package carpet.mixins; import carpet.CarpetServer; import net.minecraft.server.network.ServerPlayNetworkHandler; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.server.network.packet.ClientCommandC2SPacket; import net.minecraft.server.network.packet.PlayerActionC2SPacket; import net.minecraft.server.network.packet.PlayerInputC2SPacket; import net.minecraft.server.network.packet.PlayerInteractBlockC2SPacket; import net.minecraft.server.network.packet.PlayerInteractEntityC2SPacket; import net.minecraft.server.network.packet.PlayerInteractItemC2SPacket; import net.minecraft.server.network.packet.PlayerMoveC2SPacket; import net.minecraft.util.Hand; import net.minecraft.util.hit.BlockHitResult; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; @Mixin(ServerPlayNetworkHandler.class) public class ServerPlayNetworkHandler_scarpetEventsMixin { @Shadow public ServerPlayerEntity player; @Inject(method = "onPlayerInput", at = @At(value = "RETURN")) private void checkMoves(PlayerInputC2SPacket p, CallbackInfo ci) { if (p.getSideways() != 0.0F || p.getForward() != 0.0F || p.isJumping() || p.isSneaking()) { CarpetServer.scriptServer.events.onMountControls(player, p.getSideways(), p.getForward(), p.isJumping(), p.isSneaking()); } } @Inject(method = "onPlayerMove", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;jump()V" )) private void onJump(PlayerMoveC2SPacket playerMoveC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onPlayerJumped(player); } @Inject(method = "onPlayerAction", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;method_14263(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)V" )) private void onClicked(PlayerActionC2SPacket packet, CallbackInfo ci) { CarpetServer.scriptServer.events.onBlockClicked(player, packet.getPos(), packet.getDirection()); } @Inject(method = "onPlayerInteractBlock", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerInteractionManager;interactBlock(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/world/World;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;" )) private void onBlockInteracted(PlayerInteractBlockC2SPacket playerInteractBlockC2SPacket_1, CallbackInfo ci) { Hand hand = playerInteractBlockC2SPacket_1.getHand(); BlockHitResult hitRes = playerInteractBlockC2SPacket_1.getHitY(); CarpetServer.scriptServer.events.onRightClickBlock(player, hand, hitRes ); } @Inject(method = "onPlayerInteractItem", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;updateLastActionTime()V" )) private void onItemClicked(PlayerInteractItemC2SPacket playerInteractItemC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onRightClick(player, playerInteractItemC2SPacket_1.getHand()); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V", ordinal = 0 )) private void onStartSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onStartSneaking(player); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSneaking(Z)V", ordinal = 1 )) private void onStopSneaking(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onStopSneaking(player); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V", ordinal = 0 )) private void onStartSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onStartSprinting(player); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;setSprinting(Z)V", ordinal = 1 )) private void onStopSprinting(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onStopSprinting(player); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;isSleeping()Z", shift = At.Shift.BEFORE )) private void onWakeUp(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { //weird one - doesn't seem to work, maybe MP CarpetServer.scriptServer.events.onOutOfBed(player); } @Inject(method = "onClientCommand", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;isFallFlying()Z", shift = At.Shift.BEFORE )) private void onElytraEngage(ClientCommandC2SPacket clientCommandC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onElytraDeploy(player); } @Inject(method = "onPlayerInteractEntity", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;interact(Lnet/minecraft/entity/Entity;Lnet/minecraft/util/Hand;)Lnet/minecraft/util/ActionResult;" )) private void onEntityInteract(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci) { CarpetServer.scriptServer.events.onEntityInteracted(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld()), playerInteractEntityC2SPacket_1.getHand()); } @Inject(method = "onPlayerInteractEntity", at = @At( value = "INVOKE", target = "Lnet/minecraft/server/network/ServerPlayerEntity;attack(Lnet/minecraft/entity/Entity;)V" )) private void onEntityAttack(PlayerInteractEntityC2SPacket playerInteractEntityC2SPacket_1, CallbackInfo ci) { //todo add hit and hand in the future CarpetServer.scriptServer.events.onEntityAttacked(player, playerInteractEntityC2SPacket_1.getEntity(player.getServerWorld())); } }