gnembon
dcb45c93b8
24w05a
2024-02-01 11:42:59 +01:00
gnembon
d524df5a0b
removed spawn chunks size rule. Hack for network stuff - may stay. 24w03a
2024-01-18 23:11:56 +01:00
gnembon
c1ddcfa468
stupid fix, but fixes render types
2023-11-16 21:17:11 +01:00
gnembon
687591c5d5
fix rendering of shapes.
2023-11-08 22:51:27 +01:00
gnembon
5c1da81b9f
23w45a fixes and unmaintainable optimized TNT rule pseudofix.
2023-11-08 21:41:49 +01:00
gnembon
7392f16785
23w44a and some cleanups
2023-11-01 22:13:35 +01:00
gnembon
382706a6df
23w43a
2023-10-25 19:09:20 +02:00
gnembon
1fe486a5e8
23w41a
2023-10-11 18:20:30 +02:00
gnembon
5a77da26d4
1.20.2-pre1
2023-09-05 22:15:44 +02:00
altrisi
db2023f5b9
Move app store validator to CarpetSettings
2023-06-26 18:44:15 +02:00
gnembon
044c66388a
1.20-pre2
2023-05-16 21:16:09 +02:00
altrisi
773e8722ca
Reuse Mojang's floor function in noise samplers
2023-05-01 14:04:49 +02:00
gnembon
07033af7dd
23w17a
2023-04-26 22:58:59 +02:00
gnembon
d68c252180
23w16a
2023-04-20 22:13:32 +02:00
altrisi
6b9e7aff3e
Use List.of in EquipmentInventory
...
`Arrays.asList` isn't immutable, and `List.of` can be optimized slightly better, is more readable and also removes an import
2023-04-08 16:14:47 +02:00
gnembon
1751f103f9
23w14a
2023-04-05 20:12:21 +02:00
gnembon
4171f9b784
23w13a
2023-03-29 18:44:12 +02:00
gnembon
4c8e477f4b
1.19.4-pre1
2023-02-22 20:22:02 +01:00
gnembon
a295f81fa9
23w07a
2023-02-15 20:10:24 +01:00
gnembon
86a123d2f1
store rate limit prevention
2023-02-15 12:57:53 +01:00
gnembon
2ff1f4fb71
refactored nonscarpet references yeet
2023-02-11 01:33:23 +01:00
gnembon
41e33503fb
23w06a
2023-02-08 21:44:15 +01:00
gnembon
277872b33c
warning cleanup
2023-02-08 21:13:15 +01:00
gnembon
75d94b0570
cleanup of scarpet dependencies
2023-02-08 21:13:14 +01:00
gnembon
fd93785fec
added nonnull assertions
2023-02-05 12:56:06 +01:00
gnembon
8f61271606
semi-auto cleanup
2023-02-04 13:26:21 +01:00
gnembon
85f7c64847
fixed use of client side classes in shape dispatcher
2023-01-31 21:54:34 +01:00
vlad2305m
d49be89e23
Do not load clientside-only classes in serverside ShapeDispatcher code ( #1642 )
...
fixed use of client side classes in shape dispatcher
2023-01-31 21:39:37 +01:00
gnembon
a95622e749
22w04a
2023-01-24 21:52:01 +01:00
altrisi
583a372ba4
Migrate Context usage from recently merged PR
2023-01-20 18:09:15 +01:00
Ghoulboy
811b330446
Adding system_info('world_min_spawning_light') ( #1475 )
2023-01-20 14:01:37 +01:00
altrisi
914e129f6e
Merge particle caches ( #1528 )
...
* Merge particle caches
* Reset this cache on world reload
2023-01-20 13:56:16 +01:00
altrisi
17249c3c77
Refactor code to use ListValue.wrap(Stream)
...
Simplifies code (improving readability) and unifies `Stream<Value>` to `ListValue` handling
2023-01-19 01:40:29 +01:00
gnembon
c7d506675e
23w03a
2023-01-18 22:11:19 +01:00
altrisi
2b95a878ad
Remove now fixed flatWorldStructureSpawning rule and cleanup some unused mixins
2023-01-18 14:41:46 +01:00
gnembon
bd5dfdbf9f
refactor limit access to built-in registries
2023-01-18 04:07:55 +01:00
gnembon
8dd08d5cb1
refactor access to context data
2023-01-16 19:01:10 +01:00
altrisi
7efa9df3ee
Simplify chunk refreshing and fix a bug in it
...
where block-specific distance is used instead of chunk distance
2022-12-28 16:32:01 +01:00
gnembon
cda6994cae
45a great reg split
2022-11-10 20:51:10 +01:00
gnembon
4be362e58b
1.4.87 for 22w44a
2022-11-02 22:30:46 +01:00
gnembon
e0b6aae07b
22w43a
2022-10-26 23:26:27 +02:00
gnembon
9f776167e3
22w42a
2022-10-20 14:33:36 +02:00
replaceitem
24b9c386ec
[Scarpet] Added ability to cancel events ( #1497 )
...
* Added ability to cancel events
* Made more events cancellable
* Added event_priority to __config
* Check for string values for performance
* Made player_finishes_using_item cancellable
* Made player_chooses_recipe cancellable
* Made player_swaps_hands cancellable
* Made player_message cancellable
* Added __on_player_placing_block (#1498 )
* Added event to docs, keywords, event_test
* Added docs for event cancellation
2022-10-15 13:30:53 +02:00
gnembon
c6b1f53b44
shapes 'facing' now defaults to player and player is correctly rendered facing player face, not camera plane.
2022-10-15 12:49:18 +02:00
Sensei
059fda49a4
Make client net handling run on main thread
2022-10-10 20:30:25 +02:00
gnembon
36aff8f9d3
cleanup and tilt-lean fixes for new shapes
2022-09-12 02:08:43 +02:00
ch-yx
179f5a6006
adding a shape that can display a item or a block ( #1365 )
...
added 'polygon', 'item' and 'block' to scarpet rendered shapes
2022-09-12 00:38:52 +02:00
altrisi
2a4d678aa7
Remove the last few File usages
...
Barring one, given I've heard in hot code `Files.exists()` is slower than toFile().exists() if in the default `FileSystem`
2022-08-28 18:34:39 +02:00
altrisi
c6941b840f
Map from id in system_info('server_mods')
2022-08-19 07:32:46 +02:00
altrisi
97c4cc9c7d
Simplify threading and networking in download suggester ( #1512 )
...
* Simplify threading in download suggester
This also makes it more robust against race conditions
* Simplify network requests around app store
2022-07-25 21:59:50 +02:00