Fixed firing of on_move event event after no change in position. (#1284)
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@@ -94,6 +94,7 @@ public abstract class Entity_scarpetEventsMixin implements EntityInterface
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@Inject(method = "setPos", at = @At("TAIL"))
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private void secondPos(CallbackInfo ci)
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{
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events.onEvent(EntityEventsGroup.Event.ON_MOVE, motion, pos1, this.pos);
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if(pos1!=this.pos)
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events.onEvent(EntityEventsGroup.Event.ON_MOVE, motion, pos1, this.pos);
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}
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}
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