accessWidener v1 named accessible class net/minecraft/server/level/ChunkMap$DistanceManager accessible class net/minecraft/server/level/ThreadedLevelLightEngine$TaskType accessible class net/minecraft/world/level/lighting/BlockLightSectionStorage$BlockDataLayerStorageMap accessible class net/minecraft/world/level/border/WorldBorder$BorderExtent accessible class net/minecraft/world/level/border/WorldBorder$StaticBorderExtent accessible class net/minecraft/server/MinecraftServer$ReloadableResources accessible class net/minecraft/world/level/biome/Biome$ClimateSettings accessible class net/minecraft/world/level/block/entity/SculkSensorBlockEntity$VibrationUser #TODO fields and methods should be fetched via interfaces unless there is a good reason not to accessible method net/minecraft/world/level/border/WorldBorder getListeners ()Ljava/util/List; accessible method net/minecraft/world/level/redstone/DefaultRedstoneWireEvaluator calculateTargetStrength (Lnet/minecraft/world/level/Level;Lnet/minecraft/core/BlockPos;)I #cause I don't want to deal with the interfaces until stuff is stable accessible method net/minecraft/world/level/block/entity/SkullBlockEntity fetchGameProfile (Ljava/lang/String;)Ljava/util/concurrent/CompletableFuture; accessible field net/minecraft/world/level/block/state/BlockBehaviour UPDATE_SHAPE_ORDER [Lnet/minecraft/core/Direction;