Use setters and getters for frozen state, separate superHot and

don't tick regular tick events
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altrisi committed 2020-12-29 16:00:07 +01:00
1 parent 33347baaf7
commit 6d3ac93e4c
9 files changed
+71 -25

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@@ -28,7 +28,7 @@ public class MinecraftClientMixin
if (this.world != null) {
if (CarpetServer.minecraft_server == null)
TickSpeed.tick();
if (!TickSpeed.process_entities && TickSpeed.deepFreeze)
if (!TickSpeed.process_entities && TickSpeed.deeplyFrozen())
CarpetClient.shapes.renewShapes();
}
}