gnembon
4e57eecf2d
24w09a
2024-02-29 11:05:15 +01:00
gnembon
3b6ada52f8
24w06a
2024-02-07 19:01:07 +01:00
gnembon
dcb45c93b8
24w05a
2024-02-01 11:42:59 +01:00
gnembon
d524df5a0b
removed spawn chunks size rule. Hack for network stuff - may stay. 24w03a
2024-01-18 23:11:56 +01:00
ch-yx
4aec8114c9
Remove check for sound presence from Scarpet's sound function ( #1834 )
2024-01-18 18:06:03 +01:00
gnembon
d76d013acb
23w51b
2023-12-18 19:20:26 +01:00
ch-yx
5bc3acf316
remove inf check
2023-12-05 22:43:41 +01:00
ch-yx
5b33291c28
inf
2023-12-05 22:43:41 +01:00
ch-yx
f7da8c2571
Update EntityValue.java
2023-12-05 22:43:41 +01:00
gnembon
c1ddcfa468
stupid fix, but fixes render types
2023-11-16 21:17:11 +01:00
gnembon
df017bb122
23w46a
2023-11-16 20:52:10 +01:00
gnembon
687591c5d5
fix rendering of shapes.
2023-11-08 22:51:27 +01:00
gnembon
0bf886c139
fix screens sync issues
2023-11-08 22:13:17 +01:00
gnembon
5c1da81b9f
23w45a fixes and unmaintainable optimized TNT rule pseudofix.
2023-11-08 21:41:49 +01:00
gnembon
7392f16785
23w44a and some cleanups
2023-11-01 22:13:35 +01:00
gnembon
382706a6df
23w43a
2023-10-25 19:09:20 +02:00
gnembon
1a7e8b6875
yeet most of tick
2023-10-25 17:06:53 +02:00
altrisi
2c01a98216
Remove fillLimit rule and its migration code
...
It has been replaced by the `commandModificationBlockLimit` gamerule
2023-10-22 15:12:28 +02:00
gnembon
bccefa4729
23w42a and removed portalCreativeDelay and portalSurvivalDelay
2023-10-18 20:44:35 +02:00
gnembon
1fe486a5e8
23w41a
2023-10-11 18:20:30 +02:00
gnembon
4a881264b4
fix NaaN comparisons. Fix #1576
2023-10-11 15:52:10 +02:00
gnembon
52489bab00
broader inventory syncing fixes #1515
2023-10-11 15:48:12 +02:00
Spongecade
453f5c0813
Update Minecraft wiki links to new domain ( #1827 )
2023-10-06 18:29:18 +02:00
gnembon
47b68facd1
need to figure something out for this later
2023-10-04 23:32:02 +02:00
gnembon
93079eb9ba
1.20.2-pre4
2023-09-14 02:19:02 +02:00
gnembon
5a77da26d4
1.20.2-pre1
2023-09-05 22:15:44 +02:00
gnembon
ed91bfe95d
23w35a
2023-08-30 21:58:54 +02:00
gnembon
b197c5ec99
oups
2023-08-09 19:12:30 +02:00
gnembon
7ff55b2373
23w32a
2023-08-09 17:50:16 +02:00
gnembon
4421967093
fixed scoreboard scarpet API
2023-08-09 00:55:00 +02:00
gnembon
c5e1a5a09e
fixed scoreboardslot argument
2023-08-09 00:32:54 +02:00
gnembon
55a88c6cdc
1.4.113 on 23w31a, many regressions including modded networking, fake players, scoreboard api and more.
2023-08-03 12:33:49 +02:00
manyrandomthings
b1cc289a49
Fix registry lists being randomized ( #1774 )
2023-07-28 14:23:59 +02:00
altrisi
db2023f5b9
Move app store validator to CarpetSettings
2023-06-26 18:44:15 +02:00
altrisi
177179b70a
Don't use getPlayerOrException in CarpetScriptHost
2023-06-26 18:33:20 +02:00
altrisi
cce52f3ed1
Include app name in deprecation warnings ( #1750 )
2023-06-26 17:59:57 +02:00
gnembon
e28f52171f
1.20-pre5
2023-05-23 18:25:09 +02:00
gnembon
f15a0eabf7
null level fixes #1703
2023-05-19 08:01:07 +02:00
gnembon
c6f52b3293
retire static TickSpeed. Use Server and Client synchronization agents.
2023-05-17 21:20:00 +02:00
gnembon
044c66388a
1.20-pre2
2023-05-16 21:16:09 +02:00
gnembon
df786605c2
moar client-server tick speed separation
2023-05-16 10:35:40 +02:00
gnembon
e0a3060339
tickspeed server - client separation.
2023-05-14 23:36:55 +02:00
altrisi and manyrandomthings
5759e23794
Fix integers operation results being downcasted to floating point
...
Co-authored-by: manyrandomthings <42223559+manyrandomthings@users.noreply.github.com >
2023-05-05 00:14:28 +02:00
altrisi
773e8722ca
Reuse Mojang's floor function in noise samplers
2023-05-01 14:04:49 +02:00
gnembon
07033af7dd
23w17a
2023-04-26 22:58:59 +02:00
gnembon
d68c252180
23w16a
2023-04-20 22:13:32 +02:00
gnembon
51fae27708
single argument print(foo) in player scoped apps will always target the player instance for chat message output.
2023-04-20 20:46:33 +02:00
gnembon
c9b93e598a
added two argument while loop because duh?
2023-04-20 14:26:40 +02:00
altrisi
8cd60db5e4
Random cleanups to users of Level.OVERWORLD and reduce minecraft_server usage ( #1697 )
...
- Use `overworld()` instead of `getLevel(Level.OVERWORLD)` when convenient
- Remove now unnecessary `// OW` comments, from when it had no mappings
- Make spawn chunk size and light batches not depend on global server instance
- Merge all spawn chunk size logic into SpawnChunks instead of methods in the validator
- Remove unneeded `withWorld(OVERWORLD)` with just-created server `CommandSource`s
- Use enhanced for in light batch application
2023-04-08 20:01:30 +02:00
altrisi
6b9e7aff3e
Use List.of in EquipmentInventory
...
`Arrays.asList` isn't immutable, and `List.of` can be optimized slightly better, is more readable and also removes an import
2023-04-08 16:14:47 +02:00