gnembon
ed91bfe95d
23w35a
2023-08-30 21:58:54 +02:00
gnembon
b197c5ec99
oups
2023-08-09 19:12:30 +02:00
gnembon
7ff55b2373
23w32a
2023-08-09 17:50:16 +02:00
gnembon
4421967093
fixed scoreboard scarpet API
2023-08-09 00:55:00 +02:00
gnembon
c5e1a5a09e
fixed scoreboardslot argument
2023-08-09 00:32:54 +02:00
gnembon
7fdc6a97ef
fixed server connection
2023-08-08 13:10:35 +02:00
gnembon
40cb29cd6b
code style
2023-08-08 12:45:00 +02:00
gnembon
cd572695b6
remove unnecessary command parameter
2023-08-08 12:42:35 +02:00
gnembon
36c09e3c88
move handshake to data
2023-08-08 12:28:55 +02:00
gnembon
7a19bbe997
fix client communication for carpet
2023-08-08 11:59:50 +02:00
gnembon
08c5c3db31
fix player skins not showing properly
2023-08-07 20:04:40 +02:00
silnarm
cd37140b85
fix-bots-for-new-networky-bits
...
* override and no-op setListener() in FakeClientConnection
* fixes error spawning bots.
2023-08-04 14:21:23 +02:00
gnembon
55a88c6cdc
1.4.113 on 23w31a, many regressions including modded networking, fake players, scoreboard api and more.
2023-08-03 12:33:49 +02:00
altrisi
8416a2f28b
Tweaks on top of #1775
...
Make new interface not have default methods, make `Shadow` body throw
and tiny style changes
2023-08-01 13:39:00 +02:00
Blodhgarm
f564a9c491
Refactor PistionStructureResolver API for better Compatiblity ( #1775 )
...
* Implement better handling for custom block interactions within the `PistionStructureResolver`
- Switch to a opt in system for piston interaction methods by moving to a dedicated interface and removing mixin that injects such into every block
- Default to vanilla code for slime blocks and honey blocks behavior.
- Keep `BlockBehaviourInterface` and `BlockBehaviour_customStickyMixin` for compatibility reasons
2023-08-01 13:29:49 +02:00
altrisi
1a73edbf76
Fix chat signatures desyncing when cancelling __on_player_message ( #1778 )
2023-08-01 12:43:47 +02:00
altrisi
a29b84ec0d
Remove lightEngineMaxBatchSize rule ( #1771 )
2023-07-28 21:10:17 +02:00
altrisi
fedccb4d61
Remove onPlayerLoggedOut with one arg method
...
It's never been API and but it has even been deprecated for a while so
nothing should be using it
2023-07-28 21:01:39 +02:00
altrisi
fbe37017c5
Refactor spawn reporting ( #1519 )
...
Not all that could be done for now
2023-07-28 20:57:48 +02:00
Filip Š
efddb904a0
Add option to configure listing fake players on the multiplayer screen ( #1756 )
2023-07-28 15:27:03 +02:00
manyrandomthings
b1cc289a49
Fix registry lists being randomized ( #1774 )
2023-07-28 14:23:59 +02:00
altrisi
a05776a576
Create identifier with separate components
...
Quite useless change, though may help by interning
2023-07-26 19:59:29 +02:00
altrisi
ac588c3e55
Add utility method to easily run code on all SettingsManagers ( #1696 )
2023-07-26 19:01:03 +02:00
altrisi
36908d6578
Fix sending Carpet tickrate to players without Carpet installed
...
Fixes #1772
2023-07-26 16:40:22 +02:00
AngelBottomless
dd902fd77c
Fix piglin brutes spawning in air ( #1769 )
2023-07-26 15:40:00 +02:00
altrisi
5374d5b5ab
Don't check writable in CarpetRulePrinter
...
Turns out that means the file has to exist, and messes with Carpet Extra's printer
2023-07-25 21:17:05 +02:00
Calvineries
4c134cc88a
Create fr_fr.json ( #1741 )
2023-07-07 12:10:02 +02:00
altrisi
db2023f5b9
Move app store validator to CarpetSettings
2023-06-26 18:44:15 +02:00
altrisi
177179b70a
Don't use getPlayerOrException in CarpetScriptHost
2023-06-26 18:33:20 +02:00
altrisi
a8fedc37e4
Refactor unnecessary Stream->List in /track suggestions
2023-06-26 18:19:43 +02:00
altrisi
cce52f3ed1
Include app name in deprecation warnings ( #1750 )
2023-06-26 17:59:57 +02:00
altrisi
22f31a7b51
Clean up translation file loading
2023-06-22 16:20:43 +02:00
altrisi
7f6f92d0ee
Add note about non-api field being used in Carpet Extra
2023-06-19 20:41:27 +02:00
James McCulloch
9ca4e9538f
shadow-player-reconnect-fix ( #1686 )
...
* if a bot is kill()ed for a duplicate login, handle the disconnect immediately, Fixes #1468
2023-05-24 14:38:48 +02:00
James McCulloch
aeb68e9ba0
Fake player portal fix ( #1724 )
...
* fake-player-portal-fix:
* Fix the teleport fix, so it doesn't crash when bots go through nether portals (Fixes #1712 )
* fake-player-portal-fix:
* Re-implement fix for #1190
* Without causing #1712
* Just move the bot on the chunkmap directly.
2023-05-24 14:24:03 +02:00
gnembon
e28f52171f
1.20-pre5
2023-05-23 18:25:09 +02:00
gnembon
f15a0eabf7
null level fixes #1703
2023-05-19 08:01:07 +02:00
gnembon
e140a5ddb0
send tick info with client level data
2023-05-19 00:45:27 +02:00
gnembon
b744956777
fixed server only issues, properly separated client / server logic in common class.
2023-05-18 14:19:26 +02:00
gnembon
c6f52b3293
retire static TickSpeed. Use Server and Client synchronization agents.
2023-05-17 21:20:00 +02:00
gnembon
044c66388a
1.20-pre2
2023-05-16 21:16:09 +02:00
gnembon
344b0a5b7c
/info command now requires gamemasters permissions to request info from unloaded chunks.
2023-05-16 21:03:59 +02:00
gnembon
df786605c2
moar client-server tick speed separation
2023-05-16 10:35:40 +02:00
gnembon
e0a3060339
tickspeed server - client separation.
2023-05-14 23:36:55 +02:00
gnembon
755ec1daa8
relight cleanup - think it works now. Little higher level, but that's what's needed.
2023-05-12 22:04:19 +02:00
gnembon
fa0200c137
1.20-pre1
2023-05-10 21:12:15 +02:00
altrisi and manyrandomthings
5759e23794
Fix integers operation results being downcasted to floating point
...
Co-authored-by: manyrandomthings <42223559+manyrandomthings@users.noreply.github.com >
2023-05-05 00:14:28 +02:00
gnembon
cac97b5127
23w18a
2023-05-03 22:09:14 +02:00
gnembon
9cae675ede
attempt to make the game no crash when resetting chunks. Lighting gonna get fixed later I presume
2023-05-03 21:50:37 +02:00
altrisi and manyrandomthings
334f1060a5
Fix wrong zero padding of hex color in #1709
...
Found by manyrandomthings on #1715
Co-authored-by: manyrandomthings <42223559+manyrandomthings@users.noreply.github.com >
2023-05-01 14:45:12 +02:00