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@@ -1,52 +0,0 @@
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package carpet.mixins;
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import carpet.CarpetSettings;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.PistonBlockEntity;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.network.packet.s2c.play.ChunkDataS2CPacket;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.util.math.BlockPos;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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import java.util.Iterator;
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@Mixin(ClientPlayNetworkHandler.class)
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public class ClientPlayNetworkHandler_smoothClientAnimationsMixin
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{
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@Shadow private ClientWorld world;
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// fix as suggested by G4me4u
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@Inject( method = "onChunkData", locals = LocalCapture.CAPTURE_FAILHARD, require = 0, at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/client/world/ClientWorld;getBlockEntity(Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/entity/BlockEntity;",
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shift = At.Shift.AFTER
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))
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private void recreateMovingPistons(ChunkDataS2CPacket packet, CallbackInfo ci,
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//int i, int j, BiomeArray biomeArray, WorldChunk worldChunk,
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Iterator var5, CompoundTag tag, BlockPos blockPos)
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{
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if (CarpetSettings.smoothClientAnimations)
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{
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BlockEntity blockEntity = world.getBlockEntity(blockPos);
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if (blockEntity == null && "minecraft:piston".equals(tag.getString("id")))
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{
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BlockState blockState = world.getBlockState(blockPos);
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if (blockState.getBlock() == Blocks.MOVING_PISTON) {
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tag.putFloat("progress", Math.min(tag.getFloat("progress") + 0.5F, 1.0F));
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blockEntity = new PistonBlockEntity();
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blockEntity.fromTag(blockState, tag);
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world.setBlockEntity(blockPos, blockEntity);
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blockEntity.resetBlock();
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}
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}
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}
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}
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}
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@@ -194,7 +194,6 @@
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"InGameHudMixin",
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"PlayerListHudMixin",
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"PistonBlockEntityRenderer_movableTEMixin",
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"ClientPlayNetworkHandler_smoothClientAnimationsMixin",
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"ClientPlayerEntity_clientCommandMixin",
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"WorldRenderer_fogOffMixin",
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"WorldRenderer_creativeNoClipMixin",
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