Use setters and getters for frozen state, separate superHot and

don't tick regular tick events
This commit is contained in:
altrisi committed 2020-12-29 16:00:07 +01:00
1 parent 33347baaf7
commit 6d3ac93e4c
9 files changed
+71 -25

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@@ -70,7 +70,7 @@ public abstract class MinecraftServer_scarpetMixin extends ReentrantThreadExecut
))
public void tickTasks(BooleanSupplier booleanSupplier_1, CallbackInfo ci)
{
if (!TickSpeed.process_entities && TickSpeed.deepFreeze)
if (!TickSpeed.process_entities)
return;
TICK.onTick();
NETHER_TICK.onTick();