Remove fillLimit rule and its migration code
It has been replaced by the `commandModificationBlockLimit` gamerule
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72d9dd23e3
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@@ -25,8 +25,6 @@ import carpet.network.ServerNetworkHandler;
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import carpet.helpers.HopperCounter;
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import carpet.logging.LoggerRegistry;
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import carpet.script.CarpetScriptServer;
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import carpet.api.settings.CarpetRule;
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import carpet.api.settings.InvalidRuleValueException;
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import carpet.api.settings.SettingsManager;
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import carpet.logging.HUDController;
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import carpet.script.external.Carpet;
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@@ -104,16 +102,6 @@ public class CarpetServer // static for now - easier to handle all around the co
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extensions.forEach(e -> e.onServerLoadedWorlds(minecraftServer));
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// initialize scarpet rules after all extensions are loaded
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forEachManager(SettingsManager::initializeScarpetRules);
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// run fillLimit rule migration now that gamerules are available
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@SuppressWarnings("unchecked")
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CarpetRule<Integer> fillLimit = (CarpetRule<Integer>) settingsManager.getCarpetRule("fillLimit");
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try
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{
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fillLimit.set(minecraftServer.createCommandSourceStack(), fillLimit.value());
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} catch (InvalidRuleValueException e)
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{
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throw new AssertionError();
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}
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scriptServer.initializeForWorld();
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}
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@@ -625,43 +625,6 @@ public class CarpetSettings
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)
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public static int railPowerLimit = 9;
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private static class FillLimitMigrator extends Validator<Integer>
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{
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@Override
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public Integer validate(CommandSourceStack source, CarpetRule<Integer> changingRule, Integer newValue, String userInput)
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{
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if (source != null && source.getServer().overworld() != null)
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{
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GameRules.IntegerValue gamerule = source.getServer().getGameRules().getRule(GameRules.RULE_COMMAND_MODIFICATION_BLOCK_LIMIT);
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if (gamerule.get() != newValue)
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{
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if (newValue == 32768 && changingRule.value() == newValue) // migration call, gamerule is different, update rule
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{
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Messenger.m(source, "g Syncing fillLimit rule with gamerule");
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newValue = gamerule.get();
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} else if (newValue != 32768 && gamerule.get() == 32768)
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{
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Messenger.m(source, "g Migrated value of fillLimit carpet rule to commandModificationBlockLimit gamerule");
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gamerule.set(newValue, source.getServer());
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}
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}
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}
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return newValue;
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}
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@Override
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public String description() { return "The value of this rule will be migrated to the gamerule";}
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}
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@Rule(
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desc = "[Deprecated] Customizable fill/fillbiome/clone volume limit",
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extra = "Use vanilla gamerule instead. This setting will be removed in 1.20.0",
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options = {"32768", "250000", "1000000"},
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category = CREATIVE,
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strict = false,
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validate = FillLimitMigrator.class
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)
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public static int fillLimit = 32768;
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private static class ForceloadLimitValidator extends Validator<Integer>
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{
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@Override
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+1
-1
@@ -346,7 +346,7 @@ public class Vanilla
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public static int MinecraftServer_getFillLimit(MinecraftServer server)
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{
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return Math.max(server.getGameRules().getInt(GameRules.RULE_COMMAND_MODIFICATION_BLOCK_LIMIT), CarpetSettings.fillLimit);
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return server.getGameRules().getInt(GameRules.RULE_COMMAND_MODIFICATION_BLOCK_LIMIT);
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}
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public static int PoiRecord_getFreeTickets(PoiRecord record)
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