readme
This commit is contained in:
1 parent
ba577dcc38
commit
726138ac63
1 file changed
+30
-46
@@ -2,26 +2,15 @@
|
||||
|
||||
Cause all carpets are made of fabric?
|
||||
|
||||
# Carpet Settings
|
||||
|
||||
## antiCheatSpeed
|
||||
# Carpet Mod Settings
|
||||
## antiCheatDisabled
|
||||
Prevents players from rubberbanding when moving too fast
|
||||
... or being kicked out for 'flying'
|
||||
Puts more trust in clients positioning
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `CREATIVE`, `SURVIVAL`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## calmNetherFires
|
||||
Permanent fires don't schedule random updates
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `OPTIMIZATION`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## carpets
|
||||
Placing carpets may issue carpet commands for non-op players
|
||||
@@ -85,6 +74,7 @@ Enables /log command to monitor events in the game via chat and overlays
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `COMMAND`
|
||||
* Additional notes:
|
||||
* A few bits still needs implementing - we are working on it
|
||||
* It has an accompanying command
|
||||
|
||||
## commandPerimeterInfo
|
||||
@@ -104,7 +94,6 @@ Enables /player command to control/spawn players
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `COMMAND`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
* It has an accompanying command
|
||||
|
||||
## commandScript
|
||||
@@ -135,6 +124,15 @@ Enables /tick command to control game clocks
|
||||
* Additional notes:
|
||||
* It has an accompanying command
|
||||
|
||||
## commandTrackAI
|
||||
Allows to track mobs AI via /track command
|
||||
* Type: `boolean`
|
||||
* Default value: `true`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `COMMAND`
|
||||
* Additional notes:
|
||||
* It has an accompanying command
|
||||
|
||||
## ctrlQCraftingFix
|
||||
Dropping entire stacks works also from on the crafting UI result slot
|
||||
* Type: `boolean`
|
||||
@@ -149,8 +147,6 @@ use '_' to use the startup setting from server.properties
|
||||
* Default value: `_`
|
||||
* Suggested options: `_`
|
||||
* Categories: `CREATIVE`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## desertShrubs
|
||||
Saplings turn into dead shrubs in hot climates and no water access
|
||||
@@ -165,8 +161,6 @@ Allows spawn chunks to unload
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `CREATIVE`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## explosionNoBlockDamage
|
||||
Explosions won't destroy blocks
|
||||
@@ -182,8 +176,6 @@ by Theosib
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `EXPERIMENTAL`, `OPTIMIZATION`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## fillLimit
|
||||
Customizable fill/clone volume limit
|
||||
@@ -224,14 +216,20 @@ Items counted are destroyed, count up to one stack per tick per hopper
|
||||
* Additional notes:
|
||||
* It has an accompanying command
|
||||
|
||||
## horseWanderingFix
|
||||
Prevents horses and other mobs to wander into the distance after dismounting
|
||||
Fixes issues with various Joergens wandering off and disappearing client-side
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `BUGFIX`
|
||||
|
||||
## huskSpawningInTemples
|
||||
Only husks spawn in desert temples
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `FEATURE`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## kelpGenerationGrowthLimit
|
||||
limits growth limit of newly naturally generated kelp to this amount of blocks
|
||||
@@ -256,8 +254,6 @@ You may still get visibly broken leash links on the client side, but server side
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `BUGFIX`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## maxEntityCollisions
|
||||
Customizable maximal entity collision limits, 0 for no limits
|
||||
@@ -274,8 +270,6 @@ Pistons, Glass and Sponge can be broken faster with their appropriate tools
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `SURVIVAL`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## movableTileEntities
|
||||
Pistons can push tile entities, like hoppers, chests etc.
|
||||
@@ -292,13 +286,11 @@ One player is required on the server to cause night to pass
|
||||
* Categories: `SURVIVAL`
|
||||
|
||||
## persistentParrots
|
||||
Parrots don't get of your shoulders until you receive damage
|
||||
Parrots don't get of your shoulders until you receive proper damage
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `SURVIVAL`, `FEATURE`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## placementRotationFix
|
||||
fixes block placement rotation issue when player rotates quickly while placing blocks
|
||||
@@ -329,8 +321,6 @@ Entities shouldn't suffocate in obsidian
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `BUGFIX`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## pushLimit
|
||||
Customizable piston push limit
|
||||
@@ -347,8 +337,6 @@ Pistons, droppers and dispensers react if block above them is powered
|
||||
* Default value: `true`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `CREATIVE`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## railPowerLimit
|
||||
Customizable powered rail power range
|
||||
@@ -395,6 +383,14 @@ Silverfish drop a gravel item when breaking out of a block
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `FEATURE`
|
||||
|
||||
## smoothClientAnimations
|
||||
smooth client animations with low tps settings
|
||||
works only in SP, and will slow down players
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `CREATIVE`
|
||||
|
||||
## stackableShulkerBoxes
|
||||
Empty shulker boxes can stack to 64 when dropped on the ground
|
||||
To move them around between inventories, use shift click to move entire stacks
|
||||
@@ -437,8 +433,6 @@ Entities pushed or moved into unloaded chunks no longer disappear
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `EXPERIMENTAL`, `BUGFIX`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## viewDistance
|
||||
Changes the view distance of the server.
|
||||
@@ -450,16 +444,6 @@ Set to 0 to not override the value in server settings.
|
||||
* Additional notes:
|
||||
* You must choose a value from 0 (use server settings) to 32
|
||||
|
||||
## watchdogCrashFix
|
||||
Fixes server crashing supposedly on falling behind 60s in ONE tick, yeah bs.
|
||||
Fixed 1.12 watchdog crash in 1.13 pre-releases, reintroduced with 1.13, GG.
|
||||
* Type: `boolean`
|
||||
* Default value: `false`
|
||||
* Required options: `true`, `false`
|
||||
* Categories: `BUGFIX`
|
||||
* Additional notes:
|
||||
* Its not yet fully implemented - we are working on it
|
||||
|
||||
## xpNoCooldown
|
||||
Players absorb XP instantly, without delay
|
||||
* Type: `boolean`
|
||||
|
||||
Reference in new issue
Block a user