Use the game's constants for NBT types
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1 file changed
+2
-15
@@ -3,23 +3,10 @@ package carpet.helpers;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.item.ItemStack;
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import static net.minecraft.nbt.Tag.*;
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public class InventoryHelper
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{
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// From nbt/NbtElement.java createTag()
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public static final int TAG_END = 0;
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public static final int TAG_BYTE = 1;
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public static final int TAG_SHORT = 2;
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public static final int TAG_INT = 3;
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public static final int TAG_LONG = 4;
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public static final int TAG_FLOAT = 5;
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public static final int TAG_DOUBLE = 6;
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public static final int TAG_BYTEARRAY = 7;
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public static final int TAG_STRING = 8;
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public static final int TAG_LIST = 9;
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public static final int TAG_COMPOUND = 10;
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public static final int TAG_INTARRAY = 11;
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public static final int TAG_LONGARRAY = 12;
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public static boolean cleanUpShulkerBoxTag(ItemStack stack)
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{
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boolean changed = false;
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