Create identifier with separate components
Quite useless change, though may help by interning
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@@ -20,7 +20,7 @@ public class CarpetClient
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private static LocalPlayer clientPlayer = null;
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private static boolean isServerCarpet = false;
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public static String serverCarpetVersion;
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public static final ResourceLocation CARPET_CHANNEL = new ResourceLocation("carpet:hello");
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public static final ResourceLocation CARPET_CHANNEL = new ResourceLocation("carpet", "hello");
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public static void gameJoined(LocalPlayer player)
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{
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