Files
fabric-carpet/src/main/java/carpet/commands/PlayerCommand.java
T

478 lines
21 KiB
Java

package carpet.commands;
import carpet.settings.CarpetSettings;
import carpet.fakes.ServerPlayerEntityInterface;
import carpet.patches.EntityPlayerMPFake;
import carpet.utils.Messenger;
import com.google.common.collect.Sets;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.minecraft.command.arguments.DimensionArgumentType;
import net.minecraft.command.arguments.RotationArgumentType;
import net.minecraft.command.arguments.Vec3ArgumentType;
import net.minecraft.server.command.ServerCommandSource;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.math.Vec2f;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.GameMode;
import net.minecraft.world.dimension.DimensionType;
import java.util.Arrays;
import java.util.Collection;
import java.util.Set;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static com.mojang.brigadier.arguments.StringArgumentType.getString;
import static com.mojang.brigadier.arguments.StringArgumentType.word;
import static net.minecraft.server.command.CommandManager.argument;
import static net.minecraft.server.command.CommandManager.literal;
import static net.minecraft.server.command.CommandSource.suggestMatching;
public class PlayerCommand
{
public static void register(CommandDispatcher<ServerCommandSource> dispatcher)
{
LiteralArgumentBuilder<ServerCommandSource> literalargumentbuilder = literal("player").
requires((player) -> CarpetSettings.commandPlayer).
then(argument("player", word()).
suggests( (c, b) -> suggestMatching(getPlayers(c.getSource()), b)).
then(literal("stop").
executes(PlayerCommand::stop)).
then(literal("use").
executes(PlayerCommand::useOnce).
then(literal("once").
executes( PlayerCommand::useOnce)).
then(literal("continuous").
executes( PlayerCommand::useContinuous)).
then(literal("interval").
then(argument("ticks",integer(2)).
executes( PlayerCommand::useInterval)))).
then(literal("jump").
executes( PlayerCommand::jumpOnce).
then(literal("once").
executes( PlayerCommand::jumpOnce)).
then(literal("continuous").
executes( PlayerCommand::jumpContinuous)).
then(literal("interval").
then(argument("ticks",integer(2)).
executes( PlayerCommand::jumpInterval )))).
then(literal("attack").
executes(PlayerCommand::attackOnce).
then(literal("once").
executes(PlayerCommand::attackOnce)).
then(literal("continuous").
executes(PlayerCommand::attackContinuous)).
then(literal("interval").
then(argument("ticks",integer(2)).
executes(PlayerCommand::attackInterval)))).
then(literal("drop").
executes(PlayerCommand::dropItem)).
then(literal("swapHands").
executes(PlayerCommand::swapHands)).
then(literal("kill").
executes(PlayerCommand::kill)).
then(literal("shadow").
executes(PlayerCommand::shadow)).
then(literal("mount").
executes(PlayerCommand::mount)).
then(literal("dismount").
executes(PlayerCommand::dismount)).
then(literal("sneak").
executes(PlayerCommand::sneak)).
then(literal("sprint").
executes(PlayerCommand::sprint)).
then(literal("look").
then(literal("north").
executes(PlayerCommand::lookNorth)).
then(literal("south").
executes(PlayerCommand::lookSouth)).
then(literal("east").
executes(PlayerCommand::lookEast)).
then(literal("west").
executes(PlayerCommand::lookWest)).
then(literal("up").
executes(PlayerCommand::lookUp)).
then(literal("down").
executes(PlayerCommand::lookDown)).
then(argument("direction", RotationArgumentType.create()).
executes(PlayerCommand::lookAround))).
then(literal("turn").
then(literal("left").
executes(PlayerCommand::turnLeft)).
then(literal("right").
executes(PlayerCommand::turnRight)).
then(literal("back").
executes(PlayerCommand::turnBack)).
then(argument("direction",RotationArgumentType.create()).
executes(PlayerCommand::turn))).
then(literal("move").
then(literal("forward").
executes(PlayerCommand::moveForward)).
then(literal("backward").
executes(PlayerCommand::moveBackward)).
then(literal("left").
executes(PlayerCommand::strafeLeft)).
then(literal("right").
executes(PlayerCommand::strafeRight))).
then(literal("spawn").
executes(PlayerCommand::spawn).
then(literal("at").
then(argument("position", Vec3ArgumentType.create()).
executes(PlayerCommand::spawn).
then(literal("facing").
then(argument("direction",RotationArgumentType.create()).
executes(PlayerCommand::spawn).
then(literal("in").
then(argument("dimension", DimensionArgumentType.create()).
executes(PlayerCommand::spawn)))))))));
dispatcher.register(literalargumentbuilder);
}
private static Collection<String> getPlayers(ServerCommandSource source)
{
Set<String> players = Sets.newLinkedHashSet( Arrays.asList("Steve","Alex"));
players.addAll(source.getPlayerNames());
return players;
}
private static ServerPlayerEntity getPlayer(CommandContext<ServerCommandSource> context)
{
String playerName = getString(context,"player");
MinecraftServer server = context.getSource().getMinecraftServer();
return server.getPlayerManager().getPlayer(playerName);
}
private static boolean cantSpawn(CommandContext<ServerCommandSource> context)
{
String playerName = getString(context,"player");
PlayerEntity player = context.getSource().getMinecraftServer().getPlayerManager().getPlayer(playerName);
if (player != null)
{
Messenger.m(context.getSource(), "r Player ", "rb "+playerName, "r is already logged on");
return true;
}
return false;
}
private static boolean cantManipulate(CommandContext<ServerCommandSource> context)
{
PlayerEntity player = getPlayer(context);
if (player == null)
{
Messenger.m(context.getSource(),"r Can only manipulate existing players");
return true;
}
PlayerEntity sendingPlayer;
try
{
sendingPlayer = context.getSource().getPlayer();
}
catch (CommandSyntaxException e)
{
return false;
}
if (!(context.getSource().getMinecraftServer().getPlayerManager().isOperator(sendingPlayer.getGameProfile())))
{
if (!(sendingPlayer == player || player instanceof EntityPlayerMPFake))
{
Messenger.m(context.getSource(),"r Non OP players can't control other real players");
return true;
}
}
return false;
}
private static boolean cantShadow(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context))
return true;
PlayerEntity player = getPlayer(context);
if (player instanceof EntityPlayerMPFake)
{
Messenger.m(context.getSource(), "r Only real players can be shadowed");
return true;
}
return false;
}
private static boolean cantReMove(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context))
return true;
PlayerEntity player = getPlayer(context);
if (!(player instanceof EntityPlayerMPFake))
{
Messenger.m(context.getSource(), "r Only fake players can be moved or killed");
return true;
}
return false;
}
private static int stop(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().stop();
return 1;
}
private static int useOnce(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().useOnce();
return 1;
}
private static int useContinuous(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setUseForever();
return 1;
}
private static int useInterval(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
int ticks = getInteger(context, "ticks");
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setUse(ticks, 0);
return 1;
}
private static int jumpOnce(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().jumpOnce();
return 1;
}
private static int jumpContinuous(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setJumpForever();
return 1;
}
private static int jumpInterval(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
int ticks = getInteger(context, "ticks");
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setJump(ticks, 0);
return 1;
}
private static int attackOnce(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().attackOnce();
//((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().resetBlockRemoving(true);
return 1;
}
private static int attackContinuous(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setAttackForever();
return 1;
}
private static int attackInterval(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
int ticks = getInteger(context, "ticks");
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setAttack(ticks, 0);
return 1;
}
private static int dropItem(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().dropItem();
return 1;
}
private static int swapHands(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().swapHands();
return 1;
}
private static int kill(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
getPlayer(context).kill();
return 1;
}
private static int shadow(CommandContext<ServerCommandSource> context)
{
if (cantShadow(context)) return 0;
EntityPlayerMPFake.createShadow(
context.getSource().getMinecraftServer(),
getPlayer(context));
return 1;
}
private static int mount(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().mount();
return 1;
}
private static int dismount(CommandContext<ServerCommandSource> context)
{
if (cantManipulate(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().dismount();
return 1;
}
private static int sneak(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setSneaking(true);
return 1;
}
private static int sprint(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setSprinting(true);
return 1;
}
private static int lookNorth(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("north");
return 1;
}
private static int lookSouth(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("south");
return 1;
}
private static int lookEast(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("east");
return 1;
}
private static int lookWest(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("west");
return 1;
}
private static int lookUp(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("up");
return 1;
}
private static int lookDown(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look("down");
return 1;
}
private static int lookAround(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
Vec2f vec2f = RotationArgumentType.getRotation(context, "direction").toAbsoluteRotation(context.getSource());
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().look(vec2f.y,vec2f.x);
return 1;
}
private static int turnRight(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().turn("right");
return 1;
}
private static int turnLeft(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().turn("left");
return 1;
}
private static int turnBack(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().turn("back");
return 1;
}
private static int turn(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
Vec2f vec2f = RotationArgumentType.getRotation(context, "direction").toAbsoluteRotation(context.getSource());
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().turn(vec2f.y,vec2f.x);
return 1;
}
private static int moveForward(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setForward(1.0F);
return 1;
}
private static int moveBackward(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setForward(-1.0F);
return 1;
}
private static int strafeLeft(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setStrafing(-1.0F);
return 1;
}
private static int strafeRight(CommandContext<ServerCommandSource> context)
{
if (cantReMove(context)) return 0;
((ServerPlayerEntityInterface)getPlayer(context)).getActionPack().setStrafing(1.0F);
return 1;
}
private static int spawn(CommandContext<ServerCommandSource> context) throws CommandSyntaxException
{
if (cantSpawn(context)) return 0;
Vec3d pos;
Vec2f facing;
DimensionType dim;
try
{
pos = Vec3ArgumentType.getVec3(context, "position");
}
catch (IllegalArgumentException e)
{
pos = context.getSource().getPosition();
}
try
{
facing = RotationArgumentType.getRotation(context, "direction").toAbsoluteRotation(context.getSource());
}
catch (IllegalArgumentException e)
{
facing = context.getSource().getRotation();
}
try
{
dim = DimensionArgumentType.getDimensionArgument(context, "dimension");
}
catch (IllegalArgumentException e)
{
dim = context.getSource().getWorld().dimension.getType();
}
GameMode mode = GameMode.CREATIVE;
try
{
ServerPlayerEntity player = context.getSource().getPlayer();
mode = player.interactionManager.getGameMode();
}
catch (CommandSyntaxException ignored)
{
}
PlayerEntity p = EntityPlayerMPFake.createFake(
getString(context,"player"),
context.getSource().getMinecraftServer(),
pos.x, pos.y, pos.z,
facing.y, facing.x,
dim,
mode);
if (p == null)
{
Messenger.m(context.getSource(), "rb Player "+getString(context,"player")+" doesn't exist " +
"and cannot spawn in online mode. Turn the server offline to spawn non-existing players");
}
return 1;
}
}