fixed te fillUpdates and client call fix. better camera
This commit is contained in:
1 parent
9ba573afe6
commit
9457ce741c
3 files changed
+24
-33
No files matched your search
@@ -21,14 +21,4 @@ public class WorldChunk_fillUpdatesMixin
|
||||
if (!CarpetSettings.impendingFillSkipUpdates)
|
||||
blockState.onBlockAdded(world_1, blockPos_1, blockState_1, boolean_1);
|
||||
}
|
||||
|
||||
@Redirect(method = "setBlockState", at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/block/BlockState;onBlockRemoved(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V"
|
||||
))
|
||||
private void onRemoved(BlockState blockState, World world_1, BlockPos blockPos_1, BlockState blockState_1, boolean boolean_1)
|
||||
{
|
||||
if (!CarpetSettings.impendingFillSkipUpdates)
|
||||
blockState.onBlockRemoved(world_1, blockPos_1, blockState_1, boolean_1);
|
||||
}
|
||||
}
|
||||
@@ -223,7 +223,7 @@ public class EntityValue extends Value
|
||||
put("dimension", (e, a) -> new StringValue(nameFromRegistryId(Registry.DIMENSION.getId(e.dimension))));
|
||||
put("height", (e, a) -> new NumericValue(e.getDimensions(EntityPose.STANDING).height));
|
||||
put("width", (e, a) -> new NumericValue(e.getDimensions(EntityPose.STANDING).width));
|
||||
put("eye_height", (e, a) -> new NumericValue(e.getEyeHeight(EntityPose.STANDING)));
|
||||
put("eye_height", (e, a) -> new NumericValue(e.getStandingEyeHeight()));
|
||||
put("age", (e, a) -> new NumericValue(e.age));
|
||||
put("despawn_timer", (e, a) -> e instanceof LivingEntity?new NumericValue(((LivingEntity) e).getDespawnCounter()):Value.NULL);
|
||||
put("item", (e, a) -> (e instanceof ItemEntity)?ListValue.fromItemStack(((ItemEntity) e).getStack()):Value.NULL);
|
||||
|
||||
@@ -153,28 +153,29 @@ play(fps) ->
|
||||
p = player();
|
||||
__assert_valid_for_motion();
|
||||
__prepare_path_if_needed();
|
||||
if ((fps % 20 != 0) || fps < 20, exit('FPS needs to be multiples of 20') );
|
||||
tpt = round(fps / 20);
|
||||
mspt = 50 / tpt;
|
||||
start_time = time();
|
||||
point = 0;
|
||||
loop( length(global_points)-1,
|
||||
segment = _;
|
||||
start = global_points:segment:1;
|
||||
end = global_points:(segment+1):1;
|
||||
loop(end-start,
|
||||
v = __get_path_at(segment, start, _);
|
||||
modify(p, 'location', v);
|
||||
point += 1;
|
||||
if ((point % tpt == 0), game_tick());
|
||||
end_time = time();
|
||||
took = end_time - start_time;
|
||||
if (took < mspt, sleep(mspt-took));
|
||||
start_time = time()
|
||||
)
|
||||
);
|
||||
game_tick(1000);
|
||||
'Done!'
|
||||
task( _(outer(fps), outer(p)) -> (
|
||||
//if ((fps % 20 != 0) || fps < 20, exit('FPS needs to be multiples of 20') );
|
||||
tpt = fps / 20;
|
||||
mspt = 50 / tpt;
|
||||
start_time = time();
|
||||
point = 0;
|
||||
loop( length(global_points)-1,
|
||||
segment = _;
|
||||
start = global_points:segment:1;
|
||||
end = global_points:(segment+1):1;
|
||||
loop(end-start,
|
||||
v = __get_path_at(segment, start, _);
|
||||
modify(p, 'location', v);
|
||||
point += 1;
|
||||
end_time = time();
|
||||
took = end_time - start_time;
|
||||
if (took < mspt, sleep(mspt-took));
|
||||
start_time = time()
|
||||
)
|
||||
);
|
||||
'Done!'
|
||||
));
|
||||
|
||||
);
|
||||
_show_path_tick(particle_type, total) ->
|
||||
(
|
||||
|
||||
Reference in new issue
Block a user