Commit Graph
846 Commits
Author SHA1 Message Date
intricate 7f4a335c97 Fix #1350 (#1351) 2022-02-28 19:45:44 +01:00
gnembon d24f711e27 1.18.2-pre3 2022-02-23 22:15:48 +01:00
gnembon 792fda70b0 api for checking existence of any structure at position 2022-02-22 22:20:28 +01:00
altrisi 1f0c609dc0 Remove log4j as much as possible (#1334) 2022-02-22 01:35:56 +01:00
gnembon b06d68186e 1.18.2-pre2 2022-02-22 01:15:43 +01:00
gnembon bb7a64b629 fix mobs not spawning in structures 2022-02-22 01:04:09 +01:00
gnembon 5a415c854a replace with explicit types 2022-02-20 19:18:49 +01:00
altrisi b1c934da28 Fix a few IDE warnings (#1345) 2022-02-20 19:16:12 +01:00
gnembon c01ad9ce9d 1.18.2-pre 2022-02-20 01:50:46 +01:00
gnembon fa1e6ce086 22w07a
- disabled "sample_noise"
2022-02-16 22:23:52 +01:00
gnembon aaea11d82d removed ability to query for entire system_info in one go. 2022-02-16 00:25:35 +01:00
replaceitemandgnembon bf00051482 Added __on_player_message event (#1312)
* Added __on_player_sends_message event

* Docs for chat message event

* Rename to __on_player_message

* Editor support

* Added event to event_test app

* Update docs/scarpet/api/Events.md

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
2022-02-16 00:07:53 +01:00
gnembon 212814f46d 22w06a 2022-02-10 03:15:53 +01:00
2No2Name 5c4e18ead1 new: creativePlayersLoadChunks carpet rule (#1314)
enabled by default: behavior like vanilla
disabled: creative players do not load chunks like spectators with gamerule spectatorsGenerateChunks false
2022-02-05 23:42:50 +01:00
2No2Name c99c92d1a7 Use vanilla cramming code when possible (#1308)
Improve compatibility with mods that manipulate how cramming works. When the carpet rule is disabled, the vanilla code can be used, allowing features from other mods to work.
2022-02-01 21:49:41 +01:00
gnembon 01367142ac remove unused mixins 2022-01-29 22:13:13 +01:00
FX - PR0CESS a547677597 Migrate Carpet Mixin names to mojang mappings 2022-01-28 16:47:18 -05:00
altrisi d2c159e59c Update to loom 0.11 to fix all issues with synthetics 2022-01-26 14:03:34 +01:00
altrisi 1af1b75dba So it turns out one mixin already was BE instead of TE
Therefore reverted it to BE again
2022-01-26 12:25:25 +01:00
altrisi a09981e807 Revert missed @Desc annotation
Those are not yet remapped on dev environment dependencies, making mods that depend on Carpet not be able to load in dev with different mappings
2022-01-26 12:16:35 +01:00
altrisi 3b14f9d325 Revert missed Movable TE changes 2022-01-26 11:28:25 +01:00
altrisi 06af9ce8b1 Migrate the Carpet codebase to Mojang Mappings 2022-01-24 20:33:16 +01:00
Ghoulboy a1a2488bc3 Fixed firing of on_move event event after no change in position. (#1284) 2022-01-23 22:46:32 +01:00
gnembon f469810fbc 22w03a 2022-01-20 00:20:52 +01:00
gnembon 0de2d74ef0 Merge branch 'master' into future 2022-01-19 21:46:37 +01:00
intricateandgnembon 0ac214963f Add on_move Entity Event for Scarpet (#1096)
* Add ON_MOVE Entity Event for Scarpet

* Update src/main/java/carpet/script/EntityEventsGroup.java

* Add on_move to Entities.md

* Switch to ValueConversions

* Update docs/scarpet/api/Entities.md

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>

* Fix #1126

* undo last commit cause it was on the wrong branch

Co-authored-by: gnembon <41132274+gnembon@users.noreply.github.com>
2022-01-19 21:36:16 +01:00
altrisi ec47dea267 Make fake players compatible with adventure platform lib and minor refactor around them (#1235)
* Make fake players compatible with adventure platform and minor refactor around them

Cleaner approach

* Remove no longer needed enderpearl mixin for fake players

Their ClientConnection now has an open channel so isOpen returns true
2022-01-19 21:28:36 +01:00
gnembon ec1993efb1 mappings 2022-01-19 20:31:30 +01:00
gnembon fc4c721510 Merge branch 'master' into future
# Conflicts:
#	src/main/java/carpet/mixins/PlayerManager_fakePlayersMixin.java
2022-01-12 23:25:13 +01:00
gnembon b46a4d9668 update new loader issues 2022-01-12 23:24:23 +01:00
Thomas Baum 068a42292f Shulker box stack size is now configurable (#1254) 2022-01-12 23:10:14 +01:00
gnembon 74f6e57edc Merge branch 'master' into future 2022-01-12 22:53:45 +01:00
replaceitemandreplaceitem 3f6ddc43e5 Added screen handler system (#888)
* Added screen handler value

* Added screen handler constructor and function to show to player

* Made inventory_* functions work with screen handlers

* Event callbacks and some refactoring

* Exception if screen has no inventory

* Fixed NPE

* Close screen when null

* Added screen_property

* UNKNOWN_SCREEN throwable

* Fix error when not specifying click callback

* Access to non-container screen handler slots via the inventory_* functions

* Change lectern page

* Added button event

* Added 'close' event and refactoring callback

* Beacon and Brewing screens

* Cartography table screen

* Crafting screen

* Enchantment screen

* Grindstone

* Loom

* Merchant

* Shulkerbox

* Smithing table

* Stonecutter

* Use strings as screen type instead of ScreenHandlerType

* Remove support for multiple players

* Combining create_screen and open_screen and refactoring

* Allow modifying cursor stack

* Cleanup

* Docs

* Added multiple screen examples

* Rename to screen

* Added smoker and blast furnace

* Serialize screen content

* Store host name instead of context

* Add button value special cases to docs

* Spelling and grammar fixes by @James103

* Optimize screen inventory access

* Use -1 for slot click outside the screen

* As boolean, ScreenValue equals isOpen

* Revert "Use -1 for slot click outside the screen"

This reverts commit 68c113e71bb653191cedf4cc356ab7705838dc25.

* Rework of callback function

* Improve screen functionality with drop_item

* Editor keywords

* Only check syncId

* slot_update event callback

* Screem typo

* Mistake

* toTag returns "null" NBT for  closed screen

* Use null for slot index of -999

Co-authored-by: replaceitem <replaceitem.mc@gmail.com>
2022-01-12 22:52:38 +01:00
gnembon 77f8d2cbd7 update issues 2022-01-11 23:57:50 +01:00
gnembon 529a5b358d Merge branch 'master' into future
# Conflicts:
#	gradle.properties
#	src/main/java/carpet/script/annotation/AnnotationParser.java
#	src/main/java/carpet/script/utils/BiomeInfo.java
#	src/main/resources/fabric.mod.json
2022-01-11 23:44:52 +01:00
altrisi 212b6a792e Remove a few no longer needed mixins (#1243) 2022-01-08 23:18:13 +01:00
Starmute e4426f3a3c fix typo 2021-12-16 14:55:45 -05:00
Starmute 6c1a2e7d0e Fix caveEntrance noise being scaled incorrectly (please check) 2021-12-16 14:34:29 -05:00
gnembon 5a55666f94 Merge branch 'master' into future 2021-12-11 22:30:54 +01:00
gnembon 4a1a710eb0 why not, may affect #1195, but I doubt 2021-12-06 01:20:21 +01:00
Crec0 aa57b586cb Multi noise support for scarpet (#1176)
* fix: infinite params bug in AnnotationParser
feat: scarpet function query_noise()

* refactor: remove Method reflection

* fix: use BiomeCoords

* update: game version to 1.18-pre5

* feat: biome lookup from multinoise
fix: noise lookup wrongly scaled

* fix: jagged noise. Thanks, @Starmute

* fix: cave cheese and layer. Thanks, @Starmute

* fix: revert formatting
fix: caveLayer and caveCheese
feat: add terrain support

* more formatting reverts

* fix mapping issue

* use BlockPos

* docs: add documentation for query_noise

* docs: add documentation for biome(noise_map)
2021-11-30 02:47:28 +01:00
gnembon 6150e1f29c Merge branch 'master' into future 2021-11-29 00:10:47 +01:00
gnembon f5900cffc6 more code, simpler mixin 2021-11-29 00:10:29 +01:00
Crec0 28a5e7acf1 XpNoCooldown and combineXpOrbs refactor (#1149)
* - Fix xpNoCooldown to work as it did in 1.17-
- Remove XPcombine
- Use vanilla merge methods

* Remove debug code

* fix: rollback sort carpet.mixins.json

* rework: nerf xp cooldown absorption a little

* remove: combineXpOrbs
fix: xpCooldown

* revert renames

* fix newlines

* fix: wrong implementation for absorption

* add missing `private` keyword

* fix: player xp cooldown set wrongly

* fix: injection point to be within condition
2021-11-28 23:39:13 +01:00
gnembon 9b793de377 fix #1188 fix structure eligibility with strongholds 2021-11-28 23:32:24 +01:00
gnembon a990be607f allowed plopping of all sorts of structures regardless of required conditions 2021-11-28 20:23:41 +01:00
gnembon 3312c00ee8 Merge branch 'master' into future 2021-11-27 22:22:38 +01:00
gnembon 0e1a8f20d4 fixes #1105 maxEntityCollisions will not affect maxEntityCramming setting 2021-11-27 20:58:23 +01:00
gnembon 9750dd9e78 Merge branch 'master' into future
# Conflicts:
#	src/main/java/carpet/fakes/ClientSettingsC2SPacketInterface.java
#	src/main/java/carpet/mixins/ClientSettingsC2SPacket_scarpetMixin.java
#	src/main/java/carpet/mixins/ServerPlayerEntity_scarpetEventMixin.java
2021-11-27 18:55:05 +01:00
altrisi d8c10c6e4a Complete removal of /info entity, it's correspondent carpet and two small changes (#1047)
* Remove no longer needed language packet mixin

* Make StringArgument properly return a StringArgument supplier, so `string` isn't `term`

Fixes gnembon/fabric-carpet#1044

* Complete removal of `/info entity` and it's correspondent carpet

Resolves gnembon/fabric-carpet#1033

* Remove yet another no longer needed mixin
2021-11-27 17:43:39 +01:00