Merge branch 'master' into 1.16
This commit is contained in:
commit
f5a7455c19
2 files changed
+2
-3
No files matched your search
@@ -62,8 +62,7 @@ public class ShapesRenderer
|
|||||||
//RenderSystem.shadeModel(7425);
|
//RenderSystem.shadeModel(7425);
|
||||||
RenderSystem.shadeModel(GL11.GL_FLAT);
|
RenderSystem.shadeModel(GL11.GL_FLAT);
|
||||||
RenderSystem.enableAlphaTest();
|
RenderSystem.enableAlphaTest();
|
||||||
RenderSystem.defaultAlphaFunc();
|
RenderSystem.alphaFunc(GL11.GL_GREATER, 0.003f);
|
||||||
//RenderSystem.alphaFunc(GL11.GL_GREATER, 0.005F);
|
|
||||||
RenderSystem.disableCull();
|
RenderSystem.disableCull();
|
||||||
RenderSystem.disableLighting();
|
RenderSystem.disableLighting();
|
||||||
RenderSystem.depthMask(false);
|
RenderSystem.depthMask(false);
|
||||||
|
|||||||
@@ -98,7 +98,7 @@ __structure_renderer(player_name) ->
|
|||||||
l(from, to) = structure_data;
|
l(from, to) = structure_data;
|
||||||
total_size = _euclidean(from, to);
|
total_size = _euclidean(from, to);
|
||||||
density = max(10, total_size/10);
|
density = max(10, total_size/10);
|
||||||
draw_shape('box', 15, 'from', from, 'to', to+1, 'color', 0x00FFFFFF, 'line', 3, 'fill', 0x00FFFF22);
|
draw_shape('box', 15, 'from', from, 'to', to+1, 'color', 0x00FFFFFF, 'line', 3, 'fill', 0x00FFFF08);
|
||||||
structure_pieces = slice(sort_key(structure_pieces, _euclidean_sq((_:2+_:3)/2,ppos)), 0, config:'max_pieces');
|
structure_pieces = slice(sort_key(structure_pieces, _euclidean_sq((_:2+_:3)/2,ppos)), 0, config:'max_pieces');
|
||||||
for (structure_pieces, l(piece, direction, from, to) = _;
|
for (structure_pieces, l(piece, direction, from, to) = _;
|
||||||
r = 255 - floor(128 * _i/config:'max_pieces');
|
r = 255 - floor(128 * _i/config:'max_pieces');
|
||||||
|
|||||||
Reference in new issue
Block a user