added place player functionality
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86ce6f3505
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+8
@@ -8,6 +8,7 @@ __command() ->
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print(' "/camera prepend <N>" - prepend point <N> seconds before');
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print(' "/camera clear" - removes entire path');
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print(' "/camera select" - or punch a point, to select it');
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print(' "/camera place_player - moves a player to a selected point');
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print(' "/camera move" - moves selected point toplayer location');
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print(' "/camera duration <X>" - resizes current selected path');
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print(' "/camera split_point>" - splits current selected path in half');
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@@ -516,6 +517,13 @@ play() ->
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'';
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);
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// moves player to a selected camera position
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place_player() ->
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(
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__assert_point_selected(_(p) -> p != null);
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modify(__get_player(), 'location', global_points:global_selected_point:0 - global_player_eye_offset);
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);
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// prepares empty path to fit new points
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__prepare_path_if_needed_generic() ->
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(
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