Commit Graph
1648 Commits
Author SHA1 Message Date
gnembon fcd7dc8265 nothin special 2020-06-17 01:28:04 -03:00
gnembon 7a70e00076 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/mixins/MinecraftServer_tickspeedMixin.java
2020-06-17 01:22:45 -03:00
gnembon b77268553e fixed tasks not executing when warping, fixes #223, fixes #190 2020-06-17 01:21:42 -03:00
gnembon 63a10eb743 Merge branch 'master' into 1.16 2020-06-16 17:23:56 -03:00
gnembon 17de3ea21e Merge branch 'master' of https://github.com/gnembon/fabric-carpet 2020-06-16 17:20:53 -03:00
gnembon 3273470871 1.3.31 2020-06-16 17:20:39 -03:00
gnembon 09e0e65455 1.16-pre7 2020-06-16 14:14:05 -03:00
gnembon 620a882a2f making sure that any source can query entities since they already can run code. 2020-06-16 13:41:42 -03:00
gnembon 69e9de06d4 making sure that any source can query entities since they already can run code. 2020-06-16 10:33:47 -03:00
gnembon 78973e54ec Merge branch 'master' into 1.16 2020-06-15 18:59:24 -03:00
gnembon b21731884f 1.16-pre6 2020-06-15 18:59:09 -03:00
gnembon fe69aa65c4 1.3.30 2020-06-15 18:35:10 -03:00
gnembon 5bf1b734dc Merge branch 'master' into 1.16 2020-06-14 23:48:45 -03:00
gnembon 72e7ba5e7e added optional player to print as target. 2020-06-14 23:48:26 -03:00
gnembon dd820a450b Merge branch 'master' into 1.16 2020-06-14 01:51:45 -03:00
gnembon ff1226bac3 cleaned debug infos 2020-06-14 01:50:02 -03:00
gnembon 43329a140b fix 2020-06-14 01:40:44 -03:00
gnembon 80ca80fe24 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/network/ServerNetworkHandler.java
#	src/main/java/carpet/script/CarpetExpression.java
2020-06-14 01:25:58 -03:00
gnembon d098087e05 added recipe_data() and crafting_remaining_item() - for convenient crafting scripts. 2020-06-14 01:17:36 -03:00
gnembon 690c85f3b0 added __on_player_chooses_recipe and __on_player_switches_slot events 2020-06-14 01:15:10 -03:00
gnembon fff3ccf3f6 backbone for client API commands with test 2020-06-12 22:46:41 -03:00
gnembon 7f98564122 seed looses resolution - returned as string. 2020-06-12 22:46:03 -03:00
gnembon b9f2e68ddb trying to readd all lights 2020-06-12 00:55:48 -03:00
gnembon d9aa6f15ad relight 2020-06-12 00:24:46 -03:00
gnembon ac9fcd9ece Merge branch 'master' into light 2020-06-12 00:12:06 -03:00
gnembon 11526ff64c Merge branch 'master' into 1.16 2020-06-11 18:40:30 -03:00
gnembon 5f2ee1c627 1.3.29 2020-06-11 18:39:28 -03:00
gnembon 508e11967a fix problems with mobcaps info 2020-06-11 10:20:21 -03:00
gnembon eb09803e60 Merge branch 'master' into 1.16 2020-06-10 23:25:17 -03:00
gnembon 6779b3bf59 explosion logger cleanup 2020-06-10 23:24:56 -03:00
gnembon b6a5cc5e8c Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/script/utils/ShapeDispatcher.java
2020-06-10 23:21:19 -03:00
gnembon 39f0b86272 fixes 2020-06-10 23:20:21 -03:00
gnembon b359c02f4c fixed client method 2020-06-10 19:35:52 -03:00
gnembon 441676a1e5 1.16-pre3 2020-06-10 14:55:11 -03:00
gnembon 9e80222338 Merge branch 'master' into 1.16 2020-06-10 13:30:20 -03:00
gnembon afef9f1de0 1.3.28 2020-06-10 13:30:01 -03:00
gnembon 2912fd2936 Merge branch 'master' into 1.16 2020-06-10 12:31:00 -03:00
gnembon 118554dbab added 'cylinder' shape 2020-06-10 12:30:33 -03:00
gnembon 54eeab8bce mapping 2020-06-10 02:10:40 -03:00
gnembon bca8c2bb3c fix 2020-06-10 01:51:26 -03:00
gnembon 9aa580cfa5 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/script/CarpetExpression.java
#	src/main/java/carpet/script/utils/ShapeDispatcher.java
#	src/main/java/carpet/script/utils/ShapesRenderer.java
2020-06-10 01:36:11 -03:00
gnembon 58862fca11 added snap to shape
added bulk shape rendering
2020-06-10 01:25:51 -03:00
gnembon f5868b24e2 Duration can be sent as 0 2020-06-09 02:59:53 -03:00
gnembon 2f102a7785 Switched to 64FNV-1a as shapes keying algorithm as collision resistant
Allow shapes to be sent in bulk as one / few packets
Optimized rendering of shapes that not render all faces
Moving shapes render now smoothly with higher framerates
2020-06-08 21:24:56 -03:00
gnembon 2f08ee8c01 player inventories can be specified as strings
player enderchest inventories can also be specified as a single string.
2020-06-07 19:32:08 -03:00
gnembon 73cb9d6968 added hunger, saturation, and exhaustion entity API calls. 2020-06-07 18:53:17 -03:00
GhoulboyandGhoulboy78 d9ed35676f Added hunger, saturation and exhaustion modification and querying (#286)
* Added hunger querying and modification

* Cleaning up old code

* forgot semicolon

* Added saturation querying and modification and exhaustion modification

working on exhaustion querying

* added if statements

to avoid crash

* more if statements

* o ye boi!

Co-authored-by: Ghoulboy78 <53367549+Ghoulboy-78@users.noreply.github.com>
2020-06-07 17:57:04 -03:00
gnembon 0fc71e97ef added mobcaps to API 2020-06-07 16:55:32 -03:00
gnembon f5dd01cce8 targetting familar faces 2020-06-07 02:24:18 -03:00
gnembon 10009a9381 upd 2020-06-07 02:09:16 -03:00