Commit Graph
1058 Commits
Author SHA1 Message Date
gnembon c0707fe544 added player_collides_with_entity event 2020-09-17 21:29:35 -03:00
gnembon 59575ec607 refactor breaking up API and language defs 2020-09-09 15:37:03 -03:00
gnembon 3105d5bb71 Events are defined statically in normal classes and added handler for extensions to add their built-ins 2020-09-08 23:47:31 -03:00
gnembon 815c75b827 fixed ocelot spawning causing issues with spawn tracking. Fixes #456. Fixes #402 2020-09-08 10:29:01 -03:00
gnembon 205ef93994 correct target method 2020-09-07 17:11:12 -03:00
gnembon 7daac70f93 mappings 2020-09-07 15:16:15 -03:00
gnembon ddcf3367f5 trying fully qualified name 2020-09-04 02:13:32 -03:00
gnembon 137a87298c well, its not gonna be compatible either, but at least particles won't render in 20fps. fixes #393. fixes #444 2020-09-03 23:52:54 -03:00
gnembon 309a373d7b fixed prod for cleanLogs 2020-09-01 08:53:19 -03:00
gnembon c1a648ac39 Merge branch 'master' of https://github.com/gnembon/fabric-carpet 2020-09-01 02:18:55 -03:00
gnembon c00cbb72bb fix compat between immersive portals 2020-09-01 02:18:45 -03:00
Andrew S fb1bee06e1 Fix #401 (tick health) (#440)
* Fix #401

* Cleanup
2020-08-31 17:26:28 -03:00
Andrew S 3429bb4b50 Fix fillupdates (#441)
* Add BlockStateArgument_fillUpdatesMixin

* Create BlockStateArgument_fillUpdatesMixin.java
2020-08-31 17:22:05 -03:00
gnembon dedd6e3c8f removed unloadedEntityFix since its no longer reproducible and causes entity duplications. Fixes #443 2020-08-31 00:29:12 -03:00
gnembon 046d931770 cleanLogs rule 2020-08-25 01:01:51 -03:00
gnembon bc9f3e89e0 added health and portal_cooldown 2020-08-20 23:24:16 -03:00
Ghoulboy 222e2aa71a fix bug (#421) 2020-08-20 23:01:15 -03:00
hadroncfy 2788770109 always flush chunk updates when tick freezes (#422) 2020-08-20 22:57:10 -03:00
gnembon 68f545df4f fixed shapes rendering with fabuluouse graphics. fixes #420 2020-08-18 02:55:47 -03:00
gnembon 3167fe06f3 cleanup unused code and mixins 2020-08-18 01:54:24 -03:00
gnembon 598219608b added WIP 'custom_dimension' to the API 2020-08-17 00:36:01 -03:00
gnembon 92dc89087c mappings 2020-08-15 02:30:25 -03:00
gnembon 1c5340232b 1.16.2 2020-08-11 18:11:55 -03:00
gnembon 62f58f2fc4 1.16.2-pre3 2020-08-06 21:56:54 -03:00
gnembon 1aadf361ec 1.16.2-pre2 2020-08-05 19:54:20 -03:00
gnembon bab49be81e 1.16.2-pre1 2020-07-29 17:28:15 -03:00
gnembon 28857815e0 mappings 2020-07-29 17:23:53 -03:00
gnembon dc3881f6d2 Merge branch 'master' into 1.16 2020-07-28 23:57:36 -03:00
gnembon 592433a4c4 moved rendered to the end of the tick 2020-07-28 23:19:33 -03:00
gnembon 3ec5c209fd mappings 2020-07-27 01:44:42 -03:00
gnembon 4fe6a8d80f 20w30a 2020-07-22 17:15:26 -03:00
gnembon 7ebed9a5d0 fix optifine being a bitch as it usually is. fixes #386 2020-07-22 01:22:30 -03:00
gnembon fd0969cec5 update 2020-07-22 00:55:39 -03:00
gnembon c2fc335450 Merge branch 'master' into 1.16 2020-07-22 00:54:12 -03:00
gnembon 3f5e2cd2c5 well, let's play, fixes #352, fixes #349 2020-07-22 00:53:34 -03:00
gnembon 359b89b46f Merge branch 'master' into 1.16 2020-07-21 05:07:22 -03:00
gnembon cfc97c5703 block breaking / active block entity API 2020-07-21 05:03:19 -03:00
gnembon 786e282889 player swaps hands event 2020-07-21 02:27:26 -03:00
gnembon e67ec14285 mappings 2020-07-20 21:06:03 -03:00
gnembon 8833d33286 adjusting to 1.16 2020-07-19 02:57:14 -03:00
gnembon a575de5076 20w29a 2020-07-15 16:40:28 -03:00
gnembon 6fad107c6b restored timer on the villager 2020-07-15 15:15:16 -03:00
gnembon 3b90bd5d3a mappings 2020-07-15 04:35:15 -03:00
gnembon f500da08a0 Merge branch 'master' into 1.16
# Conflicts:
#	src/main/java/carpet/mixins/ServerPlayerInteractionManager_scarpetEventsMixin.java
2020-07-15 01:21:02 -03:00
gnembon e8d6e16745 breaking block event is called just before any changes to the world are made. 2020-07-15 01:17:33 -03:00
gnembon a345788358 Action for finishing using item is triggered just before vanilla applies its effects. 2020-07-15 00:40:54 -03:00
gnembon f397a59579 fixed so updating of slot and craft requests are only called from main thread. 2020-07-15 00:25:51 -03:00
gnembon f871a5d473 move damage events before damage effects are applied 2020-07-14 23:36:11 -03:00
gnembon 39a85976fd Merge branch 'master' into 1.16 2020-07-14 00:05:35 -03:00
gnembon ce19dbe505 entity events will execute as that entity 2020-07-14 00:04:38 -03:00