Merge pull request #29 from DeadlyMC/desert_shrus
Completed desertShrubs port
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@@ -115,7 +115,7 @@ public class CarpetSettings
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.isACommand().boolAccelerate().defaultFalse(),
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rule("renewableSponges", "experimental feature", "Guardians turn into Elder Guardian when struck by lightning"),
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rule("movableTileEntities", "experimental", "Pistons can push tile entities, like hoppers, chests etc.").boolAccelerate(),
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rule("desertShrubs", "feature", "Saplings turn into dead shrubs in hot climates and no water access when it attempts to grow into a tree").wip(),
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rule("desertShrubs", "feature", "Saplings turn into dead shrubs in hot climates and no water access when it attempts to grow into a tree"),
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rule("silverFishDropGravel", "experimental", "Silverfish drop a gravel item when breaking out of a block"),
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rule("summonNaturalLightning","creative", "summoning a lightning bolt has all the side effects of natural lightning"),
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rule("commandSpawn", "commands", "Enables /spawn command for spawn tracking").isACommand(),
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@@ -0,0 +1,32 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import carpet.helpers.BlockSaplingHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SaplingBlock;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.biome.Biomes;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.util.Random;
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@Mixin(SaplingBlock.class)
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public abstract class SaplingBlockMixin
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{
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@Inject(method = "generate", at = @At(value = "INVOKE", shift = At.Shift.BEFORE,
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target = "Lnet/minecraft/block/sapling/SaplingGenerator;generate(Lnet/minecraft/world/IWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Ljava/util/Random;)Z"),
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cancellable = true)
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private void onGenerate(IWorld iWorld_1, BlockPos blockPos_1, BlockState blockState_1, Random random_1, CallbackInfo ci)
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{
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if(CarpetSettings.getBool("desertShrubs") && iWorld_1.getBiome(blockPos_1) == Biomes.DESERT && !BlockSaplingHelper.hasWater(iWorld_1, blockPos_1))
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{
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iWorld_1.setBlockState(blockPos_1, Blocks.DEAD_BUSH.getDefaultState(), 3);
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ci.cancel();
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}
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}
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}
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@@ -50,6 +50,7 @@
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"GravityStructureProcessorMixin",
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"ServerPlayNetworkHandler_scarpetEventsMixin",
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"ServerPlayerInteractionManager_scarpetEventsMixin",
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"SaplingBlockMixin",
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"EntityMixin",
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"DirectionMixin",
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"GuardianEntityMixin",
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