This commit is contained in:
gnembon committed 2019-07-21 22:17:11 -03:00
1 parent ba577dcc38
commit 726138ac63
1 file changed
+30 -46
+30 -46
View File
@@ -2,26 +2,15 @@
Cause all carpets are made of fabric?
# Carpet Settings
## antiCheatSpeed
# Carpet Mod Settings
## antiCheatDisabled
Prevents players from rubberbanding when moving too fast
... or being kicked out for 'flying'
Puts more trust in clients positioning
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `CREATIVE`, `SURVIVAL`
* Additional notes:
* Its not yet fully implemented - we are working on it
## calmNetherFires
Permanent fires don't schedule random updates
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `OPTIMIZATION`
* Additional notes:
* Its not yet fully implemented - we are working on it
## carpets
Placing carpets may issue carpet commands for non-op players
@@ -85,6 +74,7 @@ Enables /log command to monitor events in the game via chat and overlays
* Required options: `true`, `false`
* Categories: `COMMAND`
* Additional notes:
* A few bits still needs implementing - we are working on it
* It has an accompanying command
## commandPerimeterInfo
@@ -104,7 +94,6 @@ Enables /player command to control/spawn players
* Required options: `true`, `false`
* Categories: `COMMAND`
* Additional notes:
* Its not yet fully implemented - we are working on it
* It has an accompanying command
## commandScript
@@ -135,6 +124,15 @@ Enables /tick command to control game clocks
* Additional notes:
* It has an accompanying command
## commandTrackAI
Allows to track mobs AI via /track command
* Type: `boolean`
* Default value: `true`
* Required options: `true`, `false`
* Categories: `COMMAND`
* Additional notes:
* It has an accompanying command
## ctrlQCraftingFix
Dropping entire stacks works also from on the crafting UI result slot
* Type: `boolean`
@@ -149,8 +147,6 @@ use '_' to use the startup setting from server.properties
* Default value: `_`
* Suggested options: `_`
* Categories: `CREATIVE`
* Additional notes:
* Its not yet fully implemented - we are working on it
## desertShrubs
Saplings turn into dead shrubs in hot climates and no water access
@@ -165,8 +161,6 @@ Allows spawn chunks to unload
* Default value: `false`
* Required options: `true`, `false`
* Categories: `CREATIVE`
* Additional notes:
* Its not yet fully implemented - we are working on it
## explosionNoBlockDamage
Explosions won't destroy blocks
@@ -182,8 +176,6 @@ by Theosib
* Default value: `false`
* Required options: `true`, `false`
* Categories: `EXPERIMENTAL`, `OPTIMIZATION`
* Additional notes:
* Its not yet fully implemented - we are working on it
## fillLimit
Customizable fill/clone volume limit
@@ -224,14 +216,20 @@ Items counted are destroyed, count up to one stack per tick per hopper
* Additional notes:
* It has an accompanying command
## horseWanderingFix
Prevents horses and other mobs to wander into the distance after dismounting
Fixes issues with various Joergens wandering off and disappearing client-side
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `BUGFIX`
## huskSpawningInTemples
Only husks spawn in desert temples
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `FEATURE`
* Additional notes:
* Its not yet fully implemented - we are working on it
## kelpGenerationGrowthLimit
limits growth limit of newly naturally generated kelp to this amount of blocks
@@ -256,8 +254,6 @@ You may still get visibly broken leash links on the client side, but server side
* Default value: `false`
* Required options: `true`, `false`
* Categories: `BUGFIX`
* Additional notes:
* Its not yet fully implemented - we are working on it
## maxEntityCollisions
Customizable maximal entity collision limits, 0 for no limits
@@ -274,8 +270,6 @@ Pistons, Glass and Sponge can be broken faster with their appropriate tools
* Default value: `false`
* Required options: `true`, `false`
* Categories: `SURVIVAL`
* Additional notes:
* Its not yet fully implemented - we are working on it
## movableTileEntities
Pistons can push tile entities, like hoppers, chests etc.
@@ -292,13 +286,11 @@ One player is required on the server to cause night to pass
* Categories: `SURVIVAL`
## persistentParrots
Parrots don't get of your shoulders until you receive damage
Parrots don't get of your shoulders until you receive proper damage
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `SURVIVAL`, `FEATURE`
* Additional notes:
* Its not yet fully implemented - we are working on it
## placementRotationFix
fixes block placement rotation issue when player rotates quickly while placing blocks
@@ -329,8 +321,6 @@ Entities shouldn't suffocate in obsidian
* Default value: `false`
* Required options: `true`, `false`
* Categories: `BUGFIX`
* Additional notes:
* Its not yet fully implemented - we are working on it
## pushLimit
Customizable piston push limit
@@ -347,8 +337,6 @@ Pistons, droppers and dispensers react if block above them is powered
* Default value: `true`
* Required options: `true`, `false`
* Categories: `CREATIVE`
* Additional notes:
* Its not yet fully implemented - we are working on it
## railPowerLimit
Customizable powered rail power range
@@ -395,6 +383,14 @@ Silverfish drop a gravel item when breaking out of a block
* Required options: `true`, `false`
* Categories: `FEATURE`
## smoothClientAnimations
smooth client animations with low tps settings
works only in SP, and will slow down players
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `CREATIVE`
## stackableShulkerBoxes
Empty shulker boxes can stack to 64 when dropped on the ground
To move them around between inventories, use shift click to move entire stacks
@@ -437,8 +433,6 @@ Entities pushed or moved into unloaded chunks no longer disappear
* Default value: `false`
* Required options: `true`, `false`
* Categories: `EXPERIMENTAL`, `BUGFIX`
* Additional notes:
* Its not yet fully implemented - we are working on it
## viewDistance
Changes the view distance of the server.
@@ -450,16 +444,6 @@ Set to 0 to not override the value in server settings.
* Additional notes:
* You must choose a value from 0 (use server settings) to 32
## watchdogCrashFix
Fixes server crashing supposedly on falling behind 60s in ONE tick, yeah bs.
Fixed 1.12 watchdog crash in 1.13 pre-releases, reintroduced with 1.13, GG.
* Type: `boolean`
* Default value: `false`
* Required options: `true`, `false`
* Categories: `BUGFIX`
* Additional notes:
* Its not yet fully implemented - we are working on it
## xpNoCooldown
Players absorb XP instantly, without delay
* Type: `boolean`