Files
fabric-carpet/src/main/java/carpet/mixins/ServerPlayNetworkHandler_scarpetEventsMixin.java
T

153 lines
6.7 KiB
Java

package carpet.mixins;
import carpet.CarpetServer;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.packet.ClientCommandC2SPacket;
import net.minecraft.server.network.packet.PlayerActionC2SPacket;
import net.minecraft.server.network.packet.PlayerInputC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractBlockC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractEntityC2SPacket;
import net.minecraft.server.network.packet.PlayerInteractItemC2SPacket;
import net.minecraft.server.network.packet.PlayerMoveC2SPacket;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ServerPlayNetworkHandler.class)
public class ServerPlayNetworkHandler_scarpetEventsMixin
{
@Shadow public ServerPlayerEntity player;
@Inject(method = "onPlayerInput", at = @At(value = "RETURN"))
private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci)
{
if (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking())
{
CarpetServer.scriptServer.events.onMountControls(player, p.getSideways(), p.getForward(), p.isJumping(), p.isSneaking());
}
}
@Inject(method = "onPlayerMove", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;jump()V"
))
private void onJump(PlayerMoveC2SPacket playerMoveC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onPlayerJumped(player);
}
@Inject(method = "onPlayerAction", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;method_14263(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)V"
))
private void onClicked(PlayerActionC2SPacket packet, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onBlockClicked(player, packet.getPos(), packet.getDirection());
}
@Inject(method = "onPlayerInteractBlock", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;interactBlock(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;"
))
private void onBlockInteracted(PlayerInteractBlockC2SPacket playerInteractBlockC2SPacket_1, CallbackInfo ci)
{
Hand hand = playerInteractBlockC2SPacket_1.getHand();
BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitY();
CarpetServer.scriptServer.events.onRightClickBlock(player, hand, hitRes );
}
@Inject(method = "onPlayerInteractItem", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V"
))
private void onItemClicked(PlayerInteractItemC2SPacket playerInteractItemC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onRightClick(player, playerInteractItemC2SPacket_1.getHand());
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V",
ordinal = 0
))
private void onStartSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStartSneaking(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V",
ordinal = 1
))
private void onStopSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStopSneaking(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V",
ordinal = 0
))
private void onStartSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStartSprinting(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V",
ordinal = 1
))
private void onStopSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onStopSprinting(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z",
shift = At.Shift.BEFORE
))
private void onWakeUp(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
//weird one - doesn't seem to work, maybe MP
CarpetServer.scriptServer.events.onOutOfBed(player);
}
@Inject(method = "onClientCommand", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;isFallFlying()Z",
shift = At.Shift.BEFORE
))
private void onElytraEngage(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onElytraDeploy(player);
}
@Inject(method = "onPlayerInteractEntity", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;interact(Lnet/minecraft/entity/Entity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;"
))
private void onEntityInteract(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
{
CarpetServer.scriptServer.events.onEntityInteracted(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand());
}
@Inject(method = "onPlayerInteractEntity", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V"
))
private void onEntityAttack(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci)
{
//todo add hit and hand in the future
CarpetServer.scriptServer.events.onEntityAttacked(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()));
}
}