Commit Graph
348 Commits
Author SHA1 Message Date
gnembon 7c73a9344c 25w06a 2025-02-05 21:45:23 +01:00
gnembon e7d30ccf7c 24w46a 2024-11-13 23:20:39 +01:00
gnembon 0bf2b5b862 24w44a 2024-10-30 23:16:29 +01:00
gnembon 3a66dd0a9b 24w40a 2024-10-04 20:16:39 +02:00
gnembon b32de10cf3 24w38a 2024-09-18 17:24:23 +02:00
gnembon 5e89cc6ddb 24w35a 2024-08-28 23:43:40 +02:00
gnembon 6d0c9597cd 24w34a 2024-08-21 23:19:15 +02:00
gnembon d11586fdaf update to 24w33a 2024-08-18 19:10:40 +02:00
gnembon 0e799bbc3e 24e18a 2024-05-04 00:33:16 +02:00
gnembon a0bd6e22ac simplify stackableShulkerBoxes rule 2024-02-29 11:11:18 +01:00
gnembon dcb45c93b8 24w05a 2024-02-01 11:42:59 +01:00
gnembon d524df5a0b removed spawn chunks size rule. Hack for network stuff - may stay. 24w03a 2024-01-18 23:11:56 +01:00
gnembon d76d013acb 23w51b 2023-12-18 19:20:26 +01:00
gnembon 5c1da81b9f 23w45a fixes and unmaintainable optimized TNT rule pseudofix. 2023-11-08 21:41:49 +01:00
gnembon 382706a6df 23w43a 2023-10-25 19:09:20 +02:00
gnembon 1a7e8b6875 yeet most of tick 2023-10-25 17:06:53 +02:00
gnembon bccefa4729 23w42a and removed portalCreativeDelay and portalSurvivalDelay 2023-10-18 20:44:35 +02:00
altrisi e3d11f744b Use the game's constants for NBT types 2023-10-13 15:45:26 +02:00
gnembon 93079eb9ba 1.20.2-pre4 2023-09-14 02:19:02 +02:00
gnembon 55a88c6cdc 1.4.113 on 23w31a, many regressions including modded networking, fake players, scoreboard api and more. 2023-08-03 12:33:49 +02:00
gnembon b744956777 fixed server only issues, properly separated client / server logic in common class. 2023-05-18 14:19:26 +02:00
gnembon c6f52b3293 retire static TickSpeed. Use Server and Client synchronization agents. 2023-05-17 21:20:00 +02:00
gnembon df786605c2 moar client-server tick speed separation 2023-05-16 10:35:40 +02:00
gnembon e0a3060339 tickspeed server - client separation. 2023-05-14 23:36:55 +02:00
gnembon fa0200c137 1.20-pre1 2023-05-10 21:12:15 +02:00
altrisiandmanyrandomthings 334f1060a5 Fix wrong zero padding of hex color in #1709
Found by manyrandomthings on #1715

Co-authored-by: manyrandomthings <42223559+manyrandomthings@users.noreply.github.com>
2023-05-01 14:45:12 +02:00
altrisi 1c4bcd682d Use DyeColor's textColor for hopper counters (#1709)
* Use `DyeColor`'s `textColor` for hopper counters

* Remove now unused `Material2DyeName` map in `WoolTool`
2023-04-27 18:06:57 +02:00
gnembon 07033af7dd 23w17a 2023-04-26 22:58:59 +02:00
altrisi 15b120f729 Encapsulate COUNTERS field in HopperCounter 2023-04-22 20:45:29 +02:00
gnembon d68c252180 23w16a 2023-04-20 22:13:32 +02:00
altrisi 51f213fa15 Cleanup counter command (#1695)
- Import `Commands.literal`
- Use more readable syntax for Brigadier command
- Use `DyeColor` directly instead of toString -> fromString everywhere
  - Also updates `WoolTool` to use the new `HopperCounter` getter that supports it
- Split `resetCounter` in two, one for single and one for all

Also: HopperCounter now uses `.overworld()` and its `//OW` comments are removed
2023-04-08 20:14:26 +02:00
gnembon 1751f103f9 23w14a 2023-04-05 20:12:21 +02:00
altrisi 56e25a780c Missed call in 5fcfc7a 2023-04-03 19:19:31 +02:00
altrisi 5fcfc7aa8d Tiny drive-by cleanup of action pack's onUpdate 2023-04-02 21:54:44 +02:00
altrisi 73260a220c Use EnumMap in the action pack 2023-04-02 21:23:42 +02:00
altrisi 2d0a8e11da Keep the other improvements from #1689 2023-04-02 13:26:46 +02:00
altrisi b055b05263 Revert "Fix /player look and turn commands reversing yaw and pitch (#1689)"
This reverts commit 591153458c.
2023-04-02 12:51:22 +02:00
altrisi 591153458c Fix /player look and turn commands reversing yaw and pitch (#1689)
* Fix `/player` `look` and `turn` commands reversing yaw and pitch

* Translate a comment to mojmap and update it a bit
2023-04-01 12:34:54 +02:00
gnembon f1586b3809 23w12a 2023-03-22 18:27:44 +01:00
Ghoulboy cde3ffced2 Fixing /player botname stop with relation to *fake* player movement (#1683) 2023-03-19 18:56:12 +01:00
Ghoulboy c2ef75df6d Removed if clauses
It was functionally equivalent to the solution proposed in #1072
2023-03-08 21:25:19 +01:00
gnembon 4c8e477f4b 1.19.4-pre1 2023-02-22 20:22:02 +01:00
gnembon 75d94b0570 cleanup of scarpet dependencies 2023-02-08 21:13:14 +01:00
Space Walker 0e2f6df4d3 Allow setting qc range with quasiConnectivity setting (#1617)
* add quasiConnectivityRange setting

* make sure qc range respects different world heights

* check if source == null in qc range validator

* merge the two qc settings

* Set minimum range down to zero (no qc)
2023-01-25 17:28:05 +01:00
altrisi 914e129f6e Merge particle caches (#1528)
* Merge particle caches

* Reset this cache on world reload
2023-01-20 13:56:16 +01:00
gnembon bd5dfdbf9f refactor limit access to built-in registries 2023-01-18 04:07:55 +01:00
altrisi bc31faca21 Fix flipped values for tick freezing 2023-01-04 22:29:17 +01:00
altrisi e71cbcafab Add comment related to previous commit 2023-01-04 20:32:20 +01:00
altrisi cb923fbb67 Minor changes and fixes around tick warping
When warping and frozen the game will now run at 20 (frozen) TPS instead of as fast as possible around a loop

Frozen ticks will no longer count towards tick warping

TPS logger will now display `TPS: 0.0` when the game is frozen
2023-01-04 20:21:51 +01:00
v2ray ccd6512401 Fixed drop decay gamerules not working properly. (#1612)
Fixed drop decay gamerules work exactly the opposite when using optimized tnt.
2022-12-28 14:42:44 +01:00