readme
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@@ -12,6 +12,7 @@ with other compatible mods.
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Prevents players from rubberbanding when moving too fast
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... or being kicked out for 'flying'
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Puts more trust in clients positioning
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Increases player allowed mining distance to 32 blocks
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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@@ -34,72 +35,78 @@ XP orbs combine with other into bigger orbs
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## commandCameramode
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Enables /c and /s commands to quickly switch between camera and survival modes
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/c and /s commands are available to all players regardless of their permission levels
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandDistance
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Enables /distance command to measure in game distance between points
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Also enables brown carpet placement action if 'carpets' rule is turned on as well
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandDraw
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Enables /draw commands
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... allows for drawing simple shapes
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandInfo
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Enables /info command for blocks
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Also enables gray carpet placement action
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if 'carpets' rule is turned on as well
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandLog
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Enables /log command to monitor events in the game via chat and overlays
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* Type: `boolean`
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Enables /log command to monitor events via chat and overlays
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* A few bits still needs implementing - we are working on it
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandPerimeterInfo
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Enables /perimeterinfo command
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... that scans the area around the block for potential spawnable spots
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandPlayer
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Enables /player command to control/spawn players
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandScript
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Enables /script command
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@@ -113,30 +120,33 @@ An in-game scripting API for Scarpet programming language
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## commandSpawn
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Enables /spawn command for spawn tracking
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandTick
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Enables /tick command to control game clocks
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## commandTrackAI
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Allows to track mobs AI via /track command
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* Type: `boolean`
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* Type: `String`
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* Default value: `true`
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* Required options: `true`, `false`
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* Suggested options: `true`, `false`
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* Categories: `COMMAND`
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* Additional notes:
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* It has an accompanying command
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* Can be limited to 'ops' only, or a custom permission level
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## ctrlQCraftingFix
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Dropping entire stacks works also from on the crafting UI result slot
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@@ -180,6 +190,14 @@ Explosions won't destroy blocks
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `CREATIVE`, `TNT`
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## extremeBehaviours
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Edge cases are as frequent as common cases, for testing only!!
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Dispensers and Droppers will use extreme random velocity values
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `CREATIVE`
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## fastRedstoneDust
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@@ -222,6 +240,16 @@ Applies to pistons, observers, droppers, repeaters, stairs, glazed terracotta et
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* Required options: `true`, `false`
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* Categories: `CREATIVE`, `SURVIVAL`, `FEATURE`
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## hardcodeTNTangle
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Sets the horizontal random angle on TNT for debugging of TNT contraptions
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Set to -1 for default behavior
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* Type: `double`
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* Default value: `0.0`
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* Suggested options: `-1`
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* Categories: `TNT`
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* Additional notes:
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* Must be between 0 and 2pi, or -1
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## hopperCounters
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hoppers pointing to wool will count items passing through them
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Enables /counter command, and actions while placing red and green carpets on wool blocks
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@@ -236,14 +264,6 @@ Items counted are destroyed, count up to one stack per tick per hopper
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* Additional notes:
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* It has an accompanying command
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## horseWanderingFix
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Prevents horses and other mobs to wander into the distance after dismounting
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Fixes issues with various Joergens wandering off and disappearing client-side
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `BUGFIX`
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## huskSpawningInTemples
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Only husks spawn in desert temples
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* Type: `boolean`
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@@ -251,15 +271,6 @@ Only husks spawn in desert temples
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* Required options: `true`, `false`
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* Categories: `FEATURE`
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## kelpGenerationGrowthLimit
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limits growth limit of newly naturally generated kelp to this amount of blocks
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* Type: `int`
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* Default value: `25`
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* Suggested options: `0`, `2`, `25`
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* Categories: `FEATURE`
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* Additional notes:
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* You must choose a value from 0 to 25. 25 and all natural kelp can grow 25 blocks, choose 0 to make all generated kelp not to grow
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## lagFreeSpawning
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Spawning requires much less CPU and Memory
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* Type: `boolean`
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@@ -284,13 +295,12 @@ Customizable maximal entity collision limits, 0 for no limits
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* Additional notes:
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* Must be a positive number
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## miningGhostBlockFix
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Fixes mining ghost blocks by trusting clients with block breaking
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Increases player allowed mining distance to 32 blocks
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## mergeTNT
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Merges stationary primed TNT entities
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `SURVIVAL`
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* Categories: `TNT`
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## missingTools
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Pistons, Glass and Sponge can be broken faster with their appropriate tools
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@@ -313,6 +323,13 @@ One player is required on the server to cause night to pass
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* Required options: `true`, `false`
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* Categories: `SURVIVAL`
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## optimizedTNT
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TNT causes less lag when exploding in the same spot and in liquids
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `TNT`
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## persistentParrots
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Parrots don't get of your shoulders until you receive proper damage
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* Type: `boolean`
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@@ -327,13 +344,6 @@ fixes block placement rotation issue when player rotates quickly while placing b
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* Required options: `true`, `false`
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* Categories: `BUGFIX`
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## portalCaching
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Alternative, persistent caching strategy for nether portals
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `SURVIVAL`, `CREATIVE`
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## portalCreativeDelay
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Portals won't let a creative player go through instantly
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Holding obsidian in either hand won't let you through at all
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@@ -395,7 +405,7 @@ Rotates block anti-clockwise if possible
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `FEATURE`
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* Categories: `FEATURE`, `DISPENSER`
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## scriptsAutoload
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Scarpet script from world files will autoload on server/world start
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@@ -454,14 +464,25 @@ TNT doesn't update when placed against a power source
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `CREATIVE`
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* Categories: `CREATIVE`, `TNT`
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## tntPrimerMomentumRemoved
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Removes random TNT momentum when primed
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* Type: `boolean`
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* Default value: `false`
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* Required options: `true`, `false`
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* Categories: `CREATIVE`
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* Categories: `CREATIVE`, `TNT`
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## tntRandomRange
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Sets the tnt random explosion range to a fixed value
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Set to -1 for default behavior
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* Type: `double`
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* Default value: `-1.0`
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* Suggested options: `-1`
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* Categories: `TNT`
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* Additional notes:
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* optimizedTNT must be enabled
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* Cannot be negative, except for -1
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## unloadedEntityFix
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Entities pushed or moved into unloaded chunks no longer disappear
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