plop
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package carpet.fakes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.ChunkGeneratorConfig;
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public interface StructureFeatureInterface
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{
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public boolean plopAnywhere(IWorld world, BlockPos pos);
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public boolean plopAnywhere(IWorld world, BlockPos pos, ChunkGenerator<? extends ChunkGeneratorConfig> generator);
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}
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package carpet.helpers;
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import carpet.CarpetSettings;
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import carpet.fakes.StructureFeatureInterface;
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import net.minecraft.block.Blocks;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biomes;
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import net.minecraft.world.biome.source.BiomeSource;
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import net.minecraft.world.biome.source.VanillaLayeredBiomeSource;
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import net.minecraft.world.biome.source.VanillaLayeredBiomeSourceConfig;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.chunk.OverworldChunkGenerator;
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import net.minecraft.world.gen.chunk.OverworldChunkGeneratorConfig;
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import net.minecraft.world.gen.feature.BoulderFeatureConfig;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.DoublePlantFeatureConfig;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.FeatureConfig;
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import net.minecraft.world.gen.feature.IcebergFeatureConfig;
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import net.minecraft.world.gen.feature.JungleGroundBushFeature;
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import net.minecraft.world.gen.feature.LakeFeatureConfig;
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import net.minecraft.world.gen.feature.MineshaftFeature;
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import net.minecraft.world.gen.feature.MineshaftFeatureConfig;
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import net.minecraft.world.gen.feature.OceanRuinFeature;
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import net.minecraft.world.gen.feature.OceanRuinFeatureConfig;
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import net.minecraft.world.gen.feature.PlantedFeatureConfig;
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import net.minecraft.world.gen.feature.SeaPickleFeatureConfig;
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import net.minecraft.world.gen.feature.SeagrassFeatureConfig;
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import net.minecraft.world.gen.feature.ShipwreckFeatureConfig;
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import net.minecraft.world.gen.feature.StructureFeature;
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import net.minecraft.world.gen.feature.VillageFeatureConfig;
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import java.util.HashMap;
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import java.util.Map;
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public class FeatureGenerator
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{
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@FunctionalInterface
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private interface Thing
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{
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Boolean plop(World world, BlockPos pos);
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}
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private static Thing simplePlop(Feature<DefaultFeatureConfig> feature)
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{
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return simplePlop(feature, FeatureConfig.DEFAULT);
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}
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private static Thing simplePlop(Feature feature, FeatureConfig config)
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{
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return (w, p) -> {
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CarpetSettings.skipGenerationChecks=true;
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boolean res = feature.generate(w, w.getChunkManager().getChunkGenerator(), w.random, p, config);
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CarpetSettings.skipGenerationChecks=false;
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return res;
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};
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}
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private static Thing spawnCustomStructure(StructureFeature structure, FeatureConfig conf, Biome biome)
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{
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return (w, p) -> {
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ChunkGenerator chunkgen = new OverworldChunkGenerator(w, null, new OverworldChunkGeneratorConfig())
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{
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@Override
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public <C extends FeatureConfig> C getStructureConfig(Biome biome_1, StructureFeature<C> structureFeature_1)
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{
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return (C)conf;
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}
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@Override
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public BiomeSource getBiomeSource()
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{
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return new VanillaLayeredBiomeSource(new VanillaLayeredBiomeSourceConfig().setLevelProperties(w.getLevelProperties()))
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{
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@Override
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public Biome getBiome(int i, int j)
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{
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return biome;
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}
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};
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}
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};
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return ((StructureFeatureInterface)structure).plopAnywhere(w, p, chunkgen);
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};
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}
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public static Boolean spawn(String name, World world, BlockPos pos)
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{
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if (featureMap.containsKey(name))
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return featureMap.get(name).plop(world, pos);
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return null;
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}
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private static Map<String, Thing> featureMap = new HashMap<String, Thing>() {{
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put("oak", simplePlop(Feature.NORMAL_TREE));
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put("oak_large", simplePlop(Feature.FANCY_TREE));
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put("birch", simplePlop(Feature.BIRCH_TREE));
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put("birch_large", simplePlop(Feature.SUPER_BIRCH_TREE));
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put("shrub", simplePlop(Feature.JUNGLE_GROUND_BUSH));
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put("shrub_acacia", simplePlop(new JungleGroundBushFeature((d) -> FeatureConfig.DEFAULT, Blocks.ACACIA_WOOD.getDefaultState(), Blocks.ACACIA_LEAVES.getDefaultState())));
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put("shrub_birch", simplePlop(new JungleGroundBushFeature((d) -> FeatureConfig.DEFAULT, Blocks.BIRCH_WOOD.getDefaultState(), Blocks.BIRCH_LEAVES.getDefaultState())));
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put("shrub_snowy", simplePlop(new JungleGroundBushFeature((d) -> FeatureConfig.DEFAULT, Blocks.BONE_BLOCK.getDefaultState(), Blocks.COBWEB.getDefaultState())));
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put("jungle", simplePlop(Feature.JUNGLE_TREE));
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put("spruce_matchstick", simplePlop(Feature.PINE_TREE));
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put("dark_oak", simplePlop(Feature.DARK_OAK_TREE));
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put("acacia", simplePlop(Feature.SAVANNA_TREE));
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put("spruce", simplePlop(Feature.SPRUCE_TREE));
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put("oak_swamp", simplePlop(Feature.SWAMP_TREE));
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put("jungle_large", simplePlop(Feature.MEGA_JUNGLE_TREE));
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//put("spruce_matchstick_large", simplePlop(Feature.MEGA_PINE_TREE));??
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put("spruce_large", simplePlop(Feature.MEGA_SPRUCE_TREE));
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put("well", simplePlop(Feature.DESERT_WELL));
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put("grass_jungle", simplePlop(Feature.JUNGLE_GRASS));
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put("fern", simplePlop(Feature.TAIGA_GRASS));
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put("grass", simplePlop(Feature.DOUBLE_PLANT, new DoublePlantFeatureConfig(Blocks.TALL_GRASS.getDefaultState())));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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put("cactus", simplePlop(Feature.CACTUS));
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put("dead_bush", simplePlop(Feature.DEAD_BUSH));
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put("fossils", simplePlop(Feature.FOSSIL)); // spawn above, spawn invisible
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put("mushroom_brown", simplePlop(Feature.HUGE_BROWN_MUSHROOM, new PlantedFeatureConfig(false)));
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put("mushroom_red", simplePlop(Feature.HUGE_RED_MUSHROOM, new PlantedFeatureConfig(false)));
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put("ice_spike", simplePlop(Feature.ICE_SPIKE));
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put("glowstone", simplePlop(Feature.GLOWSTONE_BLOB));
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put("melon", simplePlop(Feature.MELON));
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put("pumpkin", simplePlop(Feature.PUMPKIN));
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put("sugarcane", simplePlop(Feature.REED));
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put("lilypad", simplePlop(Feature.WATERLILY));
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put("dungeon", simplePlop(Feature.MONSTER_ROOM));
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put("iceberg", simplePlop(Feature.ICEBERG, new IcebergFeatureConfig(Blocks.PACKED_ICE.getDefaultState())));
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put("iceberg_blue", simplePlop(Feature.ICEBERG, new IcebergFeatureConfig(Blocks.BLUE_ICE.getDefaultState())));
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put("lake", simplePlop(Feature.LAKE, new LakeFeatureConfig(Blocks.WATER.getDefaultState())));
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put("lake_lava", simplePlop(Feature.LAKE, new LakeFeatureConfig(Blocks.LAVA.getDefaultState())));
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//put("end tower", simplePlop(Feature.END_CRYSTAL_TOWER)); // requires more complex setup
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put("end_island", simplePlop(Feature.END_ISLAND));
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put("chorus", simplePlop(Feature.CHORUS_PLANT));
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put("sea_grass", simplePlop(Feature.SEAGRASS, new SeagrassFeatureConfig(80, 0.8D)));
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put("sea_grass_river", simplePlop(Feature.SEAGRASS, new SeagrassFeatureConfig(48, 0.4D)));
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put("kelp", simplePlop(Feature.KELP));
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put("coral_tree", simplePlop(Feature.CORAL_TREE));
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put("coral_mushroom", simplePlop(Feature.CORAL_MUSHROOM));
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put("coral_claw", simplePlop(Feature.CORAL_CLAW));
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put("coral", (w, p) ->
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w.random.nextInt(3)!=0?
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(w.random.nextInt(2)!=0?
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simplePlop(Feature.CORAL_MUSHROOM).plop(w, p):
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simplePlop(Feature.CORAL_TREE).plop(w, p))
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:simplePlop(Feature.CORAL_CLAW).plop(w, p));
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put("sea_pickle", simplePlop(Feature.SEA_PICKLE, new SeaPickleFeatureConfig(20)));
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put("boulder", simplePlop(Feature.FOREST_ROCK, new BoulderFeatureConfig(Blocks.MOSSY_COBBLESTONE.getDefaultState(), 0)));
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//structures
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put("monument", ((StructureFeatureInterface)Feature.OCEAN_MONUMENT)::plopAnywhere);
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put("fortress", ((StructureFeatureInterface)Feature.NETHER_BRIDGE)::plopAnywhere);
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put("mansion", ((StructureFeatureInterface)Feature.WOODLAND_MANSION)::plopAnywhere);
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put("jungle_temple", ((StructureFeatureInterface)Feature.JUNGLE_TEMPLE)::plopAnywhere);
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put("desert_temple", ((StructureFeatureInterface)Feature.DESERT_PYRAMID)::plopAnywhere);
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put("end_city", ((StructureFeatureInterface)Feature.END_CITY)::plopAnywhere);
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put("igloo", ((StructureFeatureInterface)Feature.IGLOO)::plopAnywhere);
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put("shipwreck", spawnCustomStructure(Feature.SHIPWRECK, new ShipwreckFeatureConfig(true), Biomes.PLAINS));
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put("shipwreck2", spawnCustomStructure(Feature.SHIPWRECK, new ShipwreckFeatureConfig(false), Biomes.PLAINS));
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put("witchhut", ((StructureFeatureInterface)Feature.SWAMP_HUT)::plopAnywhere);
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put("stronghold", ((StructureFeatureInterface)Feature.STRONGHOLD)::plopAnywhere);
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put("oceanruin_small", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.COLD, 0.0F, 0.5F), Biomes.PLAINS));
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put("oceanruin_warm_small", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.WARM, 0.0F, 0.5F), Biomes.PLAINS));
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put("oceanruin_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.COLD, 1.0F, 0.0F), Biomes.PLAINS));
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put("oceanruin_warm_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.WARM, 1.0F, 0.0F), Biomes.PLAINS));
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put("oceanruin", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.COLD, 1.0F, 1.0F), Biomes.PLAINS));
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put("oceanruin_warm", spawnCustomStructure(Feature.OCEAN_RUIN,
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new OceanRuinFeatureConfig(OceanRuinFeature.BiomeType.WARM, 1.0F, 1.0F), Biomes.PLAINS));
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put("treasure", ((StructureFeatureInterface)Feature.BURIED_TREASURE)::plopAnywhere);
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put("mineshaft", spawnCustomStructure(Feature.MINESHAFT, new MineshaftFeatureConfig(0.0, MineshaftFeature.Type.NORMAL), Biomes.PLAINS));
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put("mineshaft_mesa", spawnCustomStructure(Feature.MINESHAFT, new MineshaftFeatureConfig(0.0, MineshaftFeature.Type.MESA), Biomes.PLAINS));
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put("village", spawnCustomStructure(Feature.VILLAGE, new VillageFeatureConfig("village/plains/town_centers",6), Biomes.PLAINS));
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put("village_desert", spawnCustomStructure(Feature.VILLAGE, new VillageFeatureConfig("village/desert/town_centers", 6), Biomes.PLAINS));
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put("village_savanna", spawnCustomStructure(Feature.VILLAGE, new VillageFeatureConfig("village/savanna/town_centers", 6), Biomes.PLAINS));
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put("village_taiga", spawnCustomStructure(Feature.VILLAGE, new VillageFeatureConfig("village/taiga/town_centers", 6), Biomes.PLAINS));
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put("village_snowy", spawnCustomStructure(Feature.VILLAGE, new VillageFeatureConfig("village/snowy/town_centers", 6), Biomes.PLAINS));
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}};
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}
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@@ -1,203 +0,0 @@
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package carpet.helpers;
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import carpet.CarpetSettings;
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import net.minecraft.init.Biomes;
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import net.minecraft.init.Blocks;
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import net.minecraft.structure.Structure;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.provider.BiomeProvider;
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import net.minecraft.world.biome.provider.OverworldBiomeProvider;
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import net.minecraft.world.biome.provider.OverworldBiomeProviderSettings;
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import net.minecraft.world.gen.ChunkGeneratorOverworld;
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import net.minecraft.world.gen.IChunkGenerator;
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import net.minecraft.world.gen.OverworldGenSettings;
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import net.minecraft.world.gen.feature.BlockBlobConfig;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.FeatureConfig;
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import net.minecraft.world.gen.feature.IcebergConfig;
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import net.minecraft.world.gen.feature.LakesConfig;
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import net.minecraft.world.gen.feature.OceanRuinFeature;
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import net.minecraft.world.gen.feature.SeaGrassConfig;
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import net.minecraft.world.gen.feature.ShrubFeature;
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import net.minecraft.world.gen.feature.TallGrassConfig;
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import net.minecraft.world.gen.feature.TallGrassFeature;
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import net.minecraft.world.gen.feature.structure.MineshaftConfig;
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import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.feature.structure.OceanRuinConfig;
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import net.minecraft.structure.OceanRuinGenerator;
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import net.minecraft.world.gen.feature.structure.ShipwreckConfig;
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import net.minecraft.structure.Structure;
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import net.minecraft.world.gen.feature.structure.VillageConfig;
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import net.minecraft.world.gen.feature.structure.VillagePieces;
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import net.minecraft.world.gen.placement.CountConfig;
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import javax.annotation.Nullable;
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import java.util.HashMap;
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import java.util.Map;
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public class FeatureGenerator
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{
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@FunctionalInterface
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private interface Thing
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{
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Boolean plop(World world, BlockPos pos);
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}
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private static Thing simplePlop(Feature<DefaultFeatureConfig> feature)
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{
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return simplePlop(feature, FeatureConfig.DEFAULT);
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}
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private static Thing simplePlop(Feature feature, FeatureConfig config)
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{
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return (w, p) -> {
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CarpetSettings.skipGenerationChecks=true;
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boolean res = feature.generate(w, w.getChunkManager().getChunkGenerator(), w.random, p, config);
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CarpetSettings.skipGenerationChecks=false;
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return res;
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};
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}
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private static Thing spawnCustomStructure(Structure structure, FeatureConfig config)
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{
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return (w, p) -> {
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IChunkGenerator chunkgen = new ChunkGeneratorOverworld(w, null, new OverworldGenSettings())
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{
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@Nullable
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@Override
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public FeatureConfig getStructureConfig(Biome biomeIn, Structure<? extends FeatureConfig> structureIn)
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{
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return config;
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}
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@Override
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public BiomeProvider getBiomeProvider()
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{
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return new OverworldBiomeProvider(new OverworldBiomeProviderSettings().setWorldInfo(w.getWorldInfo()))
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{
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@Nullable
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@Override
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public Biome getBiome(BlockPos pos, @Nullable Biome defaultBiome)
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{
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return Biomes.PLAINS;
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}
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};
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}
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};
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return structure.plopAnywhere(w, p, chunkgen);
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};
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}
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public static Boolean spawn(String name, World world, BlockPos pos)
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{
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if (featureMap.containsKey(name))
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return featureMap.get(name).plop(world, pos);
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return null;
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}
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private static Map<String, Thing> featureMap = new HashMap<String, Thing>() {{
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put("oak", simplePlop(Feature.TREE));
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put("oak_large", simplePlop(Feature.BIG_TREE));
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put("birch", simplePlop(Feature.BIRCH_TREE));
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put("birch_large", simplePlop(Feature.TALL_BIRCH_TREE));
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put("shrub", simplePlop(Feature.SHRUB));
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put("shrub_acacia", simplePlop(new ShrubFeature(Blocks.ACACIA_WOOD.getDefaultState(), Blocks.ACACIA_LEAVES.getDefaultState())));
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put("shrub_birch", simplePlop(new ShrubFeature(Blocks.BIRCH_WOOD.getDefaultState(), Blocks.BIRCH_LEAVES.getDefaultState())));
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put("shrub_snowy", simplePlop(new ShrubFeature(Blocks.BONE_BLOCK.getDefaultState(), Blocks.COBWEB.getDefaultState())));
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put("jungle", simplePlop(Feature.JUNGLE_TREE));
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put("spruce_matchstick", simplePlop(Feature.POINTY_TAIGA_TREE));
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put("dark_oak", simplePlop(Feature.CANOPY_TREE));
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put("acacia", simplePlop(Feature.SAVANNA_TREE));
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put("spruce", simplePlop(Feature.TALL_TAIGA_TREE));
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put("oak_swamp", simplePlop(Feature.SWAMP_TREE));
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put("jungle_large", simplePlop(Feature.MESA_JUNGLE));
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put("spruce_matchstick_large", simplePlop(Feature.MEGA_PINE_TREE_1));
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put("spruce_large", simplePlop(Feature.MEGA_PINE_TREE_2));
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put("well", simplePlop(Feature.DESERT_WELLS));
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put("grass_jungle", simplePlop(Feature.JUNGLE_GRASS));
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put("fern", simplePlop(Feature.TAIGA_GRASS));
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put("grass", simplePlop(new TallGrassFeature(), new TallGrassConfig(Blocks.GRASS.getDefaultState())));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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//put("", simplePlop(Feature.));
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put("cactus", simplePlop(Feature.CACTUS));
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put("dead_bush", simplePlop(Feature.DEAD_BUSH));
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put("fossils", simplePlop(Feature.FOSSILS)); // spawn above, spawn invisible
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put("mushroom_brown", simplePlop(Feature.BIG_BROWN_MUSHROOM));
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put("mushroom_red", simplePlop(Feature.BIG_RED_MUSHROOM));
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put("ice_spike", simplePlop(Feature.ICE_SPIKE));
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put("glowstone", simplePlop(Feature.GLOWSTONE));
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put("melon", simplePlop(Feature.MELON));
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||||
put("pumpkin", simplePlop(Feature.PUMPKIN));
|
||||
put("sugarcane", simplePlop(Feature.REED));
|
||||
put("lilypad", simplePlop(Feature.WATERLILY));
|
||||
put("dungeon", simplePlop(Feature.DUNGEONS));
|
||||
put("iceberg", simplePlop(Feature.ICEBERG, new IcebergConfig(Blocks.PACKED_ICE.getDefaultState())));
|
||||
put("iceberg_blue", simplePlop(Feature.ICEBERG, new IcebergConfig(Blocks.BLUE_ICE.getDefaultState())));
|
||||
put("lake", simplePlop(Feature.LAKES, new LakesConfig(Blocks.WATER)));
|
||||
put("lake_lava", simplePlop(Feature.LAKES, new LakesConfig(Blocks.LAVA)));
|
||||
//put("end tower", simplePlop(Feature.END_CRYSTAL_TOWER)); // requires more complex setup
|
||||
put("end_island", simplePlop(Feature.END_ISLAND));
|
||||
put("chorus", simplePlop(Feature.CHORUS_PLANT));
|
||||
put("sea_grass", simplePlop(Feature.SEA_GRASS, new SeaGrassConfig(80, 0.8D)));
|
||||
put("sea_grass_river", simplePlop(Feature.SEA_GRASS, new SeaGrassConfig(48, 0.4D)));
|
||||
put("kelp", simplePlop(Feature.KELP));
|
||||
put("coral_tree", simplePlop(Feature.CORAL_TREE));
|
||||
put("coral_mushroom", simplePlop(Feature.CORAL_MUSHROOM));
|
||||
put("coral_claw", simplePlop(Feature.CORAL_CLAW));
|
||||
put("coral", (w, p) ->
|
||||
w.rand.nextInt(3)!=0?
|
||||
(w.rand.nextInt(2)!=0?
|
||||
simplePlop(Feature.CORAL_MUSHROOM).plop(w, p):
|
||||
simplePlop(Feature.CORAL_TREE).plop(w, p))
|
||||
:simplePlop(Feature.CORAL_CLAW).plop(w, p));
|
||||
put("sea_pickle", simplePlop(Feature.SEA_PICKLE, new CountConfig(20)));
|
||||
put("boulder", simplePlop(Feature.BLOCK_BLOB, new BlockBlobConfig(Blocks.MOSSY_COBBLESTONE, 0)));
|
||||
//structures
|
||||
put("monument", Feature.OCEAN_MONUMENT::plopAnywhere);
|
||||
put("fortress", Feature.FORTRESS::plopAnywhere);
|
||||
put("mansion", Feature.WOODLAND_MANSION::plopAnywhere);
|
||||
put("jungle_temple", Feature.JUNGLE_PYRAMID::plopAnywhere);
|
||||
put("desert_temple", Feature.DESERT_PYRAMID::plopAnywhere);
|
||||
put("end_city", Feature.END_CITY::plopAnywhere);
|
||||
put("igloo", Feature.IGLOO::plopAnywhere);
|
||||
put("shipwreck", spawnCustomStructure(Feature.SHIPWRECK, new ShipwreckConfig(true)));
|
||||
put("shipwreck2", spawnCustomStructure(Feature.SHIPWRECK, new ShipwreckConfig(false)));
|
||||
put("witchhut", Feature.SWAMP_HUT::plopAnywhere);
|
||||
put("stronghold", Feature.STRONGHOLD::plopAnywhere);
|
||||
|
||||
put("oceanruin_small", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 0.0F, 0.5F)));
|
||||
put("oceanruin_warm_small", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 0.0F, 0.5F)));
|
||||
put("oceanruin_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 1.0F, 0.0F)));
|
||||
put("oceanruin_warm_tall", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 1.0F, 0.0F)));
|
||||
put("oceanruin", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.COLD, 1.0F, 1.0F)));
|
||||
put("oceanruin_warm", spawnCustomStructure(Feature.OCEAN_RUIN,
|
||||
new OceanRuinConfig(OceanRuinGenerator.Type.WARM, 1.0F, 1.0F)));
|
||||
put("treasure", Feature.BURIED_TREASURE::plopAnywhere);
|
||||
|
||||
|
||||
put("mineshaft", spawnCustomStructure(Feature.MINESHAFT, new MineshaftConfig(0.0, MineshaftStructure.Type.NORMAL)));
|
||||
put("mineshaft_mesa", spawnCustomStructure(Feature.MINESHAFT, new MineshaftConfig(0.0, MineshaftStructure.Type.MESA)));
|
||||
|
||||
put("village", spawnCustomStructure(Feature.VILLAGE, new VillageConfig(0,VillagePieces.Type.OAK)));
|
||||
put("village_desert", spawnCustomStructure(Feature.VILLAGE, new VillageConfig(0,VillagePieces.Type.SANDSTONE)));
|
||||
put("village_savanna", spawnCustomStructure(Feature.VILLAGE, new VillageConfig(0,VillagePieces.Type.ACACIA)));
|
||||
put("village_taiga", spawnCustomStructure(Feature.VILLAGE, new VillageConfig(0,VillagePieces.Type.SPRUCE)));
|
||||
|
||||
}};
|
||||
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.structure.BuriedTreasureGenerator;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.IWorld;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(BuriedTreasureGenerator.Piece.class)
|
||||
public class BuriedTreasureGeneratorPieceMixin
|
||||
{
|
||||
@Redirect(method = "generate", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/IWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(IWorld iWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.OCEAN_FLOOR:Heightmap.Type.OCEAN_FLOOR_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraft.world.gen.feature.FossilFeature;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(FossilFeature.class)
|
||||
public class FossilFeatureMixin
|
||||
{
|
||||
@Redirect(method = "method_13236", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/IWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(IWorld iWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.OCEAN_FLOOR:Heightmap.Type.OCEAN_FLOOR_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.structure.IglooGenerator;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.IWorld;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(IglooGenerator.Piece.class)
|
||||
public class IglooGeneratorPieceMixin
|
||||
{
|
||||
@Redirect(method = "generate", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/IWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(IWorld iWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.WORLD_SURFACE:Heightmap.Type.WORLD_SURFACE_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.structure.OceanRuinGenerator;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.IWorld;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(OceanRuinGenerator.Piece.class)
|
||||
public class OceanRuinGeneratorPieceMixin
|
||||
{
|
||||
@Redirect(method = "generate", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/IWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(IWorld iWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.OCEAN_FLOOR:Heightmap.Type.OCEAN_FLOOR_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -57,7 +57,7 @@ public abstract class ServerChunkManagerMixin
|
||||
Object2IntMap object2IntMap_1)
|
||||
{
|
||||
DimensionType dim = this.world.dimension.getType();
|
||||
((WorldInterface)world).getPrecookedMobs().clear();
|
||||
//((WorldInterface)world).getPrecookedMobs().clear(); not needed because mobs are compared with predefined BBs
|
||||
SpawnReporter.mobCounts.put(dim, (Object2IntMap<EntityCategory>)object2IntMap_1);
|
||||
SpawnReporter.chunkCounts.put(dim, int_2);
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.structure.ShipwreckGenerator;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.IWorld;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(ShipwreckGenerator.Piece.class)
|
||||
public class ShipwreckGeneratorPieceMixin
|
||||
{
|
||||
@Shadow @Final private boolean grounded;
|
||||
|
||||
@Redirect(method = "generate", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/IWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(IWorld iWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
if (grounded)
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.WORLD_SURFACE:Heightmap.Type.WORLD_SURFACE_WG, var2, var3);
|
||||
else
|
||||
return iWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.OCEAN_FLOOR:Heightmap.Type.OCEAN_FLOOR_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetServer;
|
||||
import carpet.CarpetSettings;
|
||||
import carpet.fakes.StructureFeatureInterface;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.structure.StructureStart;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.util.math.MutableIntBoundingBox;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import net.minecraft.world.chunk.ChunkStatus;
|
||||
import net.minecraft.world.gen.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.gen.chunk.ChunkGeneratorConfig;
|
||||
import net.minecraft.world.gen.feature.StructureFeature;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
@Mixin(StructureFeature.class)
|
||||
public abstract class StructureFeatureMixin implements StructureFeatureInterface
|
||||
{
|
||||
//problem is that is seems that now chunks deal with its portion of the strucuture
|
||||
//on its own.
|
||||
|
||||
@Shadow public abstract int getRadius();
|
||||
|
||||
@Shadow public abstract String getName();
|
||||
|
||||
@Shadow public abstract StructureFeature.StructureStartFactory getStructureStartFactory();
|
||||
|
||||
@Override
|
||||
public boolean plopAnywhere(IWorld world, BlockPos pos)
|
||||
{
|
||||
return plopAnywhere(world, pos, world.getChunkManager().getChunkGenerator());
|
||||
}
|
||||
public boolean plopAnywhere(IWorld world, BlockPos pos, ChunkGenerator<? extends ChunkGeneratorConfig> generator)
|
||||
{
|
||||
if (world.isClient())
|
||||
return false;
|
||||
CarpetSettings.skipGenerationChecks = true;
|
||||
try
|
||||
{
|
||||
Random rand = new Random(world.getRandom().nextInt());
|
||||
int j = pos.getX() >> 4;
|
||||
int k = pos.getZ() >> 4;
|
||||
long chId = ChunkPos.toLong(j, k);
|
||||
StructureStart structurestart = forceStructureStart(world, generator, rand, chId);
|
||||
if (structurestart == null || structurestart == StructureStart.DEFAULT)
|
||||
{
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return false;
|
||||
}
|
||||
//generator.ge getStructurePositionToReferenceMap(this).computeIfAbsent(chId,
|
||||
// (x) -> new LongOpenHashSet()).add(chId);
|
||||
world.getChunk(j, k, ChunkStatus.STRUCTURE_STARTS).addStructureReference(this.getName(), chId);
|
||||
MutableIntBoundingBox box = structurestart.getBoundingBox();
|
||||
structurestart.generateStructure(
|
||||
world,
|
||||
rand,
|
||||
new MutableIntBoundingBox(
|
||||
pos.getX() - this.getRadius()*16,
|
||||
pos.getZ() - this.getRadius()*16,
|
||||
pos.getX() + (this.getRadius()+1)*16,
|
||||
pos.getZ() + (1+this.getRadius())*16),
|
||||
new ChunkPos(j, k)
|
||||
);
|
||||
//structurestart.notifyPostProcessAt(new ChunkPos(j, k));
|
||||
|
||||
int i = getRadius();
|
||||
for (int k1 = j - i; k1 <= j + i; ++k1)
|
||||
{
|
||||
for (int l1 = k - i; l1 <= k + i; ++l1)
|
||||
{
|
||||
if (k1 == j && l1 == k) continue;
|
||||
long nbchkid = ChunkPos.toLong(k1, l1);
|
||||
if (box.intersectsXZ(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
|
||||
{
|
||||
//generator.getStructurePositionToReferenceMap(this).computeIfAbsent(nbchkid, (__) -> new LongOpenHashSet()).add(chId);
|
||||
world.getChunk(k1, l1, ChunkStatus.STRUCTURE_STARTS).addStructureReference(this.getName(), chId);
|
||||
//structurestart. notifyPostProcessAt(new ChunkPos(k1, l1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+ignored);
|
||||
ignored.printStackTrace();
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return false;
|
||||
}
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
private StructureStart forceStructureStart(IWorld worldIn, ChunkGenerator <? extends ChunkGeneratorConfig > generator, Random rand, long packedChunkPos)
|
||||
{
|
||||
ChunkPos chunkpos = new ChunkPos(packedChunkPos);
|
||||
StructureStart structurestart = worldIn.getChunk(chunkpos.x, chunkpos.z).getStructureStart(this.getName());
|
||||
if (structurestart != null)
|
||||
{
|
||||
return structurestart; // structure already exist, will skip
|
||||
}
|
||||
|
||||
Chunk ichunk = worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS);
|
||||
|
||||
if (ichunk != null)
|
||||
{
|
||||
structurestart = ichunk.getStructureStart(this.getName());
|
||||
|
||||
if (structurestart != null)
|
||||
{
|
||||
//long2objectmap.put(packedChunkPos, structurestart);
|
||||
return structurestart;
|
||||
}
|
||||
}
|
||||
Biome biome_1 = generator.getBiomeSource().getBiome(new BlockPos(chunkpos.getStartX() + 9, 0, chunkpos.getStartZ() + 9));
|
||||
StructureStart structurestart1 = getStructureStartFactory().create((StructureFeature)(Object)this, chunkpos.x, chunkpos.z, biome_1, MutableIntBoundingBox.empty(),0,generator.getSeed());
|
||||
structurestart1.initialize(generator, ((ServerWorld)worldIn).getStructureManager() , chunkpos.x, chunkpos.z, biome_1);
|
||||
structurestart = structurestart.hasChildren() ? structurestart : StructureStart.DEFAULT;
|
||||
|
||||
if (structurestart.hasChildren())
|
||||
{
|
||||
worldIn.getChunk(chunkpos.x, chunkpos.z, ChunkStatus.STRUCTURE_STARTS).setStructureStart(this.getName(), structurestart);
|
||||
}
|
||||
|
||||
//long2objectmap.put(packedChunkPos, structurestart);
|
||||
return structurestart;
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.structure.StructureStart;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraft.world.gen.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.gen.chunk.ChunkGeneratorConfig;
|
||||
import net.minecraft.world.gen.feature.StructureFeature;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
@Mixin(StructureFeature.class)
|
||||
public class StructureFeatureMixin
|
||||
{
|
||||
//problem is that is seems that now chunks deal with its portion of the strucuture
|
||||
//on its own.
|
||||
|
||||
public boolean plopAnywhere(IWorld world, BlockPos pos)
|
||||
{
|
||||
return plopAnywhere(world, pos, world.getChunkManager().getChunkGenerator());
|
||||
}
|
||||
public boolean plopAnywhere(IWorld world, BlockPos pos, ChunkGenerator<? extends ChunkGeneratorConfig> generator)
|
||||
{
|
||||
CarpetSettings.skipGenerationChecks = true;
|
||||
try
|
||||
{
|
||||
Random rand = new Random(world.getRandom().nextInt());
|
||||
int j = pos.getX() >> 4;
|
||||
int k = pos.getZ() >> 4;
|
||||
long chId = ChunkPos.toLong(j, k);
|
||||
StructureStart structurestart = forceStructureStart(world, generator, rand, chId);
|
||||
if (structurestart == null || structurestart == StructureStart.DEFAULT)
|
||||
{
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return false;
|
||||
}
|
||||
generator.ge getStructurePositionToReferenceMap(this).computeIfAbsent(chId, (x) -> new LongOpenHashSet()).add(chId);
|
||||
world.getChunkManager().getChunkOrPrimer(j, k, true).addStructureReference(this.getStructureName(), chId);
|
||||
MutableBoundingBox box = structurestart.getBoundingBox();
|
||||
structurestart.generateStructure(
|
||||
world,
|
||||
rand,
|
||||
new MutableBoundingBox(
|
||||
pos.getX() - this.getSize()*16,
|
||||
pos.getZ() - this.getSize()*16,
|
||||
pos.getX() + (this.getSize()+1)*16,
|
||||
pos.getZ() + (1+this.getSize())*16),
|
||||
new ChunkPos(j, k)
|
||||
);
|
||||
structurestart.notifyPostProcessAt(new ChunkPos(j, k));
|
||||
|
||||
int i = this.getSize();
|
||||
for (int k1 = j - i; k1 <= j + i; ++k1)
|
||||
{
|
||||
for (int l1 = k - i; l1 <= k + i; ++l1)
|
||||
{
|
||||
if (k1 == j && l1 == k) continue;
|
||||
long nbchkid = ChunkPos.toLong(k1, l1);
|
||||
if (box.intersectsWith(k1<<4, l1<<4, (k1<<4) + 15, (l1<<4) + 15))
|
||||
{
|
||||
generator.getStructurePositionToReferenceMap(this).computeIfAbsent(nbchkid, (__) -> new LongOpenHashSet()).add(chId);
|
||||
world.getChunkManager().getChunkOrPrimer(k1, l1, true).addStructureReference(this.getStructureName(), chId);
|
||||
structurestart.notifyPostProcessAt(new ChunkPos(k1, l1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
CarpetSettings.LOG.error("Unknown Exception while plopping structure: "+ignored);
|
||||
ignored.printStackTrace();
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return false;
|
||||
}
|
||||
CarpetSettings.skipGenerationChecks = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
private StructureStart forceStructureStart(IWorld worldIn, ChunkGenerator <? extends ChunkGeneratorConfig > generator, Random rand, long packedChunkPos)
|
||||
{
|
||||
|
||||
Long2ObjectMap<StructureStart> long2objectmap = generator.getStructureReferenceToStartMap(this);
|
||||
StructureStart structurestart = long2objectmap.get(packedChunkPos);
|
||||
|
||||
if (structurestart != null)
|
||||
{
|
||||
return structurestart; // structure already exist, will skip
|
||||
}
|
||||
ChunkPos chunkpos = new ChunkPos(packedChunkPos);
|
||||
IChunk ichunk = worldIn.getChunkManager().getChunkOrPrimer(chunkpos.x, chunkpos.z, false);
|
||||
|
||||
if (ichunk != null)
|
||||
{
|
||||
structurestart = ichunk.getStructureStart(this.getStructureName());
|
||||
|
||||
if (structurestart != null)
|
||||
{
|
||||
long2objectmap.put(packedChunkPos, structurestart);
|
||||
return structurestart;
|
||||
}
|
||||
}
|
||||
|
||||
StructureStart structurestart1 = this.makeStart(worldIn, generator, rand, chunkpos.x, chunkpos.z);
|
||||
structurestart = structurestart1.isValid() ? structurestart1 : NO_STRUCTURE;
|
||||
|
||||
if (structurestart.isValid())
|
||||
{
|
||||
worldIn.getChunkManager().getChunkOrPrimer(chunkpos.x, chunkpos.z, true).putStructureStart(this.getStructureName(), structurestart);
|
||||
}
|
||||
|
||||
long2objectmap.put(packedChunkPos, structurestart);
|
||||
return structurestart;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package carpet.mixins;
|
||||
|
||||
import carpet.CarpetSettings;
|
||||
import net.minecraft.structure.StructurePiece;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.ViewableWorld;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(StructurePiece.class)
|
||||
public class StructurePieceMixin
|
||||
{
|
||||
@Redirect(method = "isUnderSeaLevel", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/ViewableWorld;getTop(Lnet/minecraft/world/Heightmap$Type;II)I"
|
||||
))
|
||||
private int getTop(ViewableWorld viewableWorld, Heightmap.Type var1, int var2, int var3)
|
||||
{
|
||||
return viewableWorld.getTop(CarpetSettings.skipGenerationChecks?Heightmap.Type.OCEAN_FLOOR:Heightmap.Type.OCEAN_FLOOR_WG, var2, var3);
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@ package carpet.script;
|
||||
|
||||
import carpet.CarpetServer;
|
||||
import carpet.CarpetSettings;
|
||||
// import carpet.helpers.FeatureGenerator; todo
|
||||
import carpet.helpers.FeatureGenerator;
|
||||
import carpet.fakes.MinecraftServerInterface;
|
||||
import carpet.script.exception.CarpetExpressionException;
|
||||
import carpet.script.exception.ExpressionException;
|
||||
@@ -1878,13 +1878,13 @@ public class CarpetExpression
|
||||
return (cc, tt) -> retval;
|
||||
});
|
||||
|
||||
/*this.expr.addLazyFunction("plop", 4, (c, t, lv) ->{
|
||||
this.expr.addLazyFunction("plop", 4, (c, t, lv) ->{
|
||||
BlockValue.LocatorResult locator = BlockValue.fromParams((CarpetContext)c, lv, 0);
|
||||
Boolean res = FeatureGenerator.spawn(lv.get(locator.offset).evalValue(c).getString(), ((CarpetContext)c).s.getWorld(), locator.block.getPos());
|
||||
if (res == null)
|
||||
return (c_, t_) -> Value.NULL;
|
||||
return (c_, t_) -> new NumericValue(res);
|
||||
});*/
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -40,6 +40,14 @@
|
||||
"KelpFeatureMixin",
|
||||
"CoralBlockMixin",
|
||||
"CoralFeatureMixin",
|
||||
"StructurePieceMixin",
|
||||
"StructureFeatureMixin",
|
||||
"ShipwreckGeneratorPieceMixin",
|
||||
"OceanRuinGeneratorPieceMixin",
|
||||
"IglooGeneratorPieceMixin",
|
||||
"FossilFeatureMixin",
|
||||
"BuriedTreasureGeneratorPieceMixin",
|
||||
|
||||
|
||||
"ServerChunkManagerMixin",
|
||||
"SpawnHelperMixin",
|
||||
|
||||
Reference in new issue
Block a user