fixed timings, fixes #291
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@@ -390,6 +390,7 @@ public class EntityPlayerActionPack
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{
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player.interactionManager.processBlockBreakingAction(pos, PlayerActionC2SPacket.Action.STOP_DESTROY_BLOCK, side, player.server.getWorldHeight());
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ap.currentBlock = null;
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ap.blockHitDelay = 5;
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blockBroken = true;
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}
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player.world.setBlockBreakingInfo(-1, pos, (int) (ap.curBlockDamageMP * 10));
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