I did say transpose

This commit is contained in:
gnembon committed 2019-12-31 08:44:52 -04:00
1 parent 7a1fd2d900
commit d30b44061d
1 file changed
+1 -1
@@ -295,7 +295,7 @@ trim_path() ->
);
// moves entire camera path keeping the angles to player position being in the starting point
reposition() ->
transpose() ->
(
__assert_can_modify_path();
shift = pos(__get_player())-slice(global_points:0:0, 0, 3);