Nameless-123
049e44887f
removed unused import
2020-04-27 09:50:51 +02:00
Nameless-123
332c04dd93
added silent, gravity, fire and age
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cos i was bored, and I also checked it off for u
2020-04-27 09:46:17 +02:00
Nameless-123
8ea79b5837
moved the swearing
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very important business, swearing...
2020-04-27 09:41:24 +02:00
Nameless-123
a19e759039
added jump method to MobAi.java
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My justification: https://github.com/gnembon/fabric-carpet/pull/241#discussion_r415576459
2020-04-27 09:30:31 +02:00
Nameless-123
e1c8712656
best way I could think of doing this
2020-04-27 09:07:44 +02:00
Nameless-123
aba2d605c8
removing unnecessary stuff
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cos Idea told me to
2020-04-26 12:25:49 +02:00
Nameless-123
7c620a83bb
changed docs
2020-04-26 12:18:03 +02:00
Nameless-123
2873494f5c
Most convoluted way of doing things
2020-04-26 12:03:14 +02:00
Nameless-123
cdfce6f005
not throwing exception
2020-04-26 11:34:49 +02:00
Nameless-123
63a49f0386
no need for that
2020-04-26 11:34:12 +02:00
Nameless-123
c255e6f330
changed to return null
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instead of throwing exception
2020-04-26 11:25:22 +02:00
Nameless-123
c8f31a3f89
added to docs
2020-04-24 16:35:07 +02:00
Nameless-123
c3fe3530cc
Updatd docs
2020-04-24 16:29:40 +02:00
Nameless-123
a1b6ef204a
moved everything to switch statement
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It all works now
2020-04-24 16:19:35 +02:00
Nameless-123
33f6b90839
I removed the ++i statement and like crashed the world!
2020-04-24 14:12:59 +02:00
Nameless-123
6146ff8ed8
Let's see if this works
2020-04-24 13:36:41 +02:00
Nameless-123
64f760564d
added string
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not case-sensitive
2020-04-24 13:12:48 +02:00
Nameless-123
182d34936a
rename to jumpingcm
2020-04-24 12:26:39 +02:00
Nameless-123
367e584e43
Now it just continues to jump
2020-04-24 12:17:07 +02:00
Nameless-123
e8946fe9d5
changed to switch statement
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much shorter and less messier
2020-04-24 12:10:49 +02:00
Nameless-123
e6b4f496de
took out testing stuff
2020-04-24 12:08:03 +02:00
Nameless-123
3790889b6d
made it lowercase
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more inkeeping with rest of scarpet
Ill remove if u want
2020-04-24 12:02:57 +02:00
Nameless-123
e5317a6f29
Very useful indeed
2020-04-24 11:52:18 +02:00
Nameless-123
c2e09d48e5
improved definitions
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COs messing about
2020-04-24 11:12:26 +02:00
Nameless-123
7740f9dc7f
removed unused import
2020-04-22 12:48:27 +02:00
Nameless-123
6ca0759738
made integer reading better
2020-04-22 12:45:28 +02:00
Nameless-123
890617c8ba
Added error messages
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cos no throw statements available
2020-04-22 11:11:20 +02:00
Nameless-123
0ee96174b8
apparently you can't input 0
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otherwise its fine
2020-04-22 10:56:14 +02:00
Nameless-123
0fd6f559ac
undoingn egyptian braces
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seriously gnemobn, what do you have against them?
2020-04-22 10:38:07 +02:00
Nameless-123
e8c8e68333
moved it all to ints
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less intuitive but code syntax is much better!
2020-04-22 10:34:42 +02:00
Nameless-123
699d0abc52
broke into 2 lines
2020-04-22 09:54:49 +02:00
Nameless-123
786ce3116a
added different gamemode ids
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cos i copypastad code and forgot to do that
2020-04-21 11:10:26 +02:00
Nameless-123
db48a5c061
wait, I hadn't amde it to gamemode_id!
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oops
2020-04-21 11:08:40 +02:00
Nameless-123
2b6a1bf1c5
added gamemode_id and jump modifications
2020-04-21 11:07:00 +02:00
Nameless-123
fcf2a6775c
Added square based pyramid
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also edited command tree to make it more understandable. Cones are, after all, simply circular-based pyramids. I may or may not add octagons in the future.
2020-04-20 21:29:19 +02:00
Nameless-123
2f78068875
figured out why it wasnt showing proper affected blocks
2020-04-20 17:41:45 +02:00
Nameless-123
582f39b98d
Renamed drawCone and added further steps toward pyramids
2020-04-20 17:41:21 +02:00
Nameless-123
36797a79e2
Made cone actually return affected blocks
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I forgot for some reason
2020-04-20 17:22:56 +02:00
Nameless-123
94a0f55840
undid eqyptian braces
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I hope you're happy now
https://github.com/gnembon/fabric-carpet/pull/232#discussion_r411022932
2020-04-20 17:20:15 +02:00
Nameless-123
e0828513fa
Added pyramid literal
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FIrst step towards adding other shape pyramids
2020-04-20 17:00:51 +02:00
Nameless-123
fe0ecccd4f
Made drawCone WAY more fficient and code WAY less messy
2020-04-20 13:44:49 +02:00
Nameless-123
aa94ec0ebc
forgot to remove testing stuff
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I knew this would happen
2020-04-20 11:54:52 +02:00
Nameless-123
7783f60f64
This should be about 300% faster
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I completely revamped it, only iterate over necessary blocks, and it returns correct value
2020-04-20 11:52:07 +02:00
Nameless-123
571e5722a8
added wiki definition to ingame definition
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cos y not
2020-04-19 10:51:15 +02:00
Nameless-123
4a02bb1572
The stupid way
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At least it works
2020-04-19 10:33:42 +02:00
Nameless-123
b16c0abc54
I tried this way
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But it wont detect strings ofr some reason!?
2020-04-19 10:23:53 +02:00
Nameless-123
771fc8a437
added specific return statements
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I dont even know why
2020-04-19 10:03:11 +02:00
Nameless-123
40dcd31bb0
added direction dtection
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and command running based on that
2020-04-19 10:01:30 +02:00
Nameless-123
5aea313479
Added drawConex and drawConez methods
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But they're not used yet
2020-04-19 09:36:15 +02:00
Nameless-123
25e8543a11
changing name to drawConey
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So later I can add drawConex and draw Conez methods
2020-04-19 09:32:41 +02:00
Nameless-123
6d5c7ed3bd
Ok, NOW it works!
2020-04-19 09:29:41 +02:00
Nameless-123
432c2a8394
Now it works
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But if it is pointing up, it has a flat top
2020-04-19 09:23:47 +02:00
Nameless-123
776eec05b2
I think that fixed it
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But now its conctantly crashing
2020-04-19 09:10:32 +02:00
Nameless-123
11f1ce61b7
Added cone
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y not
2020-04-18 22:23:34 +02:00
Nameless-123
fe9ad4b297
I hope this works
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I copy pasted above code and edited a bit to see if it works
(Btw, that is basically how I did #224 )
2020-04-18 18:31:18 +02:00
Nameless-123
08e42523ba
I thinks this helped?
2020-04-18 14:12:26 +02:00
Nameless-123
dab41bb0ce
FIxed some stuff
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Still borken asf, but im not sure how to fix
2020-04-18 14:07:24 +02:00
Nameless-123
67e3ed3229
Added draw command
2020-04-18 13:49:07 +02:00