible method net/minecraft/world/level/block/entity/SkullBlockEntity fetchGameProfile (Ljava/lang/String;)Ljava/util/concurrent/CompletableFuture;
accessible field net/minecraft/world/level/block/state/BlockBehaviour UPDATE_SHAPE_ORDER [Lnet/minecraft/core/Direction;