Merge branch 'master' into 1.17
This commit is contained in:
commit
6108cdce23
17 files changed
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-66
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@@ -159,7 +159,8 @@ jobs:
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"id": "carpet",
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"version": "1.4.11",
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"entrypoints": {
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"preLaunch": [ "carpet.utils.RulePrinter" ]
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"server": [ "carpet.utils.CarpetRulePrinter" ],
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"preLaunch": [ "carpet.utils.CarpetRulePrinter" ]
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}
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}' > fabric.mod.json
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cd ../../../
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@@ -4183,7 +4183,7 @@ ingested by the player. The exact position of these items is unknown as technica
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items could be spread all across the inventory.
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### `__on_player_connects(player)`
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Triggered when the player has successfully logged in and was placed in the gaem.
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Triggered when the player has successfully logged in and was placed in the game.
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### `__on_player_disconnects(player, reason)`
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Triggered when a player sends a disconnect package or is forcefully disconnected from the server.
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@@ -27,11 +27,32 @@ Here is a list of events that are handled by default in scarpet. This list inclu
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to autoload them, but you can always add any function to any event (using `/script event` command)
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if it accepts required number of parameters.
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## Meta-events
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These events are not controlled / triggered by the game per se, but are important for the flow of the apps, however for all
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intent and purpose can be treated as regular events. Unlike regular events, they cannot be hooked up to with 'handle_event',
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but the apps themselves need to have them defined as distinct function definitions, same they cannot be signalled.
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### `__on_start()`
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Called once per app in its logical execution run. For `'global'` scope apps its executed right after the app is loaded. For
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`'player'` scope apps, it is triggered once per player before the app can be used by that player. Since each player app acts
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independently from other player apps, this is probably the best location to include some player specific initializations. Static
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code (i.e. code typed directly in the app code that executes immediately, outside of function definitions), will only execute once
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per app, regardless of scope, `'__on_start()'` allows to reliably call player specific initializations.
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### `__on_close()`
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Called once per app when the app is closing or reloading, right before the app is removed.
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For player scoped apps, its called once per player. Scarpet app engine will attempt to call `'__on_close()'` even if
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the system is closing down exceptionally.
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## Built-in global events
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Global events will be handled once per app that is with `'global'` scope. With `player` scoped apps, each player instance
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is responsible independently from handling their events, so a global event may be executed multiple times for each player.
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### `__on_server_starts()`
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Event triggers after world is loaded and after all startup apps have started. It won't be triggered with `/reload`.
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@@ -13,6 +13,11 @@ When loaded (via `/script load` command, etc.), the game will run the content of
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`__config()` function, if present, which will be executed once. Loading the app will also bind specific
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events to the event system (check Events section for details).
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If an app defines `__on_start()` function, it will be executed once before running anything else. For global scoped apps,
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this is just after they are loaded, and for player scoped apps, before they are used first time by a player.
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Unlike static code (written directly in the body of the app code), that always run once per app, this may run multiple times if
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its a player app nd multiple players are on the server.
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Unloading an app removes all of its state from the game, disables commands, removes bounded events, and
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saves its global state. If more cleanup is needed, one can define `__on_close()` function which will be
|
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executed when the module is unloaded, or server is closing or crashing. However, there is no need to do that
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@@ -1,7 +1,7 @@
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__command() ->
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__config() ->
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__on_chunk_generated(x, z) ->
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__on_close() ->
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__on_chunk_generated(x, z) ->
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__on_close() ->
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__on_player_attacks_entity(player, entity) ->
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__on_player_breaks_block(player, block) ->
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__on_player_clicks_block(player, block, face) ->
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@@ -25,14 +25,15 @@ __on_player_starts_sprinting(player) ->
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__on_player_stops_sneaking(player) ->
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__on_player_stops_sprinting(player) ->
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__on_player_swings_hand(player, hand) ->
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__on_player_switches_slot(player, from, to) ->
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__on_player_switches_slot(player, from, to) ->
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||||
__on_player_swaps_hands(player) ->
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__on_player_takes_damage(player, amount, source, entity) ->
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__on_player_trades(player, entity, buy_left, buy_right, sell) ->
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__on_player_uses_item(player, item_tuple, hand) ->
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__on_player_wakes_up(player) ->
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__on_player_escapes_sleep(player) ->
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__on_statistic(player, category, event, value) ->
|
||||
__on_statistic(player, category, event, value) ->
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||||
__on_start() ->
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__on_tick() ->
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||||
__on_tick_ender() ->
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__on_tick_nether() ->
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@@ -129,6 +129,7 @@
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__on_player_wakes_up
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__on_player_escapes_sleep
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__on_statistic
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__on_start
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__on_tick
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__on_tick_ender
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||||
__on_tick_nether
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|
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@@ -171,14 +171,22 @@ public class CarpetServer implements ClientModInitializer,DedicatedServerModInit
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public static void onServerClosed(MinecraftServer server)
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{
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if (scriptServer != null) scriptServer.onClose();
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ServerNetworkHandler.close();
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currentCommandDispatcher = null;
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// this for whatever reason gets called multiple times even when joining on SP
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// so we allow to pass multiple times gating it only on existing server ref
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if (minecraft_server != null)
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{
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if (scriptServer != null) scriptServer.onClose();
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ServerNetworkHandler.close();
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currentCommandDispatcher = null;
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LoggerRegistry.stopLoggers();
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extensions.forEach(e -> e.onServerClosed(server));
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minecraft_server = null;
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disconnect();
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LoggerRegistry.stopLoggers();
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extensions.forEach(e -> e.onServerClosed(server));
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minecraft_server = null;
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}
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// this for whatever reason gets called multiple times even when joining;
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TickSpeed.reset();
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settingsManager.detachServer();
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}
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public static void registerExtensionLoggers()
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@@ -186,13 +194,6 @@ public class CarpetServer implements ClientModInitializer,DedicatedServerModInit
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extensions.forEach(CarpetExtension::registerLoggers);
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}
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|
||||
public static void disconnect()
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{
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// this for whatever reason gets called multiple times even when joining;
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TickSpeed.reset();
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settingsManager.detachServer();
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||||
}
|
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public static void onReload(MinecraftServer server)
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{
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scriptServer.reload(server);
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@@ -5,6 +5,7 @@ import carpet.script.utils.ShapesRenderer;
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import carpet.utils.FabricAPIHooks;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gl.ShaderEffect;
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||||
import net.minecraft.client.render.BufferBuilderStorage;
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||||
import net.minecraft.client.render.Camera;
|
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import net.minecraft.client.render.GameRenderer;
|
||||
@@ -13,6 +14,7 @@ import net.minecraft.client.render.WorldRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.math.Matrix4f;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@@ -20,16 +22,39 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(WorldRenderer.class)
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public class WorldRenderer_scarpetRenderMixin
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{
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@Shadow private /*@Nullable*/ ShaderEffect transparencyShader;
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@Inject(method = "<init>", at = @At("RETURN"))
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private void addRenderers(MinecraftClient client, BufferBuilderStorage bufferBuilders, CallbackInfo ci)
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{
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CarpetClient.shapes = new ShapesRenderer(client);
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/debug/DebugRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;DDD)V"))
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@Inject(method = "render", at = @At(
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value = "INVOKE",
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||||
target = "Lnet/minecraft/client/render/WorldRenderer;renderChunkDebugInfo(Lnet/minecraft/client/render/Camera;)V",
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shift = At.Shift.AFTER
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))
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private void renderScarpetThings(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci)
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{
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if (!FabricAPIHooks.WORLD_RENDER_EVENTS && CarpetClient.shapes != null)
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// in normal circumstances we want to render shapes at the very end so it appears correctly behind stuff.
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if (!FabricAPIHooks.WORLD_RENDER_EVENTS && CarpetClient.shapes != null && transparencyShader == null)
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{
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RenderSystem.pushMatrix();
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CarpetClient.shapes.render(camera, tickDelta);
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RenderSystem.popMatrix();
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}
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}
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||||
|
||||
@Inject(method = "render", at = @At(
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||||
value = "INVOKE",
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target = "Lnet/minecraft/client/render/debug/DebugRenderer;render(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;DDD)V",
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shift = At.Shift.AFTER
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))
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private void renderScarpetThingsFabulously(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci)
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{
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// with fabulous graphics - stuff doesn't work this way for some reason - need to render with chunk lines.
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if (!FabricAPIHooks.WORLD_RENDER_EVENTS && CarpetClient.shapes != null && transparencyShader != null)
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{
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RenderSystem.pushMatrix();
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CarpetClient.shapes.render(camera, tickDelta);
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|
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@@ -39,7 +39,7 @@ public class CarpetClient
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{
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isServerCarpet = false;
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clientPlayer = null;
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||||
CarpetServer.disconnect();
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CarpetServer.onServerClosed(null);
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||||
}
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public static void setCarpet()
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@@ -88,7 +88,7 @@ public class CarpetScriptHost extends ScriptHost
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public static CarpetScriptHost create(CarpetScriptServer scriptServer, Module module, boolean perPlayer, ServerCommandSource source, Function<ServerCommandSource, Boolean> commandValidator, boolean isRuleApp)
|
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{
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CarpetScriptHost host = new CarpetScriptHost(scriptServer, module, perPlayer, null, Collections.emptyMap(), new HashMap<>(), commandValidator, isRuleApp);
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CarpetScriptHost host = new CarpetScriptHost(scriptServer, module, perPlayer, null, Collections.emptyMap(), new HashMap<>(), commandValidator, isRuleApp);
|
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// parse code and convert to expression
|
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if (module != null)
|
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{
|
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@@ -227,11 +227,14 @@ public class CarpetScriptHost extends ScriptHost
|
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}
|
||||
|
||||
@Override
|
||||
protected void transferToChild(ScriptHost host)
|
||||
protected void setupUserHost(ScriptHost host)
|
||||
{
|
||||
super.transferToChild(host);
|
||||
super.setupUserHost(host);
|
||||
// transfer Events
|
||||
CarpetEventServer.Event.transferAllHostEventsToChild((CarpetScriptHost) host);
|
||||
CarpetScriptHost child = (CarpetScriptHost) host;
|
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CarpetEventServer.Event.transferAllHostEventsToChild(child);
|
||||
FunctionValue onStart = child.getFunction("__on_start");
|
||||
if (onStart != null) child.callNow(onStart, Collections.emptyList());
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -261,7 +264,9 @@ public class CarpetScriptHost extends ScriptHost
|
||||
{
|
||||
try
|
||||
{
|
||||
Value ret = callUDF(BlockPos.ORIGIN, scriptServer.server.getCommandSource(), getFunction("__config"), Collections.emptyList());
|
||||
FunctionValue configFunction = getFunction("__config");
|
||||
if (configFunction == null) return false;
|
||||
Value ret = callNow(configFunction, Collections.emptyList());
|
||||
if (!(ret instanceof MapValue)) return false;
|
||||
Map<Value, Value> config = ((MapValue) ret).getMap();
|
||||
setPerPlayer(config.getOrDefault(new StringValue("scope"), new StringValue("player")).getString().equalsIgnoreCase("player"));
|
||||
@@ -283,7 +288,7 @@ public class CarpetScriptHost extends ScriptHost
|
||||
}
|
||||
appConfig = config;
|
||||
}
|
||||
catch (NullPointerException | InvalidCallbackException ignored)
|
||||
catch (NullPointerException ignored)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -631,23 +636,31 @@ public class CarpetScriptHost extends ScriptHost
|
||||
return Value.NULL;
|
||||
}
|
||||
|
||||
public Value callNow(FunctionValue fun, List<Value> arguments)
|
||||
{
|
||||
ServerPlayerEntity player = (user==null)?null:scriptServer.server.getPlayerManager().getPlayer(user);
|
||||
ServerCommandSource source = (player != null)?player.getCommandSource():scriptServer.server.getCommandSource();
|
||||
try
|
||||
{
|
||||
return callUDF(BlockPos.ORIGIN, source, fun, arguments);
|
||||
}
|
||||
catch (InvalidCallbackException ignored)
|
||||
{
|
||||
return Value.NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onClose()
|
||||
{
|
||||
super.onClose();
|
||||
FunctionValue closing = getFunction("__on_close");
|
||||
if (closing != null)
|
||||
if (closing != null && (parent != null || !isPerUser()))
|
||||
// either global instance of a global task, or
|
||||
// user host in player scoped app
|
||||
{
|
||||
ServerPlayerEntity player = (user==null)?null:scriptServer.server.getPlayerManager().getPlayer(user);
|
||||
ServerCommandSource source = (player != null)?player.getCommandSource():scriptServer.server.getCommandSource();
|
||||
try
|
||||
{
|
||||
callUDF(BlockPos.ORIGIN, source, closing, Collections.emptyList());
|
||||
}
|
||||
catch (InvalidCallbackException ignored)
|
||||
{
|
||||
}
|
||||
callNow(closing, Collections.emptyList());
|
||||
}
|
||||
if (user == null)
|
||||
{
|
||||
|
||||
@@ -29,6 +29,7 @@ import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
@@ -300,6 +301,12 @@ public class CarpetScriptServer
|
||||
// that will provide player hosts right at the startup
|
||||
newHost.retrieveForExecution(source, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
// global app - calling start now.
|
||||
FunctionValue onStart = newHost.getFunction("__on_start");
|
||||
if (onStart != null) newHost.callNow(onStart, Collections.emptyList());
|
||||
}
|
||||
long end = System.nanoTime();
|
||||
CarpetSettings.LOG.info("App "+name+" loaded in "+(end-start)/1000000+" ms");
|
||||
return true;
|
||||
|
||||
@@ -149,7 +149,7 @@ public abstract class Fluff
|
||||
{
|
||||
try
|
||||
{
|
||||
return (c, type_ignored) -> AbstractOperator.this.eval(v1.evalValue(c, type), v2.evalValue(c, type));
|
||||
return (c, type_ignored) -> AbstractOperator.this.eval(v1.evalValue(c, Context.NONE), v2.evalValue(c, Context.NONE));
|
||||
}
|
||||
catch (RuntimeException exc)
|
||||
{
|
||||
|
||||
@@ -322,12 +322,12 @@ public abstract class ScriptHost
|
||||
if (oldUserHost != null) return oldUserHost;
|
||||
ScriptHost userHost = this.duplicate();
|
||||
userHost.user = user;
|
||||
this.transferToChild(userHost);
|
||||
this.setupUserHost(userHost);
|
||||
userHosts.put(user, userHost);
|
||||
return userHost;
|
||||
}
|
||||
|
||||
protected void transferToChild(ScriptHost host)
|
||||
protected void setupUserHost(ScriptHost host)
|
||||
{
|
||||
// adding imports
|
||||
host.modules.putAll(this.modules);
|
||||
|
||||
@@ -100,6 +100,7 @@ public class Loops {
|
||||
expression.addLazyFunction("map", 2, (c, t, lv) ->
|
||||
{
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return ListValue.lazyEmpty();
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'map' function should be a list or iterator");
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
@@ -145,6 +146,7 @@ public class Loops {
|
||||
expression.addLazyFunction("filter", 2, (c, t, lv) ->
|
||||
{
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return ListValue.lazyEmpty();
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'filter' function should be a list or iterator");
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
@@ -192,6 +194,7 @@ public class Loops {
|
||||
{
|
||||
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return LazyValue.NULL;
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'first' function should be a list or iterator");
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
@@ -243,6 +246,7 @@ public class Loops {
|
||||
expression.addLazyFunction("all", 2, (c, t, lv) ->
|
||||
{
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return LazyValue.TRUE;
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'all' function should be a list or iterator");
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
@@ -307,6 +311,7 @@ public class Loops {
|
||||
expression.addLazyFunction("for", 2, (c, t, lv) ->
|
||||
{
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return LazyValue.ZERO;
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'for' function should be a list or iterator");
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
@@ -356,12 +361,13 @@ public class Loops {
|
||||
// returned value is substituted to the accumulator
|
||||
expression.addLazyFunction("reduce", 3, (c, t, lv) ->
|
||||
{
|
||||
LazyValue expr = lv.get(1);
|
||||
|
||||
Value acc = lv.get(2).evalValue(c, Context.NONE);
|
||||
Value rval= lv.get(0).evalValue(c, Context.NONE);
|
||||
if (rval.isNull()) return ListValue.lazyEmpty();
|
||||
if (!(rval instanceof AbstractListValue))
|
||||
throw new InternalExpressionException("First argument of 'reduce' should be a list or iterator");
|
||||
LazyValue expr = lv.get(1);
|
||||
Value acc = lv.get(2).evalValue(c, Context.NONE);
|
||||
Iterator<Value> iterator = ((AbstractListValue) rval).iterator();
|
||||
|
||||
if (!iterator.hasNext())
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
package carpet.utils;
|
||||
|
||||
import carpet.CarpetServer;
|
||||
import net.fabricmc.api.DedicatedServerModInitializer;
|
||||
import net.fabricmc.loader.api.entrypoint.PreLaunchEntrypoint;
|
||||
|
||||
import java.io.PrintStream;
|
||||
import java.lang.System;
|
||||
|
||||
/**
|
||||
* Runs only from GitHub Actions to generate the wiki
|
||||
* page with all Carpet rules on it.
|
||||
* It is here so it can be managed by the IDE
|
||||
*
|
||||
*/
|
||||
public class CarpetRulePrinter implements DedicatedServerModInitializer, PreLaunchEntrypoint {
|
||||
public static final PrintStream OLD_OUT = System.out;
|
||||
|
||||
@Override
|
||||
public void onInitializeServer() {
|
||||
// Minecraft (or whatever) changes the System.out to have prefixes,
|
||||
// our simple parser doesn't like that. So we change it back
|
||||
System.setOut(OLD_OUT);
|
||||
CarpetServer.onGameStarted();
|
||||
CarpetServer.settingsManager.printAllRulesToLog(null);
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPreLaunch() {
|
||||
// Just initializes our OLD_OUT by nooping the class
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
package carpet.utils;
|
||||
|
||||
import carpet.CarpetServer;
|
||||
import net.fabricmc.loader.api.entrypoint.PreLaunchEntrypoint;
|
||||
import java.lang.System;
|
||||
/**
|
||||
* Runs only from GitHub Actions to generate the wiki
|
||||
* page with all Carpet rules on it.
|
||||
* It is here so it can be managed by the IDE
|
||||
*
|
||||
* @author altrisi
|
||||
*
|
||||
*/
|
||||
public class RulePrinter implements PreLaunchEntrypoint {
|
||||
|
||||
@Override
|
||||
public void onPreLaunch() {
|
||||
CarpetServer.onGameStarted();
|
||||
CarpetServer.settingsManager.printAllRulesToLog(null);
|
||||
System.exit(0);
|
||||
}
|
||||
}
|
||||
@@ -312,3 +312,19 @@ __on_player_swings_hand(player, hand) ->
|
||||
print(' - player: '+player);
|
||||
print(' - hand: '+hand);
|
||||
);
|
||||
|
||||
__on_start() ->
|
||||
(
|
||||
print('');
|
||||
print('__on_start(player)');
|
||||
print('App is starting for '+player());
|
||||
logger('starting for '+player());
|
||||
);
|
||||
|
||||
__on_close() ->
|
||||
(
|
||||
print('');
|
||||
print('__on_close(player)');
|
||||
print('App is closing for '+player());
|
||||
logger('App is closing for '+player());
|
||||
);
|
||||
Reference in new issue
Block a user