resolve merge conflicts

This commit is contained in:
DeadlyMC committed 2019-06-06 16:12:34 +05:30
1 parent 9e5981a3b9
commit db6e619849
1 file changed
-5
-5
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@@ -113,13 +113,8 @@ public class CarpetSettings
"Counters are global and shared between players, 16 channels available",
"Items counted are destroyed, count up to one stack per tick per hopper")
.isACommand().boolAccelerate().defaultFalse(),
<<<<<<< HEAD
rule("renewableSponges", "experimental feature", "Guardians turn into Elder Guardian when struck by lightning"),
rule("movableTileEntities", "experimental", "Pistons can push tile entities, like hoppers, chests etc.").boolAccelerate().wip(),
=======
rule("renewableSponges", "experimental feature", "Guardians turn into Elder Guardian when struck by lightning").wip(),
rule("movableTileEntities", "experimental", "Pistons can push tile entities, like hoppers, chests etc.").boolAccelerate(),
>>>>>>> master
rule("desertShrubs", "feature", "Saplings turn into dead shrubs in hot climates and no water access when it attempts to grow into a tree").wip(),
rule("silverFishDropGravel", "experimental", "Silverfish drop a gravel item when breaking out of a block"),
rule("summonNaturalLightning","creative", "summoning a lightning bolt has all the side effects of natural lightning"),